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Getting a Tamagotchi ID L soon, what should I know?


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ichiro.malfoy

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Posted 13 June 2013 - 01:57 PM ( #35 )

1. You can only send one item at a time.

2. Detailed download instructions can be found here, courtesy of fellow TamaTalker TamaTamatchi.

3. The fifth icon at the top is Connection - you can select which version to connect with. The iD L can connect to fellow iD Ls, the iD and the Plus Color.

4. Adults randomly come up close and say things like "Let's play" or "Dress me up!" just to catch your attention. Of course they miss us sometimes :D


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Amat Gotchi

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Posted 13 June 2013 - 02:37 PM ( #36 )

In the connection menu, "download" is the fourth option.



-Ra-

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Posted 13 June 2013 - 04:48 PM ( #37 )

Tamaninjacat, I had made a couple reviews a few years back on the IDLs on my YouTube channel. Perhaps watching those might help you out with certain things also.

 

 

 

Ra,


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ichiro.malfoy

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Posted 13 June 2013 - 04:53 PM ( #38 )

^ I highly recommend Ra's videos! I watched them before I got my very first iD L... and the rest is history! :D



tamaninjacat

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Posted 17 June 2013 - 02:44 PM ( #39 )

Thanks -Ra-! Now I have another question about characters. I tried to raise a Kuchipatchi this generation. I gave him 2-3 care misses as a teen. But he became Gozarutchi instead. So my question is, does more go into getting a certain character than just care misses? I never played games with him when he was unhappy. I instead gave him snacks.



-Ra-

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Posted 17 June 2013 - 03:51 PM ( #40 )

No, the snacks shouldn't affect the kind of care miss. I hardly ever play games with my tamas as I usually don't have the time and feed them snacks to fill in the happy hearts. And regardless, I'm able to get the characters I desire by applying the neccessary number of care misses. Are you certain it was only 2-3 care misses? Because Gozarutchi is obtained by administrating 6 or more care misses.

 

Ra,



tamaninjacat

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Posted 17 June 2013 - 05:18 PM ( #41 )

I would often find him normal. You know, jumping around the screen. But I'd look at his status and all his rice bowls would be empty! Does this mean I missed a care miss? (I mean like seeing the hearts around his head).



abokado

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Posted 17 June 2013 - 05:23 PM ( #42 )

Well, if all his rice bowls were empty and the attention signal wasn't on, it means you missed the call for attention and had a care miss. Because the icon immediately lightens up if either the hungry or happy hearts are empty.



tamaninjacat

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Posted 17 June 2013 - 08:22 PM ( #43 )

Ok. That's what I thought. Now I have a new question. My ID L was sick and had a suitcase next to it. I quickly went to the clover icon and clicked it. He went out back with his pet and there were flowers with Japanese letters on it. Then he went back inside and was fine. What happend?



abokado

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Posted 17 June 2013 - 08:28 PM ( #44 )

He was about to run away and clicking on the medicine icon can let them stay with you if it is not too late.



ichiro.malfoy

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Posted 17 June 2013 - 09:21 PM ( #45 )

k. That's what I thought. Now I have a new question. My ID L was sick and had a suitcase next to it. I quickly went to the clover icon and clicked it. He went out back with his pet and there were flowers with Japanese letters on it. Then he went back inside and was fine. What happend?

 

A more detailed explanation could be this:

 

Your character got sick, but was neglected for a longer time and he starts preparing to run away. You have activated the clover icon just in time to catch him leaving, which plants flowers outside the garden with the letters ごめんね, which means "I'm sorry" in Japanese.

That means you have successfully "reconciled" with you character.

 

If you have left him for further long, he could've completely ran away and all you'll get is a goodbye note and you'll need to hatch a new egg again and start over from Generation 1.

This only happens to adults - they run away. If they're younger (toddler or teen), they will instead die of neglect.


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tamaninjacat

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Posted 23 June 2013 - 06:36 PM ( #46 )

A more detailed explanation could be this:

 

Your character got sick, but was neglected for a longer time and he starts preparing to run away. You have activated the clover icon just in time to catch him leaving, which plants flowers outside the garden with the letters ごめんね, which means "I'm sorry" in Japanese.

That means you have successfully "reconciled" with you character.

 

If you have left him for further long, he could've completely ran away and all you'll get is a goodbye note and you'll need to hatch a new egg again and start over from Generation 1.

This only happens to adults - they run away. If they're younger (toddler or teen), they will instead die of neglect.

It's a good thing I caught him. Now I notice that when scrolling through the tama's status screen, the only thing I understand is the rice bowls. How can I tell when he's getting unhappy? Also, I know I can't pause the ID L. Instead you have to go to the clock screen to pause them. My question is, do you go to the clock screen and leave it? Or do you go to the clock screen and press A+C?



ichiro.malfoy

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Posted 23 June 2013 - 06:49 PM ( #47 )

If you just leave it at the clock screen without pressing the A+C, you will notice that the clock is still running.

 

The Happy meter is the bar just below the rice bowls.



Amat Gotchi

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Posted 27 June 2013 - 08:33 AM ( #48 )

It's a good thing I caught him. Now I notice that when scrolling through the tama's status screen, the only thing I understand is the rice bowls. How can I tell when he's getting unhappy? Also, I know I can't pause the ID L. Instead you have to go to the clock screen to pause them. My question is, do you go to the clock screen and leave it? Or do you go to the clock screen and press A+C?

To pause the iD L, you have to pause the time. So press A+C when you get to the clock screen and the date will begin to flash. When you unpause it, set the time to the correct time and press button B to finish the time setup.

The happy meter is a little green bar. It is larger when your Tamagotchi is happy and smaller when it is unhappy. After you get some happy symbols, there will be more colors on the bar, and your Tamagotchi's happiness can reach the edge of the screen. To keep it happy, play games, feed snacks, and use "rare" items from the item box (like the eco bag, fork, or chopsticks, which you can get on the first day of the month at the park from 10am-3pm I think).



tamaninjacat

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Posted 28 June 2013 - 04:58 PM ( #49 )

If you just leave it at the clock screen without pressing the A+C, you will notice that the clock is still running.

 

To pause the iD L, you have to pause the time. So press A+C when you get to the clock screen and the date will begin to flash. When you unpause it, set the time to the correct time and press button B to finish the time setup.

So what do I do if I want to "pause" my ID L?


Edited by tamaninjacat, 28 June 2013 - 04:59 PM.


ichiro.malfoy

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Posted 28 June 2013 - 06:35 PM ( #50 )

To pause the iD L, you have to pause the time. So press A+C when you get to the clock screen and the date will begin to flash. When you unpause it, set the time to the correct time and press button B to finish the time setup.


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Amat Gotchi

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Posted 28 June 2013 - 10:09 PM ( #51 )

To pause the iD L, you have to pause the time. So press A+C when you get to the clock screen and the date will begin to flash. When you unpause it, set the time to the correct time and press button B to finish the 

*I meant that pressing A+C pauses the time. You can tell this when the date begins to flash. ;)