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Showing content with the highest reputation since 09/19/2020 in Posts

  1. 6 points
    Hi guys! I just thought of a way to make the Tamagotchi GB game more interesting and more like having an actual Tamagotchi. Just thought I'd share it somewhere. The problem with the GB version is that time flies by too quicly compared to a real tamagotchi, but too slowly so that you get bored staring at the screen doing nothing. One argument I've often heard/read (and I thought so myself too) was that no one will leave their Game Boy on 24/7 just to simulate a real tamagotchi. Well, yesterday I decided to give it a try. I downloaded an emulator on an old phone I had and decided to leave it on, turning the phone to a tamagotchi. I quickly realised that even doing that would be annoying, because the tamagotchi will annoy you for about an hour, calling you every 5 to 10 minutes, and then he'll fall asleep and you won't hear from it for about an hour. So even playing the game that way is kind of annoying. That's when I realised that you didn't *have* to leave the Game Boy on all the time. Since time goes by faster in the game than in real life (I've timed it, a real-life hour is equal to about 3 minutes in the game), then just turn the game on for one in-game hour every hour. A lot of players have invented new games based on old video games by inventing new rules to follow (e.g. the "Beat Zelda without the sword challenge"). Well, here is a game that definitely needs similar measures! So here are the rules I've invented for myself: 1/ Do not let the in-game clock pass the current hour in real-life (you should take note of the date you started your tamagotchi, the number of days printed on screen should match the number of days since you've hatched the egg). 2/ If for some reason you couldn't turn on the game for many hours, you should turn it on and let it sit until the in-game clock catches up. During this time you can forbid yourself to take care of the tamagotchi (to make it more like an actual tamagotchi that you can forget). That's all! I think the game becomes much more interesting by playing it this way, let me know what you think!
  2. 5 points
    Yep, this is quality content, and that's exactly what I like to see around here.
  3. 5 points
    I'm a big fan of Tamagotchi GB, myself, and I personally feel that this is one of its greatest strengths - it's a more time-respectful implementation of the concept. I haven't had the time to run a conventional virtual pet lately, but have been playing the Game Boy game, with its Ocarina of Time-style accelerated timeframe, when I've had the chance, and it's been great. That said, this is a super-interesting idea, and I'll be very interested to see how you and others get on with running the game this way. I don't think that anything necessarily needs changing, but it's certainly great to have a solid ruleset in place for it! I think that the Game Boy game is a Tamagotchi release that deserves more notice and coverage within the community, and anything that gets people to give it a look is a big plus, so kudos to you for that! After all, it was the game that debuted a lot of features that would become commonplace later, and it's also the main ancestor of the modern-day colour devices. Incidentally, there is another solution, if your Japanese knowledge is good enough for it: At least one of the game's two Japan-only sequels did run in real-time, thanks to having a battery-backed real-time clock that's installed in the cartridge. Because of this, it would keep going even when the cartridge was out of the Game Boy - and if memory serves, one of the sequels' cartridges also has an LED that will flash to alert the user to in-game calls, as well, again even when it's out of the Game Boy. The sequels have even less recognition in the virtual pets community, so I'd love to know if anyone looks into this more. I've tried, but my Japanese is almost non-existent, and I don't like the idea of trying to navigate hidden meters and obscure almost-hidden mechanics in a language that I barely know - that's already tricky enough with the first game's iffy English translation!
