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Showing content with the highest reputation since 07/30/2020 in Posts

  1. 12 points
    Hi everybody! So I've finally decided that this should be its own separate thread instead of it being intertwined with my log. The story is this: I used to have a P2 as a kid and I lost it, and I was really fascinated by Tamagotchis when that happened. It's now 20 years later and now I've become good enough at programming to actually program my own Tamagotchi app so I decided to try and do so. Plot twist: Upon finding Tamatalk and the Tamagotchi fandom.com pages, I started becoming interested in all the other vintage releases and the Connection series too, which I've never owned. (I still don't like the color Tamagotchis too much since I find the characters a little too cutsy and I feel like they all look alike. I think they're definitely aimed towards more of a female audience with less of emphasis on trying to provide "universal" characters. But that's not the point of this post.) This made me want to try to start my very own implementation, first of the P2, then of all of the other vintage releases, at least up to the V4. Now I know myself enough to know that the probability of me actually delivering on that promise is about the same as that of frogs raining on Jupiter, but I'm still going to give it a try! Here's how I've decided to go about it: *First, I'm going to finish my Matlab implementation of the P2 that's based on the Matlab command line (so pretty much useless for anyone except me (and other Matlab users of course)). I'm starting with Matlab only because it is by far the language I'm the most comfortable with. *Then, I'm going to program a Graphical User Interface for it and try to make it as a standalone program. By that point other users might be able to use it if they agree to install Matlab's MCR (which is freely downloadble). *After that I'll just go Mothra, Angel, Genjintch, and so on up to the V4. There might be some releases I might ignore, such as the TamaOtch, which I really don't find interesting. The only reason I think I might be able to do this is that I think once the P2 will be complete, then implementing the others shouldn't be too much of a hassle. It should only involve drawing new sprites and changing just a few basic things (I might be completely wrong about this - and I think I am). In the meantime, I'm also going to try to implement it on Android using a nice little app I found called APK builder. Basically it allows the user to program android apps directly from an android phone, without any need for Android Studio. I use it all the time when I'm commuting or just outside. It's pretty neat. Only weird thing is that it's not on PlayStore anymore and you can't even find it on other sites. And finally, I also thought of actually purchasing an Arduino card and a small screen and actually building myself an actual Tamagotchi. I'll be showing you all the process if I do so of course. From this point on, all the following posts are going to just be updates on the project, so stay tuned. I'll be doing this on my free time so expect hiatuses (?), disappearances, posts where there has only been very small improvements etc. Feel free to ask any questions about my implementation, in fact I'll be glad to share the code with anyone interested.
  2. 11 points
    Has anyone ever made their own custom shells? How did they turn out? I drew up these designs for shells I'd like to make one day! Im actually currently working on making the middle one right now, but its nowhere near done yet! :3
  3. 10 points
    idk if this has been posted yet but this has some actual gameplay footage of the tama. honestly I'm super hyped for it now after seeing it in action, the animation is so smooth!! and it seems like there's a BIG focus on interacting with your tama, from being able to apparently cook food for them and also bathe and pet them with the touch buttons... I think that's adorable and really wish I could buy one
  4. 10 points
