Fida
Well-known member
It's been close to two years since I had a Tama running. I'm always coming back to them...and always logging. It feels too weird to run a Tama and not log about it, I don't know why.
About a month ago, I felt like it was time to hatch again. Deciding which one to hatch took a few weeks. I'm very busy these days, between work and getting my college degree, so it would have to be a low-maintenance pet. That was just as well - I honestly can't say I care for the newer versions very much, there are just too many features that make it feel more like a video game than a virtual pet. I almost decided on my Angel, but they can be a little TOO low-maintenance...
In the end, I decided to buy a pair of Mesutchi and Osutchi online. I've run these types of Tamas before, and they have just enough features so as not to be overwhelming or boring. The pair I have is translucent orange and green. Here's an image I found online of the same shell designs. The orange is the Mesutchi (girl) and the green is the Osutchi (boy).
Here's a quick rundown of what these Tamas are like, so those who don't have a pair can understand my log. If you're familiar with Mesutchi and Osutchi, feel free to skip all the red text!
Mesutchi and Osutchi are a bit of a cross between the early Connection Tamas and the original 1997 Tamas. You run a pair and they grow up separately, then when they're old enough you can mate them and raise the next generation. These Tamas are entirely in Japanese and have never been released in English.
Most of the icons function the same as other Tamas. The first is the health meter, which has screens for Hungry hearts, Happy hearts, Discipline, and Age/Weight. Next icon is food (Meal or Snack). Third is game - there's just one game where you guess which flag they're going to be holding up by pressing A or B. Fourth is toilet, to flush the screen.
The fifth icon is discipline, which is almost the same as any other Tamas. On Tamagotchi Ancestors (like these two), one discipline fills up 25% of the bar. The unique thing about Mesutchi and Osutchi is they will call for discipline many more times than you need to fill up the bar, so you may be able to discipline them to 150-200% of the bar even though it won't show on the health meter.
Next icons are medicine and lights, they work the same as any other Tama.
After this is TMP Meter. This has two screens - one has the letters "TMP" and one crown on it. It stands for Tamagotchi Mating Power and determines which characters you can get. This is based partly on generation and partly on how good your caretaking is (it can be between 1-4 crowns). The second screen shows the generation number.
The last icon is to mate them. This only works when the Tamas are adults, and there is no other time you can connect them. If they're not ready, they just shake their heads no.
Now that that's done, here's a bit on what's happened with my Tamagotchi pair so far.
I hatched them just before 9am on Monday the 3rd. After five minutes in the egg stage, they hatched into Kuritchi - both of them look exactly the same in this stage. Each Mesutchi/Osutchi character has a little description translated from Japanese, so I'll be including those here.
"One minute he's laughing, and the next, he's throwing a temper tantrum! Kuritchi ("Chestnut") sure is a moody guy! His little yellow body may turn red with rage, but his sunny side and angry side just show his wide range of emotion."
They spent a little over an hour in this stage, needing lots of attention, and then both changed into the child stage - Mohitamatchi.
"This laid-back guy doesn't worry about the little things in life. His purple mohawk-style hair-do may look cool, but when he gets mad, all his hair stands on end!"
This character is probably familiar to most people who have run certain Connection versions. A lot of characters from Mesutchi/Osutchi were recycled to use in V3 and later versions, but what's interesting is the animations are completely different. Everything from the idle animation, to eating, to playing the game...it's completely unlike the Connection version of the character. That's enough variety to keep me happy!
I've been giving them both average to good care. Right now I'm treating the Osutchi a little worse than the Mesutchi, not really wanting a matched set of characters. I will be happy with whatever I get though. Today they're 2 years old (neither have been paused, so the age is accurate). Mesutchi is 26 lbs, while Osutchi is 29. They both called for discipline at least six times (it might have been more, I'm not sure whether I missed a call or not). I disciplined Mesutchi four times, to 100%. Osutchi has been disciplined twice, to 50%.