  4. 5 points
    I've got something a little bit different for you guys today, and I'm almost certain that this is a virtual pet that has never been covered on TamaTalk before! First things first, this is a Psion Series 5mx - a British palmtop computer which is about the same size as a Nintendo 3DS XL. The Psion Series 5 was released in 1997, and the 5mx (a much-upgraded version) was released in 1999, so the device was contemporaneous with the Western release of the original Tamagotchi Gen 1 and Gen 2 devices, and the ensuing virtual pet craze. While browsing for Series 5 software and utilities recently, I happened across a program called "Fred", which was billed as a "virtual pet novelty" for the system. So, tonight, I installed Fred to see what it was all about, with the intent of adding my findings to my log. Upon starting the program, I was greeted with this. It turns out that Fred is a virtual version of a Pet Rock. It also turns out that there are various witticisms attached to the "activities" that you can perform so as to "care for" Fred. Moreover, they're not always the same every time - for example, choosing the Inject option for the first time will inform you that the needle broke, and choosing it a second time will tell you that the needle is still bent from the previous attempt, and there are multiple quips for attempting to give Fred a drink of Coca-Cola. I went in expecting a basic virtual pet program rather than a joke one, and I found myself very amused indeed - Fred gave me a good laugh. The help files charmingly mention that Fred is free and is "Smileware", so if you like it, smile. I did indeed smile. If anyone else around here owns a Psion Series 5 and is interested in checking out one of the only pieces of virtual pet software for the device (I know of one other, Magic Egg/"MEgg", but it was shareware and the full version probably isn't available anymore), you can download Fred here.
  5. 4 points
    Though, going by the picture, he might also be one of the Village People.
  6. 4 points
    It's been over six months since I've posted here... I haven't been running any tamas during this time like I thought I would, so you guys haven't missed much. My seasonal position should be coming to a close soon, but my employers haven't said anything about letting me go yet. It's been crazy working during the virus and the fires, but despite all this my family and I are surprisingly doing fine. I'm not sure what's next, but I'm really hoping to get a permanent position with the company (or at the very least an invite to work again next March). There aren't a lot of jobs in my town that are as socially distant as I would like them to be, so I'm hoping for the best here. Anyway, enough of the personal stuff. I was inspired to run my tamas again because of the release of the Pac-Man Tamagotchi and with that comes the continuation of this log! I can't promise that I'm back for good, but I would certainly like to be. However, I'm going into a full seven day work week tomorrow so rip. Pac-Man Tamagotchi I found myself a Pac-Man Tamagotchi at Target on the sixteenth and it was this event that inspired me to run my tamas again. Upon starting the tama you are greeted with the classic Pac-man jingle and an egg. After a minute my egg hatched into a Babytchi. I named him Mr. Jac and he later evolved into a Mimitchi. Mimitchi is one of my favorite characters (aside from the obvious), so I was very happy to see one! Now if this nano is anything like the Gudetama one, it looks like I will eventually just need to ignore Mr. Jac until he dies. I wish it was like the mini where they die after a certain number of days because I always feel bad about just ignoring them to death. I may just leave him unpaused when I go to work tomorrow and just get it over with... Entama It's been a long time since I've ran my Entama, so I figured it was about time that I revisited it. I started it up yesterday and it turns out I never married off the last generation, so I was greeted by a Togetchi named ら. Today he got married to a Ponytchi and they had a baby girl! P's It's been such a long time since I've seen my sweet baby boy, Gus. I started him up at the same time as the Entama. I did the math and he's been paused for 177 days since I started this job (for a total of 275 paused days). This puts him at about 412 (unpaused) tama years old. Of course, I have no real news involving Gus, but here's a picture of him working at his part time job (I like to imagine he's a security guard). And that's all for now! Work just really gets in the way of running tamas and my job involves a lot of water, so brining them with me has always been out of the question. I'm really hoping I'm back, at least for a little while.
  7. 4 points
    Quick update! So I've been playing the game(s) this way for almost 48h now and so far I can say that the Tamagotchis I'm raising feel more "real" to me because they don't only exist for a short, abridged play session. Since I'm forcing the in-game time to advance at the same pace as in real life, I'm thinking about my tamagotchis for a longer period of time, thinking about how they'll evolve, how long they'll live etc. The in-game limitations also feel more real to me, for instance when the game says I have to wait tomorrow for a new tournament, I actually think about my own tomorrow and don't just interpret that as meaning "just wait a while". I've also added a new rule for myself: 3/ If you're playing the game at e.g. 9:58, and the in-game clock shows 9:00, and the (real-life) 10:00 mark comes to pass, you have to wait for 10:00 in the game also, doing nothing. Basically all these rules could be summarized as: "You can only take care of your tamagotchi when the in-game clock shows the same hour as the real life clock." So if the in-game clock is too late, you must let it catch-up doing nothing. And if the in-game clock is in advance, you must shut off the game and wait. I haven't hatched a new egg when I started playing this way, but maybe when my current Hashizotchi dies, I'll hatch a new egg and start a log!
