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Showing content with the highest reputation since 08/27/2020 in all areas

  1. 7 points
    Tamagotchi Boom: Rise of Lyrictchi Theyโ€™re aliens. New characters should be less humanoid, not more humanoid. Itโ€™s been too long since theyโ€™ve introduced a proper non-humanoid adult like Zuccitchi.
  2. 6 points
    Hi guys! I just thought of a way to make the Tamagotchi GB game more interesting and more like having an actual Tamagotchi. Just thought I'd share it somewhere. The problem with the GB version is that time flies by too quicly compared to a real tamagotchi, but too slowly so that you get bored staring at the screen doing nothing. One argument I've often heard/read (and I thought so myself too) was that no one will leave their Game Boy on 24/7 just to simulate a real tamagotchi. Well, yesterday I decided to give it a try. I downloaded an emulator on an old phone I had and decided to leave it on, turning the phone to a tamagotchi. I quickly realised that even doing that would be annoying, because the tamagotchi will annoy you for about an hour, calling you every 5 to 10 minutes, and then he'll fall asleep and you won't hear from it for about an hour. So even playing the game that way is kind of annoying. That's when I realised that you didn't *have* to leave the Game Boy on all the time. Since time goes by faster in the game than in real life (I've timed it, a real-life hour is equal to about 3 minutes in the game), then just turn the game on for one in-game hour every hour. A lot of players have invented new games based on old video games by inventing new rules to follow (e.g. the "Beat Zelda without the sword challenge"). Well, here is a game that definitely needs similar measures! So here are the rules I've invented for myself: 1/ Do not let the in-game clock pass the current hour in real-life (you should take note of the date you started your tamagotchi, the number of days printed on screen should match the number of days since you've hatched the egg). 2/ If for some reason you couldn't turn on the game for many hours, you should turn it on and let it sit until the in-game clock catches up. During this time you can forbid yourself to take care of the tamagotchi (to make it more like an actual tamagotchi that you can forget). That's all! I think the game becomes much more interesting by playing it this way, let me know what you think!
  3. 6 points
    13/9/20 -Update So quite a lot has happened. Ollie is now an Adult! Not only that but through the personality stage, he has turned into a Mamelabitchi! I am sooooo happy because that's what I wanted to get. When you talk to him his eyes sparkle and look like an anime character. I think that is sooo funny. Along with that, Ollie has completed every skill you can earn in school! I'm not sure how much longer I will keep him, I'm basically just waiting until he can get married. I hope for him to marry Memetchi (who is my fav character), and to have a little girl.
  4. 6 points
    Felt kinda weird liking the above two comments. Anyway, I'm glad the mystery is solved and yeah, from my experience with the Tamagotchi Gameboy, weight seemed to be really important so I'm not surprised snacks have a higher penalty. I haven't run it that much - since it's not a background device - but it seemed allot more stricter than a regular tama, although time can be slowed down if needed. I still wonder why on earth they didn't fix the math minigame with its terrible controls. Perhaps you're only supposed to direct the tama when it is moving near a card instead of when the next round has started, but I never had the instructions and the in-game ones are unhelpfully hilarious. More like a sign of when someone has way too much time on his hands (likely a him). I'm okay with black humor but I draw the line at death and corrupting innocence (in regards to harming children's toys and the like). On a lighter note, I find it rather amusing that since me and Joc bantered so much on weight this topic has practically turn into that. And the original poster hasn't said anything yet XD
  5. 6 points
    Unfortunately, my Japanese ability is nearly non-existent, so I can't provide a translation of the scene on the packaging, but the original Tamagotchi lore can be explained by way of these two Tamagotchi Wiki entries; https://tamagotchi.fandom.com/wiki/Professor_Banzo https://tamagotchi.fandom.com/wiki/Mikachu Basically, the Tamagotchis are tiny aliens who visit other planets seemingly so as to learn more about them, and they were discovered by Professor Banzo and his assistant Mikachu after a UFO carrying some of the aliens crash-landed in the Sumida River in Tokyo. The creatures couldn't survive in Earth's atmosphere, so the professor created a device that could house them so that a human could care for them; The device resembled an egg and also had a clock function, so it was dubbed the "Tamagotchi House", where "Tamago" comes from the Japanese word for "egg", and "gotch" comes from the English loanword "watch" (the "i" part is silent in Japan). This led to the entire species being named "Tamagotchi", and the original premise of the toy is that you're raising these alien creatures who otherwise can't survive on Earth. Later generatons of the toys feature the Tamagotchis visiting various locations, and from what I can tell the premise shifted slightly over time, so that you're no longer raising the creature directly within your device, but are instead using it to communicate with a creature who lives on Tamagotchi Planet. (This is further suggested by Tamagotchi: The Movie, where the device belonging to the main human character, Tanpopo, ceases to operate when she ends up on Tamagotchi Planet herself.)