They should be changing later today. Both of them got sick as I was typing this, which usually means they'll be changing into the next stage soon.
About a month ago, I felt like it was time to hatch again. Deciding which one to hatch took a few weeks. I'm very busy these days, between work and getting my college degree, so it would have to be a low-maintenance pet. That was just as well - I honestly can't say I care for the newer versions very much, there are just too many features that make it feel more like a video game than a virtual pet. I almost decided on my Angel, but they can be a little TOO low-maintenance...
In the end, I decided to buy a pair of Mesutchi and Osutchi online. I've run these types of Tamas before, and they have just enough features so as not to be overwhelming or boring. The pair I have is translucent orange and green. Here's an image I found online of the same shell designs. The orange is the Mesutchi (girl) and the green is the Osutchi (boy).
Here's a quick rundown of what these Tamas are like, so those who don't have a pair can understand my log. If you're familiar with Mesutchi and Osutchi, feel free to skip all the red text!
Mesutchi and Osutchi are a bit of a cross between the early Connection Tamas and the original 1997 Tamas. You run a pair and they grow up separately, then when they're old enough you can mate them and raise the next generation. These Tamas are entirely in Japanese and have never been released in English.
Most of the icons function the same as other Tamas. The first is the health meter, which has screens for Hungry hearts, Happy hearts, Discipline, and Age/Weight. Next icon is food (Meal or Snack). Third is game - there's just one game where you guess which flag they're going to be holding up by pressing A or B. Fourth is toilet, to flush the screen.
The fifth icon is discipline, which is almost the same as any other Tamas. On Tamagotchi Ancestors (like these two), one discipline fills up 25% of the bar. The unique thing about Mesutchi and Osutchi is they will call for discipline many more times than you need to fill up the bar, so you may be able to discipline them to 150-200% of the bar even though it won't show on the health meter.
Next icons are medicine and lights, they work the same as any other Tama.
After this is TMP Meter. This has two screens - one has the letters "TMP" and one crown on it. It stands for Tamagotchi Mating Power and determines which characters you can get. This is based partly on generation and partly on how good your caretaking is (it can be between 1-4 crowns). The second screen shows the generation number.
The last icon is to mate them. This only works when the Tamas are adults, and there is no other time you can connect them. If they're not ready, they just shake their heads no.
Now that that's done, here's a bit on what's happened with my Tamagotchi pair so far.
I hatched them just before 9am on Monday the 3rd. After five minutes in the egg stage, they hatched into Kuritchi - both of them look exactly the same in this stage. Each Mesutchi/Osutchi character has a little description translated from Japanese, so I'll be including those here.
"One minute he's laughing, and the next, he's throwing a temper tantrum! Kuritchi ("Chestnut") sure is a moody guy! His little yellow body may turn red with rage, but his sunny side and angry side just show his wide range of emotion."
They spent a little over an hour in this stage, needing lots of attention, and then both changed into the child stage - Mohitamatchi.
"This laid-back guy doesn't worry about the little things in life. His purple mohawk-style hair-do may look cool, but when he gets mad, all his hair stands on end!"
This character is probably familiar to most people who have run certain Connection versions. A lot of characters from Mesutchi/Osutchi were recycled to use in V3 and later versions, but what's interesting is the animations are completely different. Everything from the idle animation, to eating, to playing the game...it's completely unlike the Connection version of the character. That's enough variety to keep me happy!
I've been giving them both average to good care. Right now I'm treating the Osutchi a little worse than the Mesutchi, not really wanting a matched set of characters. I will be happy with whatever I get though. Today they're 2 years old (neither have been paused, so the age is accurate). Mesutchi is 26 lbs, while Osutchi is 29. They both called for discipline at least six times (it might have been more, I'm not sure whether I missed a call or not). I disciplined Mesutchi four times, to 100%. Osutchi has been disciplined twice, to 50%.
They should be changing later today. Both of them got sick as I was typing this, which usually means they'll be changing into the next stage soon.
Last edited by a moderator: