image source: GameSpot
Instead of exploring anywhere and doing as you please without interruptions, you just watch a little movie play every time you do something, "Press X to not fall", "Press X repeatedly to pull open door", "Press Y to make your character automatically do a bunch of random stuff and make the game play itself".
This perfectly describes any modern-day RPG, sadly. And, I can name from my personal experience one that fits 101% in this description: Final Fantasy XIII. I haven't played through the entire FF saga, I've mostly played X, X-2 and a bit of VII, VIII and XII, but when I played XIII for the first time I was like...whoa, ok, the graphics are really amazing, everything seems so real, but...what happened to Final Fantasy? I remember in FFX, I had a team made of 7 people that I could interchange depending on the enemy I had to face, I had to use some strategy to do battles, plan every turn perfectly, the storyline was amazing, and there was a huge world out there to explore...now, after you take a step back from the amazing graphics, all you see is a straightforward game made of:
- Do you want to save the game?
- Fight (just by mashing the X button, or the A button on the X360)
- Walk forward
- Walk forward
- Want to save?
Rinse and repeat for 100+ hours of gaming...I don't know if any of you played this game, and if you enjoyed it I'm happy for you, to me it was a total disaster. So, I guess this is one of the reasons people tend to lose interest in games sometimes: nowadays games are plain boring. Not all of them of course, personally I've enjoyed a lot some recent games (TES V: Skyrim and the Mass Effect saga above all), but most of them have just turned into a series of cutscenes, or into a game with stunning graphics which can be completed in a few hours or so.