  6. 5 points
    After having evolved into a Marutchi in between the last log entry and this one, Bimmy grew into a Tamatchi today. Tamatchi always amuses me because it looks like a badly-drawn Kirby. Tamagotchi GB's sports game only accentuates this further, with the character hopping between ledges in a hilariously-wonky-looking fashion. Unfortunately, a little while later, Bobbo passed on. I'll actually miss him (in as much as one can miss a fictional virtual alien creature from a simulation game), since my fondness for the Game Boy line means that I feel more of an attachment to this game and its creatures than I typically do with the dedicated virtual pet devices. Goodbye, Bobbo - it was a fun time. A nice touch is that Tamagotchi GB has a built-in memorial feature as part of its save-file, with spaces to save data about eight favourite Tamagotchis that you've raised. If you have a Tamagotchi in another room when the one in the first room passes on and you resume the game after the memorial screen without choosing to hatch another egg, you'll see that the first room is now empty. Though the same jolly music as before plays, it seems sad since now your Tamagotchi is no longer there with it. This game's emotional beats are very well-thought-out, I think. Meanwhile, Bimmy went on with his life, blissfully unaware of what had just transpired next door. Given what I noted above about Tamatchi looking like a badly-drawn Kirby, this picture entertains me more than it should. At one point, I briefly forgot the carrots-only rule that supposedly yields Mimitchi, and ended up feeding Bimmy a cake - hopefully that won't have a negative effect on the end-goal! Soon enough, the in-game night fell, and it was time for Bimmy to get some sleep - isn't he cute? Whilst it was fun raising two Tamagotchis at once for a while, I don't think that I'll do so again anytime soon, if ever, and I certainly don't plan to raise three at a time, either - it's just a bit too hectic for my liking, and I prefer the game's more chill nature when you're raising just one pet at a time. So, for now, it'll just be Bimmy, until his time is up. While I'm here, I just want to draw everybody's attention to @LucidLyes thread, "How to make Tamagotchi for Game Boy more like a real Tamagotchi", as it's a great effort at bringing more community attention to the game by providing a ruleset for playing it that puts it more in line with the dedicated virtual pet devices that run in real-time. If you're at all interested in Tamagotchi GB, I highly recommend checking it out!
  7. 5 points
    Oh boy, do I have a strange story for TamaTalk for once. It centers on this: While I was connecting Sotilde, my Hanerutchi, to my Akai using the same-version connection, suddenly this weird flashing image pops up before the usual connection seeking animation. It flashed between black and white or negative colours and positive colours. Unfortunately, I didn't get to take a positive coloured image but I can tell you it looked like a weird Kusatchi creature leaning out of its pot and crying, or possibly just being super anxious. After the flashing was over, it then transitioned to a screen displaying an empty meter at the top with a timer counting down from 9 seconds. It turned out I had to mash the A button in order to fill up the meter before the time ran out. The B button would make a noise but wouldn't fill up the meter and I didn't get to try the C button. Of course, button mashing is hard enough and I failed the first time and was then abruptly transitioned to the usual connection seeking screen. I exited out of the connection but was still in the connection menu so I selected same version connection again. The game reappeared! I tried my best to fill up the meter now that I had effectively unlimited retries unless I exited the menu altogether, as I did later. My button mashing skills were not good enough and at best I was two blocks away from completion. I was also getting nervous about harming Sotilde's device, considering she is a long-living oldie being 3 human years old. That's why I wouldn't have given her to my brother who's got excellent button mashing skills 'cause he'd probably total her. Now this isn't the first time this event has happened. I know for certain it happened twice on my Akai while I was unfortunately completely flabbergasted and unable to get any pictures because it ended so fast. The first time it happened, I thought I was hallucinating because such a weird, unexplained things started happening to my Tamagotchi for a few, brief confusing seconds and then it was just gone. And of course, the whole line of Japanese at the top made me even more confused. I tried rendering it in romaji using my Japanese connection chart but it looks like some of the characters are either truncated or completely unique. It would have helped if I got the normal picture of it but I can't so I'll have to wait for my next opportunity. I have a feeling this minigame might not be as uncommon as it appeared since I don't do that many connections to begin with, and most people probably don't. I wonder if this minigame actually requires prior connections or if it might be some special Easter egg intended to be stumbled upon by a bored kid messing around with the connection feature even though they didn't have another tama. Does anybody have any info on this?