  8. 4 points
    Oh gosh thank you guys!! I had no idea the carousel is what I needed...I was literally looking for a Fairy room or something! Totally got it to work. Thank you again!
  9. 4 points
    Guys, I think I cracked the code and it actually is super simple after all. In fact, it's one of the Keitai series many hidden features. There are four items on the Keitai variants that can be used by all characters: the balloon, the ball, the jump rope, and the trumpet. What makes these all special is that they have a symbol resembling the connection icon in their menu sprite. I recently learned from the Tamagotchi Wiki's article on the Akai that if both Tamagotchis are playing with the same toy that is one of these four kinds and then they connect, they can play a special minigame. Each toy has a unique minigame and the unique things about these, as the Tamagotchi Wiki notes, is that the user has input into these game. And this input occurs right before the connection as when the user selects the toy, goes over to the connection icon, and chooses the same-version-connection option, the user is then brought to a special screen to influence the game. Both the balloon and the trumpet have unique play methods while the jump rope and the ball use the button mashing game I found! If I had bothered to read further on the Tamagotchi Wiki, I would have read about the 10 second opportunity to fill a meter through button mashing and that the device with the fuller meter wins the game - which immediately ensues after the 10 seconds are up and the devices are made to connect. So the mystery is solved! Honestly, the Keitai versions are full of surprises from all of the item codes, to these mini games, to being able to beat off shinigamis by visiting the shrines of your deceased tamas, to the grave item which gives a special death scene. No English connection has this depth and the best part of all of this is that the Keitai version don't lose these extras when an external site goes down - which is the case with the V3-V4.5 (the V5 actually has consistent codes for items). Anyway, it makes perfect sense that this discovery happened the way it did because despite seeing that connection symbol countless times, I never connected the dots. I needed to be told there was a special feature because I assumed that based on my experience with English connections, everything should be taken at face value. That's just proof about the programming uniqueness of the Japanese versions. The reason I kept stumbling upon this partial minigame by accident was because - I think unlike the English connections - losing a minigame actually depletes happy hearts on the Keitai versions and thus I made either of mines play with an item to up their hearts before connecting them again. It was always one-sided with usually Sotilde losing eating contests to everybody under the sun which thus led me to believe it was a mechanic unique to only one tama. I never clued into the fact that the reason none of the four items stopped their animations when I clicked a button was because they had a broader function. I'd take advantage of toys increasing hearts frequently and in those moments I pressed a button during an animation, I'd usually just go and check the stats screen (especially because I'm paranoid about Sotilde). On one hand, I feel a bit foolish making this topic only to learn I had discovered something known but undocument because it was merely a part of something bigger. On the other hand, now people can learn more about why the Keitai tamas are awesome
  10. 4 points
    I always loved the graphics and the expressions. The pets always felt more real to me because they had so many more sprites. The gameplay is also an improvement over the original toys,without losing the essence of Tamagotchi... apart from the faster clock! I omitted to mention, because it wasn't absolutely necessary to the post, but I'm also doing this on the sequel (tamagotchi 2),... but wait, I didn't know there was ANOTHER one! Now I definitely have to check that out! It definitely interests me, but I'm afraid I won't be able to find the time to do it. Are there tools that make Tamagotchi rom hacking easy (kinda like CoilSnake for Earthbound)?