    Yeah, so, this is a new trademark that's just emerged: https://euipo.europa.eu/eSearch/#details/designs/008272074-0001 I want to begin by making it quite clear that this has not been confirmed for a European market. The website that listed it is a European Union property office, but this does not indicate that the device will be releasing in Europe. In fact, some digging reveals that they've also listed several other versions that were all for the Japanese market. As such, I don't believe this will be an international release just yet. It's also been noted that Italian is listed as a language in the trademark - this is also true for the Japanese versions; it's only indicative of the fact that the trademark representative (Studio Torta) is an Italian company. I did some investigation into this to see what I could find and I ended up finding some interesting things, including more Tamagotchi trademarks from the same source. Firstly, I noticed that although this trademark only recently emerged, the trademark was first claimed in late August. This is also unique in the sense that it's the only one of these trademarks that lists the design trademark being trademarked before the device's release. The others all claimed the trademark before release but filed the design afterwards. We'll come back to this in a bit. Here's some more trademarks also listed by Bandai: Tamagotchi 4U https://euipo.europa.eu/eSearch/#details/designs/002590554-0001 Filing date: 26/06/2014, though hints in anime as early as 03/04/2014 Announcement: 02/07/2014 Release: 27/09/2014 Tamagotchi M!x https://euipo.europa.eu/eSearch/#details/designs/003404193-0001 Filing date: 05/04/2016 Announcement: 14/05/2016 Release: 16/07/2016 Tamagotchi Meets https://euipo.europa.eu/eSearch/#details/designs/005887239-0001 Filing date: 27/06/2018 Announcement: 10/10/2018 (leaked on 08/08/2018) Release: 23/11/2018 Additional info: Also filed by Wiz Co Ltd Tamagotchi (2021 release) https://euipo.europa.eu/eSearch/#details/designs/008272074-0001 Filing date: 27/08/2020 (Note though that this seems to be for the patent claim and not the document filing) Announcement: ??/??/202? Release: ??/??/2021 Additional info: Not filed by Wiz Co Ltd There's been some speculation that this one could be another Meets / On release - the lack of Wiz Co suggests to me that it's definitely a new version. Taking these dates into account, and considering that the new release was first filed several months ago, I'm predicting an announcement in the next few weeks - either later this month or early-mid January. Then we're probably set for a March release date, which coincides with the 17th anniversary of the Connection. So I guess I'll call it now and say I think it'll release March 20th 2021. Some further digging for design trademarks reveals that there are more Bandai trademarks listed under a different organisation name: Entama https://euipo.europa.eu/eSearch/#details/designs/000455548-0001 https://euipo.europa.eu/eSearch/#details/designs/000455548-0002 Filing date: 15/09/2005 Release: 23/11/2005 Two months between trademark and release Uratama https://euipo.europa.eu/eSearch/#details/designs/000622576-0001 Filing date: 17/05/2006 Release: 22/07/2006 Two months between trademark and release Tamasuku https://euipo.europa.eu/eSearch/#details/designs/000660626-0001 Filing date: 03/08/2006 Release: 23/11/2006 Nearly four months between trademark and release TMGC+C https://euipo.europa.eu/eSearch/#details/designs/001071831-0001 Filing date: 23/07/2008 Release: 22/11/2008 Four months between trademark and release Tama-Go https://euipo.europa.eu/eSearch/#details/designs/001196851-0001 Filing date: 30/09/2009 (trademark claimed) / 18/02/2010 (design filed) Announcement: 22/03/2010 Release: ??/08/2010 They really strung this one out for some reason, but again the time between filing and announcement actually roughly matches the time between the announcement and the release Here's something curious - the only international model here was one with a particularly long cycle, and another case of the design patent being out before the release or the announcement, unlike the Japanese models. It's been nearly four months since the new version first had its trademark claimed, so about 3-4 months until release makes sense, but I'll note that this is much more in line with the Tama-Go than with any of the Japanese versions. Maybe a hint at an international release after all? But we'll see. Either way it looks like it's still around a month before an announcement and probably three months before release.