  8. 5 points
    Yep, this is quality content, and that's exactly what I like to see around here.
  9. 5 points
    I'm a big fan of Tamagotchi GB, myself, and I personally feel that this is one of its greatest strengths - it's a more time-respectful implementation of the concept. I haven't had the time to run a conventional virtual pet lately, but have been playing the Game Boy game, with its Ocarina of Time-style accelerated timeframe, when I've had the chance, and it's been great. That said, this is a super-interesting idea, and I'll be very interested to see how you and others get on with running the game this way. I don't think that anything necessarily needs changing, but it's certainly great to have a solid ruleset in place for it! I think that the Game Boy game is a Tamagotchi release that deserves more notice and coverage within the community, and anything that gets people to give it a look is a big plus, so kudos to you for that! After all, it was the game that debuted a lot of features that would become commonplace later, and it's also the main ancestor of the modern-day colour devices. Incidentally, there is another solution, if your Japanese knowledge is good enough for it: At least one of the game's two Japan-only sequels did run in real-time, thanks to having a battery-backed real-time clock that's installed in the cartridge. Because of this, it would keep going even when the cartridge was out of the Game Boy - and if memory serves, one of the sequels' cartridges also has an LED that will flash to alert the user to in-game calls, as well, again even when it's out of the Game Boy. The sequels have even less recognition in the virtual pets community, so I'd love to know if anyone looks into this more. I've tried, but my Japanese is almost non-existent, and I don't like the idea of trying to navigate hidden meters and obscure almost-hidden mechanics in a language that I barely know - that's already tricky enough with the first game's iffy English translation!
  10. 5 points
    I've got something a little bit different for you guys today, and I'm almost certain that this is a virtual pet that has never been covered on TamaTalk before! First things first, this is a Psion Series 5mx - a British palmtop computer which is about the same size as a Nintendo 3DS XL. The Psion Series 5 was released in 1997, and the 5mx (a much-upgraded version) was released in 1999, so the device was contemporaneous with the Western release of the original Tamagotchi Gen 1 and Gen 2 devices, and the ensuing virtual pet craze. While browsing for Series 5 software and utilities recently, I happened across a program called "Fred", which was billed as a "virtual pet novelty" for the system. So, tonight, I installed Fred to see what it was all about, with the intent of adding my findings to my log. Upon starting the program, I was greeted with this. It turns out that Fred is a virtual version of a Pet Rock. It also turns out that there are various witticisms attached to the "activities" that you can perform so as to "care for" Fred. Moreover, they're not always the same every time - for example, choosing the Inject option for the first time will inform you that the needle broke, and choosing it a second time will tell you that the needle is still bent from the previous attempt, and there are multiple quips for attempting to give Fred a drink of Coca-Cola. I went in expecting a basic virtual pet program rather than a joke one, and I found myself very amused indeed - Fred gave me a good laugh. The help files charmingly mention that Fred is free and is "Smileware", so if you like it, smile. I did indeed smile. If anyone else around here owns a Psion Series 5 and is interested in checking out one of the only pieces of virtual pet software for the device (I know of one other, Magic Egg/"MEgg", but it was shareware and the full version probably isn't available anymore), you can download Fred here.
  11. 5 points
    *deep breath* Marumimitchi, Kusatchi, Mametchi and many more.
  12. 5 points
    cool! Thanks for letting me know. Do you just edit it.
  13. 5 points
    ๐Ÿ˜‹ @Tamacass Ty!!!! that is a big help @Tacoburritotchi thx! I did try and it's hard to translate the Japanese characters to English.
  14. 5 points
    Colour Tamagotchis are a bit weird to get used to, especially in Japanese! There's a ton of guides on the internet that can help you, ones I've used myself - click on the underlined titles and they'll take you to the website listed: VPets - This 4U guide has every option fully translated and listed out for you! It's super easy to match the Japanese to the ones written, so don't worry if you get lost in the options. Fuzzy-n-Chic - This guide has things such as icon translations, growth charts (so you can get Mametchi without accidentally getting a different character!), and even other guides for things you may not understand straight away on the 4U - there's much more to it than meets the eye, even I get confused when coming back to this version! Here's the Tamagotchi Wikia page for the 4U if you want more details on the device itself - it shares a few facts with the other websites listed above, but I always find it helpful if I don't want to read through the more complex guides listed above. Hope these links help you out!
  15. 5 points
    If you have a rereleased/replica gen 2 and you fed Pete some snacks, that may account for his premature death - since you were taking exceptionally good care of him. Apparently the rereleases are sensitive toward that as opposed to the originals. If that's what happened to you then it seems that even dropping the weight doesn't resolve it.