  11. 4 points
    I own one of the sequels, Tamagotchi 2, which features the umino and morino characters. The menus/functions for it are almost exactly the same as the Tamagotchi GB game, so I think the experience would be similar to playing on a meets after having played with the ON. I opened it up, and there's no RTC crystal in the cart (explains why the original battery still holds a save), but the RTC function does exist in Tamagotchi 3: Osucchi to Mesucchi. https://tamagotchi.fandom.com/wiki/Game_de_Hakken!!_Tamagotchi_Osucchi_to_Mesucchi Anyway, good suggestions, might you be interested in making some sort of rom hack?
  12. 4 points
    Hi Tammy! Welcome to Tamatalk! I was thinking, in terms of teenage stages (Kuchipatchi is considered an adult, good suggestion though!): Hinotamatchi, who appears like this [] and is available on the V1, V2, V3, V4 ,and V6! You can obtain him with average to bad care depending on the versions. Nonopotchi, who appears like this [] and is available on the V5.5 Celebrity and V6 as a teen - on the Tama-Go and upwards, he has been aged up to the adult stage! You can obtain him with bad care on all versions. Kuchitamatchi, who appears like this [] and is available on the original Tamagotchi released in 1996 (P1) and it's 2018 western re-release (G1) as a teen - on the V3 and upwards, he has been regressed to the toddler stage! You can obtain him with either above-average care on the V3 and poor care on all other versions. These three Tamagotchis on their specified versions are known to be quite duck-like in appearance, obtained with usually average/bad care, and male (on the V3 and upwards). Hope this is helpful! If you're not sure what Tamagotchi version you have, I always recommend Tamashell.com - it lists many Tamagotchi shells that you can match with your own! If you're still not sure, don't be afraid to post a picture of your device - we can always identify for you! Good luck raising your Tamagotchi!!
  13. 4 points
    Are you talking about Kuchipatchi, perhaps? And welcome to TamaTalk!
  14. 4 points
    I saw a video on youtube where a girl made a song using a song lyric generator for hilarious results. I wanted to try the same thing and when I found the website's poem generator, I instantly wanted to generate a Tamagotchi poem. The major problem was that the generator doesn't recognize non-standard words and thus couldn't really use "Tamagotchi" because it couldn't match it up with anything. And it also didn't do well with my standard, insane phrases - like "Grandma's teeth" - and instead replaced them with more sensible equivalents. So, having some literary talent, I decided I would modify them myself to be closer to what I actually wanted to create while still partially following the generator's formula. I made two of them and the words in [square brackets] are my modifications, while the rest are the generator and the selections it accepted. They even generated automatic reviews! Just a note about the first, it references the "Penguin-keeper's got a network of penguin minions monitoring the Mod Break topic, ready to squawk and send us back to square one" in-joke. ("Squawk" is such a hard word to spell.) [Tamagotchis] by K. Ballad I cannot help but stop and look at the Monochrome screen [subculture]. Does the [subculture] make you shiver? does it? Pay attention to the fact, the fact is the most made in 1996 realness of all. Does the fact make you shiver? does it? Just like a penguin minion squawking, is the failure. Failure - the true source of squawk. The yellow [beeping] sings like an abundance of cheap knock-offs Never forget the chromatic and colored [beeping]. And time to see the critic reviews: Oh boy, wait till they read my next masterpiece! I actually put some effort into the modifications as it practically rejected all of my choices so I had to add them back and make them work. The Glitched Stranger At Japanese Nonsense - A Narrative Poem by K. Ballad One day at a Japan You Want shop, I met a man selling [leveled gotchis, extra flat], For money he wanted to swap, But I really wanted some [Devilgotchis, extra matte]. "Got any [Devilgotchis]?" asked I. "For that's how I'll spend my money." "No [Devilgotchis] here!" said the guy. He seemed to find it quite funny. "We've got some lovely [weird stuff], I'll give you a very fine price." "I'd rather have some [geared stuff]." The man blinked rapidly thrice. The man seemed exceptionally [Kuchipatchi, kissy face and all], And his manner was strangely [Tamatchi-d, like a smiling ball]. He wasn't what I would call [Kusatchi, no leaves squiggled], Great disdain he noticeably [Zatchi-d, arms constantly wriggled]. Like others, he thought I was odd, Some say I'm a bit [switched]. Still he gave me a courteous nod, As if he thought I was plenty [glitched]. So in search of my goal I departed, But before the Japan You Want shop could I leave, The man came running full-hearted, "I can help you I believe." "[Leveled gotchis, Devilgotchis], you shall find. [Grandma’s teeth, penguins beneath], you can get. You must now open your mind, And get down to Japanese Nonsense Market. So to Japanese Nonsense Market I decided to go, In search of the [Devilgotchis] I craved. The winds it did eerily blow. But I felt that the day could be saved. There were stalls selling rings, TamaTalkers in many shades. There were even stalls selling wings People were scattered from many trades I was greeted by a peculiar lady, She seemed to be rather [switched] I couldn't help thinking she might be quite shady. I wondered if she was at all [glitched]. Before I could open my mouth, She shouted, "For you, I have some [Devilgotchis]!" I headed towards her, to the south, Past some [Granny teeth and leveled gotchis]. "But how did you know?" I asked, "Do you want them or not?" she did say. Silently, the [Devilgotchis] she passed. Then vanished before I could pay. As I walked away I [heard] a crackle Or was it, perhaps, a hushed cackle? And the critics loved it: I have a feeling these people have little subcultural relevance as Enid Kibbler seems to be oblivious to the value of a Devilgotchi. And to that I demande, "Go educate yourself, normie!" If this entertained you, why not rig up a poem yourself? Or maybe even a song or other form of writing from one of the other generators?
  15. 3 points
    After having evolved into a Marutchi in between the last log entry and this one, Bimmy grew into a Tamatchi today. Tamatchi always amuses me because it looks like a badly-drawn Kirby. Tamagotchi GB's sports game only accentuates this further, with the character hopping between ledges in a hilariously-wonky-looking fashion. Unfortunately, a little while later, Bobbo passed on. I'll actually miss him (in as much as one can miss a fictional virtual alien creature from a simulation game), since my fondness for the Game Boy line means that I feel more of an attachment to this game and its creatures than I typically do with the dedicated virtual pet devices. Goodbye, Bobbo - it was a fun time. A nice touch is that Tamagotchi GB has a built-in memorial feature as part of its save-file, with spaces to save data about eight favourite Tamagotchis that you've raised. If you have a Tamagotchi in another room when the one in the first room passes on and you resume the game after the memorial screen without choosing to hatch another egg, you'll see that the first room is now empty. Though the same jolly music as before plays, it seems sad since now your Tamagotchi is no longer there with it. This game's emotional beats are very well-thought-out, I think. Meanwhile, Bimmy went on with his life, blissfully unaware of what had just transpired next door. Given what I noted above about Tamatchi looking like a badly-drawn Kirby, this picture entertains me more than it should. At one point, I briefly forgot the carrots-only rule that supposedly yields Mimitchi, and ended up feeding Bimmy a cake - hopefully that won't have a negative effect on the end-goal! Soon enough, the in-game night fell, and it was time for Bimmy to get some sleep - isn't he cute? Whilst it was fun raising two Tamagotchis at once for a while, I don't think that I'll do so again anytime soon, if ever, and I certainly don't plan to raise three at a time, either - it's just a bit too hectic for my liking, and I prefer the game's more chill nature when you're raising just one pet at a time. So, for now, it'll just be Bimmy, until his time is up. While I'm here, I just want to draw everybody's attention to @LucidLyes thread, "How to make Tamagotchi for Game Boy more like a real Tamagotchi", as it's a great effort at bringing more community attention to the game by providing a ruleset for playing it that puts it more in line with the dedicated virtual pet devices that run in real-time. If you're at all interested in Tamagotchi GB, I highly recommend checking it out!