  5. 9 points
    And here's today's update: As you can see, I've added the icons, but only the food and game icon work so far. Also, shirobabytchi actually walks left and right on the screen, rising up and ducking down as the original does. I'm not sure if there's a pattern to its movements, I just made it go randomly from left to right, which admittedly gives weird results when it reaches the screen's limits. I've also added many sounds and made the existing ones more faithful to the original. I think I did a pretty good job on the happy sound effect, it's so satisfying to hear it (for me at least). I'm progressively getting rid of the text-based aspect. Now I'm mostly using just 3 keys. Since it's a command line program you have to input a button and hit enter each time, but this will stop being a problem as soon as I implement this as a Graphical Interface. I mostly did this to be completely done with the Food menu. As you can see, it's 100% complete and operational. Well, I didn't show it saying "no" when you feed it 5 times, but you know from previous entries that it does. Also, this brings this project one step closer to being a GUI, so that's cool. You might have noticed a glitch when I try to enter the food menu. I don't know why it does that and don't think it's necessary to correct this behavior at this point. In the end, I'm pretty sure it's either something very easy to correct, or it has to do with how I'm handling time, which is bound to change. Even though I said I planned to first completely finish the project and then make it into a GUI, it doesn't have to wait until that point honestly. In fact, I really want to start he GUI right now while the code is still relatively manageable because this will make it feel more like an actual program (and tamagotchi). Besides, I'm getting tired of having to hit enter every time I push a button. Doing this is really showing me how complex Tamagotchis are, even the very first P1 version! I mean, here I am with Matlab, in 2020, trying to rebuild a toy that used LR batteries and a 4-bit processor! I always thought building a Tamagotchi was a pretty straightforward task, and to some extent I still think it is, but for 1996 and very limited hardware, it's incredibly complex and really deserving of all the praise and success it got! (By the way, I like how even my incomplete, basic tamagotchi rip-off is still better than the Bunny-ROM!) Good day or night!
  6. 8 points
    A new Tamagotchi has been announced for Japan! It releases on 11/23/21. No info on international release so far. It'll be a smartwatch-tamagotchi hybrid with voice and touch interactions! It also has additional pieces for new content, kind of like the P's. The straps are removable if you want to use it like a regular tama.
  7. 8 points
    Good news TamaTalkers, well still need to be confirmed! I found this information in a tamagotchi Facebook group called “Tamagotchi Collectors” and apparently Bandai is planning to release a new western exclusive tamagotchi. The name is “Tamagotchi Pix”. They are listed in Amazon Spain, Italy and UK so far and are available for pre-orders. It is stated that it will be released on 31/8/2021. The price is roughly $100 USD / £71.76 GBP the description below was translated from Amazon Spain website: “The little animal of the 90s has evolved well. Keeping the basics of the original, the new generation tamagotchi offers more features, stories and games for fun. A color screen, a camera that connects the tamagotchi to the real world, and touch keys. All these new features for more interactions, excitement and fun. Thanks to its integrated social network, the tama social, you can visit your friends, share photos and make virtual gifts. Accompany them throughout their life by choosing the starting egg (cute, intelligent, creative). Depending on your egg and the activities you do, you will have a job as an adult that suits your life. Tamagotchi Pix available in various colors.” Here’s a picture of it: What do you guys think? Source: https://www.facebook.com/groups/TamagotchiCollectors/?ref=share
  8. 8 points
    The title could probably be worded better, and I'm not sure if this has been discussed before, but with the pix's announcement I'm seeing this happen again. Like here in America, tamagotchi hasn't really hit the same popularity as it did in the 90's, so anytime there's a new release all of the news articles are like "tamagotchi is back from the 90's!!!" and completely forget about any of the connection tamas or any of the japanese releases since then. Though I'm not sure if this is just an america-exclusive kind of thing, just a pattern I've noticed with any big news outlet/social media site/etc talking about tamagotchi. When the mini released again in 2017, a lot of news articles were saying it was a remake of the original 90's one, which is technically true, though none of them mentioned that this was technically a rerelease of the 2005 version.... same with the On, too. A lot of articles were worded as if this was the first tamagotchi since the 90's to be released, just kinda completely forgetting all of the connection tamas or anything in japan for that matter. Though I kind of understand that, since it was the first color tama to come to america. But now with the pix's announcement, me and my friends have been seeing news articles acting as if this is AGAIN the first tamagotchi to be released since the 90's. It makes less sense to me now, since the On came out in america just 2 years ago, so seeing articles titled as "the 90's era tamagotchi is back -- this time with a camera" just kinda baffles me. another article title that made me laugh was "The New Tamagotchi's Camera Lets You Take Photos With Your Virtual Pet Before It Dies of Neglect"....... I'm just so lost lmao It's a bit annoying that no one seems to address the fact that tamagotchi has been consistently successful over the past decade, specifically in japan with all of those color tama releases. I was joking with my friends that like 100 years from now they'll still refer to tamagotchi as just a 90's-only thing, but I really do wonder how long they'll keep this up. anyone else have thoughts on this?