  16. 5 points
    A Nintendo franchise. If you have a Switch or 3DS you can buy it from the eShop for cheap. Since Nintendo popularized these puzzles, the name is often used for similar/identical puzzles like this device, but the actual generic term is nonogram puzzle. You can buy books with paper versions of these as well.
  17. 5 points
    The Tamagotchi Digital Pocket Background information What is it? During the peak of Vintage Tamagotchi in Japan - Bandai capitalised on the Virtual Pet toy's popularity by making a variety of spin-off LCD games. This device - the Tamagotchi Digital Pocket, is one of them. I estimate that it was released in 1997/98 as supported by the copyright information on the back of the device - and the fact it contains P2 assets. It's unknown how popular these devices were - however they have become incredibly obscure. Gameplay Starting up a game. On starting up the device - you'll be greeted with an image of the P1 Egg. Pressing the B button will allow you to change between the default egg (P1), the P2 Black Egg, or Obaketchi - as of this moment in time I believe that these are different puzzle sets a player can pick between. On pressing the A button the User will be able to select between two difficulties - 'Hard' and 'Easy' - the major difference between the two is the playable time limit. Hard mode gives the player 25 minutes to complete a Picross puzzle, where as Easy gives the user 45 minutes. After this the user is given two options - 'Play'; which starts the puzzle without additional hints, leaving the player to solve the puzzle themselves, or 'Hint'; which draws two lines, one vertical, one horizontal to give the user a bit of a head-start. The Gameplay The Gameplay itself is your standard Picross fare. The numbers on the top-row of the display represent how many blocks you have to fill in horizontally, while the numbers on the side represent vertical. The goal is to use these numbers to correctly fill in a sprite. When the player makes a mistake - time is deducted from them. So far from my tests these seem to mostly be Tamagotchi P1 and P2 sprites - I'll be keeping an Imgur album of completed puzzles when they are done. Pausing The pause button is the bottom 'option' button - this will take you to a screen with a question-mark. Up and down on the D-Pad will allow you to change the device's contrast - left and right will allow you to select between 'Play', 'Sound' and 'Give-up' and selected with the A button. On Puzzle Completion The device will play an animation from the item you have completed - in the case of an Egg, it will play a breaking animation. After this you will unlock new puzzles to complete, confirming my suspicion that the different eggs were in fact different puzzle sets. To avoid spoilers the device shows a babytchi doing various little animations ripped from the Tamagotchi P1 device. Pressing the 'A' button will take you to the next puzzle. Questions about the device are welcome!
  18. 5 points
    Newly-customised spare Game Boy Colour = new playthrough of Kirby's Dream Land. And lots of other things, for that matter.
  19. 5 points
    Hey there, i'm really curious about this scene at my Tamagotchi package. Could someone please xplain me what's happening there? Why there are some dudes drilling the earth and some others are in burning lava; what about the UFO? Google translate won't work with that layout, just some small pieces of text can be translated and makes no sense...
  20. 5 points
    Hello everyone, my Tama just evolved and I am sooooooo in love with him, he's just sooooooooo cute!!! xD Just thought I'd post some pics Just look at that adorable smile! xD (he's actually pink not white btw, sorry for my phone camera's poor quality) I know that the wings are from Flower Fleur, and the cake thing on his head from Decoratchi. Anyone have any idea about the body? His favourite toy is the Oven (which makes it even cuter that he falls off the bread cause the birds eat it, he still can't fly although he has wings! xD). I have yet to find his favourite food.
  21. 5 points
    I'll probably put it in my September monthly tasks in my bullet journal then :^) Y'know, alongside the bits and bobs I should probably be doing during the month. I'll probably borrow some of the formatting from your generic fakes database with some little extra touches like grouping things by subject (like toys, clothing, housewares, etc.). I've actually got quite a few things that fit in there like my ID/IDL era puffy stickers, my vintage band aid case, and the Tamagotchi Party On game (which is terrible by the way; don't buy it). I also saw someone selling a whole slew of vintage era toothbrushes so there, why not tell the world those existed XD
  22. 5 points
    Today is my cat's seventeenth birthday! Happy birthday, Snowball! ๐Ÿ˜ธ
  23. 5 points
    Welcome to Tamatalk! I've been collecting Tamagotchis for a few years now, so I've got a modest amount haha! What kind of tama do you have?