  16. 3 points
  17. 3 points
    Hm, maybe hunger deleption level depends on body type like with the Tamagotchi On and Tamagotchi Meets with their favorite toy or food?”
  18. 3 points
    There are no differences. The seller just named it "Deluxe".
  19. 3 points
    You have such a wonderful log, and it was so much fun to read through all of it! Thanks so much for this! You even inspired me to start running my V4 again!
  20. 3 points
    Have you all seen the new Pixel Stars it's like a mix of sims and tamagotchi in color. I just ordered one on amazon. You can change the way they look, their room, earn money to buy clothes and furniture. Just wanted to let you all know about them. Check out YouTube videos it looks good. I'll update later on what I think of it once it arrives.
  21. 3 points
    Yes! That's what made me say that it was based on Polly Pocket ;w;
  22. 3 points
    My pixel stars will be here tomorrow in the mail. I work Thursday and Friday 12 hour shifts so I'll start it up Saturday. I can't wait check it out though.
  23. 3 points
    I just checked these out, and they bear a striking resemblance to a toy franchise that I grew up with - Pixel Chix! Left to right: Pixel Chix, Wave 1 (2005), Pixel Stars, Wave 1(?) (2020) The house display and buttons remind me so much of them! Doing a little bit of research, the gameplay seems mainly the same, except with more things to do. There's three main characters to choose from - just like Pixel Chix, although the character varied only in aesthetic + the house you bought in general -, and unlike Pixel Chix they have a visible status bar and a goal to work towards. I'm actually quite intrigued by this! That, and there's a ton of customization options, which I'm always up for. Before I become a walking advertisement, it seems you can only purchase this from Amazon exclusively for now, so there's one issue at least. Also, they're a lot smaller than I'd expected - in fact, they've seemingly got a keychain! That's just so weird to me, but it makes sense as the interior of the device is just a screen - it seems you access it by sliding the top house-shaped portion upwards -, and not 3D like the toy shown above.
  24. 3 points
    3 Canadians 🍁🍁🍁 (sorry) I think you might have thrown it at her and that's why she decided to play along.
  25. 3 points
    8- hey wait a minute... 1
  26. 3 points
    I second this, it was a very interesting read
  27. 3 points
    I would absolutely love to read this! Tamagotchi GB represent! \m/
  28. 3 points
    I'm glad you made this topic because I'd never heard of this feature before.
  29. 3 points
    I was confused when you said you connected you had a Hanerutchi connect to an Akai. I looked it up, and they’re both Ketais! Although Ketais can only breed with their specific version, they can connect with other versions in all other ways!
  30. 3 points
    2 *throws Nerds into the sea, far, far away from this topic*
  31. 3 points
    Just a small note, the Dreamy Living room is called Carousel in the English version in case you can't find it.
  32. 3 points
    Today, Bobbo finally won another race, which was the biggest event of his otherwise uneventful in-game day. Meanwhile, now that Bobbo is reaching old age, I decided to hatch another Game Boy Tamagotchi, and I'm going to try out the method for obtaining Mimitchi that's outlined here. Supposedly, picking the black egg and feeding the Tamagotchi nothing but carrots for six in-game days will result in Mimitchi. We shall see! Living in the room next door, we now have Bimmy! He isn't very fond of carrots, but unfortunately for him they're all that he'll be getting for the next six days... It turns out that the different rooms have different wallpaper, different music, and even a differently-placed window so that you can tell which room it is at a glance. I think that this is a really nice touch.
  33. 3 points
    Ah! Thankyou! That's good to know. The second game is an incredibly cheap pick-up, for whatever reason, so I might well have to look out for it now.