  9. 8 points
    I just started running my sweets and Sanrio after awhile and decided to start saving the photos. I chose no comments just because I want it to be more like a photo album. Thanks again to the mods for running this site and having a place for us to save this stuff. Well, its been awhile since I played the tamas and didn't remember the Japanese menus so well... After starting it up, I accidentally chose restart in Japanese instead of continue haha. So I'm starting off with generation one on both of them. Boy on the Sanrio and girl on the sweets Those two grew up into Mametchi and Lovelitchi, got married off and now there's a boy on the sweets and a girl on the sanrio
  10. 8 points
    So...Some of you asked me what is going to happen to the https://alexgtama.tk and http://famita.ml TamaTown sites after Flash Player reaches its End of Life (December 31st 2020). @SilicaAndPina and I have decided that the sites will NOT be discontinued and instead they will run on the standalone version of Adobe Flash Player (Adobe Flash Projector). As some of you already know, there is a project being developed to put Adobe Flash Player back on the internet (http://ruffle.rs). So, because it is under active development and its not stable, we have decided that we should wait for a stable version to be released and then implement on our sites (although @SilicaAndPina has already implemented it separately on the V5 TamaTown just for the sake of it). Further instructions regarding the use of Flash Player Projector will be provided at the end of December. We will not allow TamaTown to die so easily. We have done so for years and we will continue! We are as excited as you are! See you soon! Stay safe!
  11. 8 points
    Hello! I’ve been playing tamagotchis and reading logs for about 20 years now. I’m so old! For the past 10 years or so I’ve been too busy to actively participate in the community, but I’d like to give it a shot again. I usually integrate Tamas into my everyday life and the events tend to overlap, so I’ll probably be mentioning a lot of everyday life stuff they experience with me as opposed to just stats and characters. I’m gonna start with the small goal of updating once a week, since I tend to work almost 60 hours a week. okay okay! Where to begin? I finally had a fairly relaxing weekend, and for some reason started running 4 Tamagotchi. 2 V2, my Devilgotchi, and my ON Wondergarden! I’ve never managed to get my Devilgotchi to adulthood, so they’ll be my main focus. I want little devil mametchi this year. I already hatched them once a few days ago, but they didn’t manage to make it past 24 hours. I’m the worst! it’s hard when you have to keep the DP so high! As for the other 3, they’re all your first generation basics! A ringotchi teen, a hitodetchi toddler, and a clubutchi on my ON. We were supposed to get coffee with a friend today, but I really wanted an entire day to myself. We got some work done for clients this week, and I managed to get about an hour or so of studying perspective drawing. We even answered a few emails! I am getting a little lonely as the evening is wearing on though. I should shower and watch spooky movies for the rest of the night! `
  12. 8 points
    Tamagotchi Boom: Rise of Lyrictchi They’re aliens. New characters should be less humanoid, not more humanoid. It’s been too long since they’ve introduced a proper non-humanoid adult like Zuccitchi.