  24. 5 points
    I used a reverse image search on google to find out that it is the Tamagotchi Pikalot, based on the fuller title given by another ebay listing. Here's a brief video overview! It's basically a gaming device that offer three basic games: whack-a-mole, slots, and rock-paper-scissors. Bandai's made a whole bunch of spinoff products throughout the various Tamagotchi eras so this kind of device isn't that unusual.
  25. 5 points
    It could still potentially be a programming oversight that got carried over, though!
  26. 4 points
    At this point for me, it's less of a tradition to keep a log than it is to start one. Half of the posts on Tamatalk are just going to be all my unfinished logs! ;A; But not this time, my dear readers. For I have dug out a Tamagotchi version that is very special to me, and with... a lot of hesitation, actually, have started it up for the first time in what feels like forever! As the title may give away, I am running (and logging!) my pink iD L! Back when I first joined Tamatalk, these were very popular, and also everywhere unlike the listings you see today. I got both my iD Ls - the aforementioned pink version and my now-rare Princess Spacey ver - back in 2013 for less than $100 each, and I'm glad I did because nowadays, oh boy do you have to sell your own soul to get your hands on one mint in box. Of course, this comes with its own issues - being that I've had these for seven years now, they've accumulated a ton of scratches, which is where most of my hesitation comes from. For those who aren't in the know, colour Tamagotchis - particularly their screens - are highly prone to scratches if you're not careful, and they can show up real easily on the screen as these annoying rainbow-like textures. My 4U and m!xs have managed to stay safe, luckily, but my iD Ls and my precious little P's have not had the same luck nor fortune. And don't even get me started on their front faceplates - I'd be able to actually afford a mint iD L with the amount of scratches they have. However, it is all cosmetic in the end. And it's not like I'm ever getting a new iD L unless I risk it for a used version, so I may as well take you all down with me. I've got a Pac-Man Anniversary Mini/Nano in the mail right now as we speak, so with a little patience I'll hopefully be able to log it soon! Let's begin! ~*~*~*~*~*~ iD L I put some new batteries in a few days ago, and was welcomed by a little Kingyobotchi! For those not in the know, they are the best-care female toddler character on the iD L. I also discovered that my iD L was on its 3rd generation last time I played it - I had previously raised a Kikitchi and an Agetchi, respectively, both of which are bad-care adult characters. Determined to take good care of my next Tamagotchi, I proceeded to get the next highest-care teenager, Painaputchi - and didn't look at a growth chart, which is extremely rare for me! I ended up raising an adorable little Chamametchi: I forgot how photogenic the iD L was. You can't even see any of the scratches on it's screen! (While writing this, I realized I hadn't given Chamametchi a name yet! I searched up the nearest random name generator, and blessed her with the title of London.) While Chamametchi isn't the... highest care character out there, she's still very cute (and not a teen, strangely). I decided to go for her Tamatomo Stamps - for those who don't have an iD L, every adult 'gotchi has three special likes that cause them to do a cute little animation + give you what's dubbed a Tamatomo Stamp. You earn the last Tamatomo stamp by having your adult-stage Tamagotchi for 72 hours (or, at least 5 years old, if I recall correctly). You can earn any Tamatomo Stamp in any order, and they're a fun little incentive to spend more time with your tama! Plus, it also gets them stamped in the memory book (which is how I discovered the previous tamas I raised), as well as a bonus cutscene when they get married. Anyway, I decided to go for London's Tamatomo Stamps straight away! We decided to head to the park, as the market was currently being held: It's Kuchipatchi's mum! What she's doing here, I have no idea. Items at the market are usually marked down by 30%, so I wanted to get a good deal. I accidentally ended up leaving by way of the C button with London in tow. It was raining outside when I took this photo! Who knew Tamagotchi Planet had the same weather cycles... and timezone... wait a second. We decided to visit again later - for now, it was off to the TamaDepa to get something I thought London would like. The hunt for her Tamatomo stamps was on! I rarely search for these without consulting a guide, so there was an exciting factor to our adventure. I quickly swept into the accessories aisle, and bought London a pair of cat ears! It was time for the moment of truth... ...I mean, she's still happy at least? Unfortunately, it was not meant to be. If your Tamagotchi's latest item/accessory/food is Tamatomo-worthy, they'd usually start jumping high in the air with hearts everywhere! But London was quite mellow. She still defied gravity in her celebration, though. I didn't want to stop there, however - maybe an outfit was what London was looking for! We went back to the market again, as outfits can be super expensive: It's Makiko's mum! ...I just remembered that Makiko's name doesn't end in 'tchi'. I was running low on money, so we sold off the Tamamori Tree item I got out of the toy seed I planted in London's backyard yesterday. Don't ask. Anyway, we had enough money to buy London a lovely red kimono: I forgot how fun it was to dress up your tamas on the iD L... And thus the moment of truth began once again! Guess what happened next. ...And yet it also was not meant to be! Not only had I spent a ton of gotchi points on two outfits that weren't Tamatomo-worthy, now London looked like a weird anime character. She didn't seem to mind though. One last photo before the post gets too big... I decided to stop our Tamatomo hunting there for now. I took London to the different locations in the food menu, but none of the meals and snacks there seemed to activate a Tamatomo Stamp... not even the sweetest treats around! ...That, and it ended with me accidentally discovering Chamametchi's least favorite food. By then my pockets were totally empty. I'm sure I'm missing something here... maybe I should be more open to London's tastes and stop assuming that all she likes is pink stuff just by the colour of her ears? The irony is real. Next post: more stamp hunting! Meeting a Tama-pet at the park enough times to create a bond with them and take them home... I missed those guys on the 4U and m!x, they were useless but I loved them anyway!