  34. 3 points
    The sprite of the dog on the virtual pet device was so poorly done it looked more like some weirdo was staring at you. The complete lack of a nose and truncated anatomy makes it almost unrecognizable. The sprites in the overworld make more sense but I thought the boy with the dog at the start was actually some customize cat creature. Other than that, it looks cute and I wonder if it might have some overlapping traits with the Game De Hakken!! Tamagotchi 2, or the Gameboy adaption of the Morino and Umino. I don't have a switch yet but if I did, I might be tempted to try it out to see if I like the exploration gameplay. Although, I don't play video game as much as I like. No comment about the borderline penguin abuse at the end of the video? Not exactly of the same caliber as the kid in my father's childhood who briefly "walked" his dog by looping the leash around his bike handles and speeding off.
  35. 3 points
    Both the Magic version and the Fairy version have the same wallpapers. The lands are only unlocked if the wallpaper is used on the correct version so in your case, only the Dreamy Living wallpaper will unlock another location, Fairly Land. If you had the Magic version, Dreamy Living would do nothing while Magical Room would actually unlock Magic Land. There is another element to unlocking the lands as they are time specific events. In your case, change the wallpaper to Dreamy Living and go outside at 7 a.m. (or I suppose anytime before 8 a.m.).
  36. 3 points
    Hi Tammy, and welcome to TamaTalk! There are a lot of different Tamagotchi releases, so it's tricky to give advice without knowing which one you're using. However, generally speaking, in most versions the evolutions that you get are determined by how you care for your Tamagotchi - again, though, the conditions for this differ between devices.
  37. 2 points
    Good work on resolving this so quickly, everyone. With Tamagotchi Nanos, the Deluxe version is always the one with a case - it's so confusing when listings get the pictures and the titles mixed up!
  38. 2 points
    Awesome! Thanks for the replies everyone! Just booked it now!
  39. 2 points
    All good, I've seen this website actually compare them to Polly Pocket, even mentioning Tamagotchi! The 'tiny girl in a world of her own' trope did become quite popular starting with Polly Pocket (if I'm wrong please correct me), so I totally understand where you're coming from! (that, and I have nostalgia for the 1998-2009 iteration of the franchise, her website back then was the bomb - right beside the best one being Pixel Chix with a dot and a com! Man I miss that place ) Woah, off-topic but I had no idea Polly Pocket was originally British! You learn something new every day, I guess. And I totally agree on the size factor of these, though if I do ever see one of these in person I'll probably still be shocked! XD The keychain is a good idea... and totally stolen from the Pixel Chix Road Trippin' (...vehicle, for some reason the title ends there)!! Don't think you're off the hook yet, *looks at hand* ...Skyrocket... It's all a conspiracy, I'm telling you... or maybe it was stolen from Tamagotchi, who knows, keychains are just cool. Either way, the concept of Pixel Stars is... somewhat sweet to me. It's as if our little Pixel Chix is back from the grave, alongside her groovy modern-day friends. ;A; @nursinggirl747 I'm patiently waiting for your future review! I wonder how it stacks up to the typical v-pet conventions...? I should probably do more research on this device. XD
  40. 2 points
  41. 2 points
    2... guess throwing the fish far away didn't keep her at bay too long...
  42. 2 points
  43. 2 points
    I'm a metalhead \m/
  44. 2 points
    Hi I’m a new user here and I did this to learn more about tamagotchi’s but you can call me Tammy or tama. I’m just wondering why I’m usually getting the teen duck? Thanks for the help!
  45. 2 points
    A new Nintendo Switch game was announced today, and it's due out sometime next year. It's called Petadachi, and it combines a virtual pet with an exploration game. This one's not for me because I'm not fond of exploration games, but it should be one to watch, since its developer, Atooi, has an excellent track-record. If anyone here picks it up, please let us know what you think of it!
  46. 2 points
    An original creation, like Rickey Rouse and Monald Muck!
