Can a Connection die of old age?

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Iza

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I have a Connection v4.5 and I'm wondering if it can die of old age... Like, if the matchmaker comes and I don't marry her off and she becomes an old lady, will she eventually die at some point? The manual says "your tamagotchi will continue to grow old until it passes away" but I've heard of cases where it grew to more than 100 days old. I'm kind of disappointed because I like the limited lifespan feature of tamagotchis, and I already think that the 4.5 is a bit too complex for me... maybe I'd prefer a p1 or even a mini.

 
Oldies can die more easily than normal adult characters, I think. You can definitely keep them for longer than you need but it's not reccomended, if you don't want it then I don't know why would you even try to do it since it's kind of the point to marry off the character eventually and start a new generation.

If you want something less complex then I reccomend a v2 or a v3. They don't have the whole life point earning thing or school and job, you just raise characters based on care and earn points to buy items. A p1/p2 or a mini might be in contrast too boring, as the characters take a long time to evolve and the outcomes are very limited. v2 and v3 have a huge roster and characters while remaining rather simple.

 
Connection Tamagotchis do not die of old age, instead they die of care mistakes, basically when one of their meters completely empty. After the matchmaker stops coming, the tamagotchi will evolve into a senior and keep on living till it dies or marries another senior to have children. Unless you have another connection Tamagotchi, there is no way to start a new generation with an oldie.

I too like the limited lifespan feature of the vintage Tamagotchis as it makes them seem more alive. Since I have both the mini and a few vintages, I can give some more depth on them. In general, the only differences a vintage Tamagotchi (pre-connection models that started in 1996) has from the other versions is that its growth is dependent on discipline and care mistakes and it is raised from birth to death. Discipline only comes into affect in the toddler and teen stages and is indicated when the Tamagotchi beeps but its meters are not empty. Throughout its life it only requires being fed, being played with, having its messes cleaned up, being cured when sick, and having its lights turned out when it is asleep. When it become an adult, it only requires its basic needs and as it grows older, it become needier till it dies from care mistakes or its lifespan has a set number of days. The adult stage is basically the past stages without the discipline and as nothing but sickness and eventual death will happen, it can become unexciting. But in the adult stage a vintage tamagotchi probably has a week of life left, so it may not become noticeably boring. There is nothing to do with an adult vintage tama but care for it, unlike the other versions that have purchasable items, seasonal events, or the ability to visit other tamagotchis. The P1 and P2 are basic vintage Tamagotchis as the later versions are themed and have their own growth quirks.

The mini is a truncated version of the original vintages, the P1 and P2. The mini only has two growth stages: baby and adult. The baby stage is not needy and lasts a whole day. Growth is determined solely on care mistakes as there is no discipline. The features removed from the mini are simply discipline and the toddler and teenager stages. Basically, the mini is like a vintage tamagotchi with an extended adult stage which, as I have expressed, can become boring because there are no other features. One thing worth mentioning is that there are secret character on all vintages and the mini and these characters evolve from adult characters, in a sense being an extra stage. On the mini, secret characters are easier to obtain as they simply require good care.

Jhud has recommended you the earlier connection Tamagotchis, which may be a better option if you want something more interactive than what I have described about the vintage Tamagotchis and the mini. The only thing with the connection Tamagotchis is that the adult stage really only lasts 3-4 days as after the matchmaker stops coming - which I think she does consistently for 3 days - then your tamagotchi will evolve into an oldie and be forced to keep living. That is my only gripe about the connection Tamagotchis with how the adult stage is reduced unnecessarily. But there is one way around this. The Japanese connection Tamagotchis have a longer adult stage because the matchmaker comes later; however, the character pool on the Japanese connections is smaller than on the English versions. But if you like or don't mind the characters, it might be worthwhile to get a Japanese connection. Additionally, the language element is not difficult as the Tamagotchis have nearly the same functions, just different labels.

 
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I do reccomend the Japanese connections as well. They are way different than english ones, if you don't like the playthrough of a v4,5 you might like an UraTama instead. It has blue pixels and similar characters (as well as few extra ones) and the characters are divided between three families, making it kind of easier to raise a different character each time. There are only three games which are pretty challenging and earning money takes a while, though the shop function isn't always available- every 5pm you get a street vendor that will offer you 1 item, either food or a toy or a food ingredient. Your pet does go to school and get a job but it's way more lenient in this version, you are guaranteed to get a job even if you do poorly on raising your tama's points and there's no job minigame. EnTama is the same though with more v4 like characters. Keitai and Akai are also worth looking into, they're quite simple.

 
Wow that was very thorough advice, thank you!

Can I ask one more question?

Do P1 and P2's lay eggs or they just pass away so you have to restart it, set the time again etc?

 
The good care characters apparently lay eggs but I think the bad care ones just turn into an angel or ghost, depending on the version. However, this egg laying isn't really equivalent to starting a new generation as none of the vintages - save for the Osutchi and Mesutchi - have a counter for it. Either way, when a vintage tama dies you just press A and C and a new egg will appear so the reset button is only useful when they are living. Additionally as there is no download function on the older tamas, removing the batteries works the same as the reset button. Replacing the batteries will reset the clock as well but if the tama dies and a new one is raised, the clock will stay with its current time.

 
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Angels and Devils are kind of different in this aspect, as they don't "die" (they're already dead in a way, lol) but you can have either a good or a bad ending with them. Though it's really only a difference in animation.

 
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