  27. 4 points
    @Alex Grigoriouhas a tamatown mirror up on his website https://alexgtama.tk/ and last year@hwd45managed to crack how V3 and V4 passwords are generated https://hazzabobbo.wixsite.com/mamemamelabs/password-generator
  28. 4 points
    It's been over six months since I've posted here... I haven't been running any tamas during this time like I thought I would, so you guys haven't missed much. My seasonal position should be coming to a close soon, but my employers haven't said anything about letting me go yet. It's been crazy working during the virus and the fires, but despite all this my family and I are surprisingly doing fine. I'm not sure what's next, but I'm really hoping to get a permanent position with the company (or at the very least an invite to work again next March). There aren't a lot of jobs in my town that are as socially distant as I would like them to be, so I'm hoping for the best here. Anyway, enough of the personal stuff. I was inspired to run my tamas again because of the release of the Pac-Man Tamagotchi and with that comes the continuation of this log! I can't promise that I'm back for good, but I would certainly like to be. However, I'm going into a full seven day work week tomorrow so rip. Pac-Man Tamagotchi I found myself a Pac-Man Tamagotchi at Target on the sixteenth and it was this event that inspired me to run my tamas again. Upon starting the tama you are greeted with the classic Pac-man jingle and an egg. After a minute my egg hatched into a Babytchi. I named him Mr. Jac and he later evolved into a Mimitchi. Mimitchi is one of my favorite characters (aside from the obvious), so I was very happy to see one! Now if this nano is anything like the Gudetama one, it looks like I will eventually just need to ignore Mr. Jac until he dies. I wish it was like the mini where they die after a certain number of days because I always feel bad about just ignoring them to death. I may just leave him unpaused when I go to work tomorrow and just get it over with... Entama It's been a long time since I've ran my Entama, so I figured it was about time that I revisited it. I started it up yesterday and it turns out I never married off the last generation, so I was greeted by a Togetchi named ใ‚‰. Today he got married to a Ponytchi and they had a baby girl! P's It's been such a long time since I've seen my sweet baby boy, Gus. I started him up at the same time as the Entama. I did the math and he's been paused for 177 days since I started this job (for a total of 275 paused days). This puts him at about 412 (unpaused) tama years old. Of course, I have no real news involving Gus, but here's a picture of him working at his part time job (I like to imagine he's a security guard). And that's all for now! Work just really gets in the way of running tamas and my job involves a lot of water, so brining them with me has always been out of the question. I'm really hoping I'm back, at least for a little while.
  29. 4 points
    Quick update! So I've been playing the game(s) this way for almost 48h now and so far I can say that the Tamagotchis I'm raising feel more "real" to me because they don't only exist for a short, abridged play session. Since I'm forcing the in-game time to advance at the same pace as in real life, I'm thinking about my tamagotchis for a longer period of time, thinking about how they'll evolve, how long they'll live etc. The in-game limitations also feel more real to me, for instance when the game says I have to wait tomorrow for a new tournament, I actually think about my own tomorrow and don't just interpret that as meaning "just wait a while". I've also added a new rule for myself: 3/ If you're playing the game at e.g. 9:58, and the in-game clock shows 9:00, and the (real-life) 10:00 mark comes to pass, you have to wait for 10:00 in the game also, doing nothing. Basically all these rules could be summarized as: "You can only take care of your tamagotchi when the in-game clock shows the same hour as the real life clock." So if the in-game clock is too late, you must let it catch-up doing nothing. And if the in-game clock is in advance, you must shut off the game and wait. I haven't hatched a new egg when I started playing this way, but maybe when my current Hashizotchi dies, I'll hatch a new egg and start a log!