  47. 2 points
    Well it's sure been a bit, hasn't it? As I expected, I haven't made much progress. There is a little bit to talk about though, so let's start with: V4 The 23rd marked the start of my first weekend with this new job and was the day I first unpaused the Tamas. Samus got married the next day. I intended to marry Samus to another Universal adult, but I hit the wrong button and she got married to a Minotchi instead. They had a son that I named Shane who was on pause with his mom until yesterday. Samus ended up leaving him today and he evolved into a Mohitamatchi. Now I can try evolving him into an Oniontchi, but I'm worried that the pausing will lead to similar issues that I had with Samus (training was too low)... (Mohitamatchi really just 😞, don't they?) V2 Even though I've had no time to run any of my Tamas, I decided to start up my V2 today. I'm not entirely sure why, but I just really wanted to. When I started it up, I was greeted with a baby boy that I had previously named Danny. Danny evolved into a super cute Kinakomotchi! I don't feel like I see a lot of this character, so it was a nice surprise. (I didn't notice this photo was messed up until I downloaded it, so whoops.) Of course there's no Gus news... some things never change. I hope everyone is staying safe! Luckily I don't have to interact with many people in my new job, but I'll admit that I still get a little nervous being out there (mostly because my little brother has a lower immune system and I don't want to bring anything home to him)... It's shocking how many people I saw entering the store over the weekend not coughing into their elbows and touching their faces. Just remember to be aware for your sake and the sake of those around you. I'm not sure when I'll be posting again, so goodbye for now!
  48. 2 points
  49. 2 points
    Monday, my favorite day of the weekend. I wanted to post yesterday, but I was super exhausted. The hiatus will be starting tomorrow, so let's get everyone caught up! V4 Samus unfortunately evolved into the Universal teen, Hawaikotchi. I wasn't able to raise her training enough because of the excessive amount of pausing I was doing... She later evolved into Pyonkotchi, which is a face I haven't seen in awhile! Pyonkotchi/Pyonchitchi are probably my favorite Universal adult characters on the V4, so I'm happy with this. Then earlier today I went to get Samus a job (the mail had the [!] icon blinking), but it turns out she already had one! She was just getting fired from the hospital job I didn't know she had. I know that the V4 can answer the important mail by itself, but I haven't had one actually get a job from doing so until now... Fairy ON Mint got married to Maskutchi on Friday and they had a baby boy. I named him Shy Guy (get it? mask?) and he ended up inheriting the Maskutchi body! That's what I was hoping for the most, so now the ON can finally rest (at least until next month). I married him to a Pichipitchi, but I'm more interested in their children inheriting the frosting hair. That will have to wait though because I deactivated the device yesterday. P's There's nothing really new with Gus, but I just wanted you guys to know that he's still with us as we move into the hiatus. He's 406 as of today! And that's all! As I've mentioned a few times now, the new job hiatus starts tomorrow. I'll still be running Gus and Samus, but there won't be much to post about. We'll be back, of course, but it'll be less frequent. I'll try to post this weekend (depending on my schedule), so see you guys in a bit!
  50. 2 points
    V4 If you've been keeping up with the V4 family thread, then you may already know that Lapis evolved into a Young Dorotchi. Not quite what I was expecting, but getting a Kuchi teen is always exciting regardless. I've been raising her intelligence points over the last couple of days, so she evolved into a Pukatchi this evening. I'm hoping to marry her to a Mame adult so I can get another Mohitamatchi. Plus Color Papaya evolved into a Violetchi, just like I was hoping for. I forgot that the Plus Color had similar evolution times to the connections (teen form lasted 48 hours), so I don't believe she'll be able to marry till tomorrow (or possibly Saturday). I actually don't mind the longer evolution times because it gives me more time to collect all of the happy symbols. Papaya has all of her's. That's all for today! It feels like it's been forever since I updated the log, but it's only been two days. Papaya should be getting married tomorrow, but I'm not sure if I'm going to keep running the Plus Color after that. I'm having a hard time settling on a third Tama to run aside from my V4 and P's. I don't make any promises on switching out the Plus Color though, I'm just saying what's on my mind (and to not be surprised if I do)... We'll (probably) see you guys on Saturday!