  30. 4 points
    Oh gosh thank you guys!! I had no idea the carousel is what I needed...I was literally looking for a Fairy room or something! Totally got it to work. Thank you again!
  31. 4 points
    Are you talking about Kuchipatchi, perhaps? And welcome to TamaTalk!
  32. 4 points
    Hello Hopefully these could get you started on the right track: General info: https://tamagotchi.fandom.com/wiki/Tamagotchi_Connection_Version_2 Characters list and how to obtain them: https://tamagotchi.fandom.com/wiki/Tamagotchi_Connection_Version_2/Character_list Growth chart for Odd Generations: https://vignette.wikia.nocookie.net/tamagotchi/images/d/d6/Tamagotchi_Connection_V2_Odd_Generation_Growth_Chart.png/revision/latest?cb=20151220010808 Growth chart for Even Generations: https://vignette.wikia.nocookie.net/tamagotchi/images/d/d4/Tamagotchi_Connection_V2_Even_Generation_Growth_Chart.png/revision/latest?cb=20151220010900 Enjoy your new Tama experience
  33. 4 points
    Haha good one lol It really is weird. The only difference that happened is that I'm on Gen 13 now instead of Gen 12, so maybe it really did glitch in Gen 12 when I was trying to figure this out, or maybe the new Tama I have (Gen 13) is getting satisfied when the previous one was more picky? Kinda like when they have certain toys that they dislike and they simply refuse to play with? (my previous Tama HATED the Flying Disc, and would not only refuse to play with it, but also get angry when presented with it!) I did notice that Tamas do have personalities to them, like some get hungry more frequently than others (I had this particular ghost-pumpkin that was ALWAYS hungry), and others get happier quicker than others (I had this particular set of twins that required playing with 4 or 5 toys to get the happy meter up by one bar, when others usually are satisfied with 3 toys). So maybe something like this really is at work here? On another note, I also got the 'I need a new look' message yesterday, just gave the Tama an accessory and BAM, message left. When the previous one I also had tried giving 2 accessory changes in a row (even a favourite accessory where they jump up with stars around them) and the message persisted ๐Ÿ˜• Quite interesting, yet also confusing.
  34. 4 points
    I have merged your separate topics again. You do not need to create a new thread for each new generation - you can continue the log within your existing log thread.
  35. 4 points
    Age 0: After an hour of care it has aged up into a Fuyofuyotchi! I am aimng to get a kuchipatchi! I've also bought a frying pan so i can get more cooking skill!
  36. 4 points
    I think you're referring to Tamagotchi Simulator 3. I remember downloading it back in 2009. I don't know why but I didn't end up playing it for a long while. In any case, this is actually exactly what I was looking for, as it has generations 1 & 2 in addition to the Plus version which I can convince myself is a culmination of the Tamagotchi Connection devices (not sure how much truth is in this statement). So I'd like to thank you for that This thing is just hilarious. I've fed it 99 bread rolls, yelled school lessons at it until it grew 99 "days" of age, and now all it does is walk left and right forever and poop occasionnally (often multiple times in a row - how ironically appropriate). It never gets hungry, never gets bored, and never changes. What a useless piece of junk ๐Ÿ˜‚๐Ÿ˜‚
  37. 4 points
    MS paint to the rescue! The characters look like a combination of hirigana and katakana ใ‚Œใ‚“ใ ใ‚นใ‚ฟใƒ (renda-sutachi?). Maybe it's meant to be read as ้€ฃๆ‰“. Super interesting find! Please let us know if you find out anything else about it.
  38. 4 points
    I think that I finally know where this change came from, too: I've been playing the Tamagotchi Game Boy game a lot lately (I'm currently short on time to run a conventional virtual pet, and its concessions for its format make it a pretty time-respectful Tamagotchi release), and as well as the game's time being somewhat accelerated (it has no real-time clock and works sort of like The Legend of Zelda: Ocarina of Time), so is the rate at which a Tamagotchi will get sick from snacks. When I noticed that, I realised that it's just like the Tamagotchi Original re-releases - in Tamagotchi GB, it only takes a few consecutive snacks to prompt sickness, and it takes several doses of medicine to cure it. I'm pretty sure that the number required to cause an early death is similar to that of the Gen 1/Gen 2 re-releases - the "Death%" speedrun category for Tamagotchi GB hinges on this mechanic, even (yes, this is real).
  39. 4 points
    Hello and welcome to the forums I don't have a Gudetama, so I can't really pitch in too much since I don't have first hand experience with it, but here's a couple of links that could hopefully get you started https://tamagotchi.fandom.com/wiki/Gudetama_Tamagotchi https://tamagotchi.fandom.com/wiki/Gudetama_Tamagotchi/Character_list
  40. 4 points
    Yeah, candies are apparently poisonous in the Classic rereleases ๐Ÿ˜•
  41. 4 points
    @Berks lmao Glad you're enjoying it! SO, I am once again, returning with a tamalog update! I left for a vacation on the 25th and got back two days ago, and during that time, I took the batteries out of my tama. Here's some generations y'all missed since my last update. Last generation we left off with was with Pastel, who ended up marrying an absolute cutie, and of course their offspring decided to keep everything except the hat. ๐Ÿ˜ค Here's the following two generations: Gen 5 brought my first set of twins!! AND I have another set of twins, which leads to their name reveal. Guess who's totally excited to have boys purely because I can marry them to mimitchi
  42. 4 points
    It's no problem! It's not every day you get the opportunity to document something like this. I've wanted a moment like this throughout all my years of collecting niche stuff if I'm honest. It makes me happy to share info on something like this. Hopefully I'll get all the puzzles from it copied off it soon - it's dependant on how fast it takes for me to solve em until my friend who is actually good at Picross is in town. It's a type of logic puzzle - similar to crosswords made popular in Japan. You have to create a black and white image using the numbers and grid provided, see the recreated puzzles and their results to see roughly how it's done.
  43. 4 points
    Do you feed your tamagotchi snacks? Apparently on the remakes, snacks can actually lead to premature death so that could be considered something like a care mistake. Next to that, the remakes also have extra discipline calls which might mean they have to be over-disciplined to actually achieve perfect care. This over-discipline criteria seems to hold for the other connection models as if the programming counts disciplines missed when deciding on the evolution rather than what is actually in the meter.
  44. 4 points
    I know next to no japanese, but I think at the very top in the ufo, I think Mametchi is saying "it also functions as a watch" and "we came here on a comet". I think Hashizotchi is saying "try getting mametchi with good care". The bit in the middle just names the icons (food, toilet etc...) A lot of the isolated bits of text are just sound effects. The bit on the left says "hyper-interactive digital pet". The red on the bottom let says "tamagotchi are pocket pets, let's raise them with love". The red banner in the centre just says "new species discovered, 20th anniversary edition". Can't make out the text behind the plastic.
  45. 4 points
    Iโ€™ve been collecting tamas since 2014, I have 34 Tamagotchis so far! I canโ€™t wait for the current situation to ease where I live so I can get new batteries and start logging!
  46. 4 points
    I see what you did there.
  47. 4 points
    Okay, Greta Thunberg XD Yeah, I like the mini games too and it was such a cute touch with them being played on a literal Tamagotchi. The art is cute too but what really stinks is how there is barely any interaction between players and CPUs have such long turns that you waste so much time just waiting for your turn. In fact, I found it more convenient to take care of my tamas during the gap and no game should be that easy to drop. For Pete's sake, playing a bored game would be way faster! The last time I played it was with my brother and I quickly employed the strategy of trying to get some sort of crown thingy which gave some advantage. I then realized how I had such a low probability of actually getting it and even though I did get it super fast, I got fed up with the game and didn't want to play it anymore. Literally like someone handed me a winning lottery ticket and I threw it away say it's a waste of time. I'm glad to hear someone has a special connection to that game. My interest in tamas was renewed by a blog post on video games of all things. If the blogger hadn't been so positive about tamas, I would have never thought of them again (although I didn't throw away the three I had). I'll definitely remember to make the merch thread. Although I intend it to be more about any kind of Tamagotchi stuff that isn't a strict virtual pet (so the Dekas and the Mame game would count), most of the stuff is probably going to be on the obscure side. I went back to get pics of the tooth brushes and then I found an angelgotchi Polaroid camera, an angelgotchi pocket watch, some vintage figures, and a 30-pack of connection era figures. I know there's some more exotic things out there so I might get a little crazy, my documenting perfectionism and all.
  48. 4 points
    This is a Tamagotchi Original (or "The Original Tamagotchi") Gen 1, which is a modern remake/reissue of the original 1996 Tamagotchi. I haven't heard of a debug mode for this version.
  49. 4 points
    Bobbo, now four days old, has evolved into a Takotchi. His favourite food is meat, and he outright refuses to eat carrots, which he absolutely hates.
  50. 4 points
    It's not quite a Tamagotchi fake or not. It's one of these here https://www.tamatalk.com/pixelmood/micalun.htm sadly I can't find much else about them except this page.