  13. 8 points
    Back in the 1990s, I collected LCD game-watches and character-themed digital watches, and I always dreamed of buying a watch-format Tamagotchi to go with them. Though other competing brands offered watch virtual pets, Bandai did not - they only licensed out the Tamagotchi livery for use on themed versions of standard analogue and digital watches. So, 23 years later, I've decided to make my own; Presenting the "Tamawatchi"! Though the name "Tamawatchi" was officially used for a line of Tamagotchi-themed non-virtual pet watches in, I believe, the Connection era, back in 1997 I always imagined it as the name that they would use for a watch version of the iconic virtual pet. Since this was based on an imagined product from my childhood, I specifically wanted a very 1990s look for this project, so that it would fit in with the watches that I have from that era. So, I purchased the newly-released bright-green Neon Tamagotchi Original Gen 1 and a dark-green fabric watch-strap on Amazon UK, since the two combined gave me exactly the look that I wanted. As with my "Tamagotchi Pinny" custom project, I attached brooch-bars to the back of the device using Gorilla Super Glue. Since I've got past experience now, the back of this one looks a lot tidier - not that it matters too much, since it won't be seen when it's in use. I used three brooch-bars so as to evenly distribute the weight of the device when it's attached to its strap (two are on the battery-door, and one is at the top of the device itself), although unlike the Tamagotchi Pinny, the Tamawatchi is a bit too heavy to wear as a pin. Also, unfortunately, for this project, I had to remove the iconic ball-chain, because on a watch it would just get in the way! There are better ways of making a Tamagotchi into a watch, but since I handle my things carefully, this quick-and-easy method will hold up just fine for my use-case. Here's the Tamawatchi with a 1990s Tamagotchi Fantasy Dome bubble-watch. The Tamawatchi doesn't look especially out-of-place, which I'm happy about. If Bandai ever makes an official watch-format Tamagotchi, I'll be right there pre-ordering one at the earliest opportunity, but for now, at least I finally have some semblance of the "Tamawatchi" that I always wanted to own.
  14. 7 points
    My Tamagotchi Pix arrived today. Here are some pictures of the packaging and manual; Here's a look at the device itself, along with a size comparison with the Mini, Nano, Gen 1, Connexion, Friends, and Meets models; I haven't had the time to put batteries in and hatch it yet, so right now I can only share my impressions of the initial presentation. The box is pretty fancy, with far-too-nice screen-printing on the thin plastic bubble (which is a bit of a contrast to the device itself, where the faceplate is clearly a piece of paper under some clear plastic), and matte foil and glitter all over the place. The foil reminds me of the old Game Boy Colour game boxes, which was nice. However, even though it's nice, the packaging feels wasteful, as if the size of the box is being used to justify the £60 price of the device - it could be a third of the size, much like the boxes for the Japanese colour models, and do its job just fine. As it is, I've got a bunch of sorting to do in order to get all of this into the appropriate recycling containers! It's a bit unfortunate that the imagery on the box (and the glitter; The foil is fine) feels particularly girly - for the first time that I can remember, the packaging is focussed on showing the target-audience instead of the Tamagotchi characters themselves. I presume that this is due to the camera, but I can easily see this being off-putting to any fans who don't fall into the "girly-girl" category (I'm a lass that never has, personally). Still, it's nice to see from one of the side panels that the blue and green devices (which unfortunately aren't available at launch) seemingly haven't been outright cancelled - hopefully their packaging will be more appealing to the gents and tomboys out there, which is something that I feel that the Tamagotchi line needs if it's ever to hit the broadly-appealing heights that it reached in the late-1990s and early-2000s. Moreover, it feels strange to aim a nurturing-focussed toy/game at only one gender, when things like pets aren't gender-specific and in adulthood both the mother and the father are expected to raise their children. The device feels pretty much the same in the hand, build-quality-wise, as the Meets, to me. The faceplate does let it down a little bit because, as mentioned above, it's just printed paper under some plastic (complete with, in my view, slightly-tacky printed buttons, surrounded by printed button-wells, underneath the touch-dimples - I think that this would've stood out less if they'd just used regular circles with a little bit of shading on them), and the print-quality isn't as nice as that of the faceplate on the Meets. The camera button feels nice enough, though I expected its response to be a bit more clicky given its size. I might sound a little negative here, but really that's probably just my age showing - I can easily imagine that a kid getting this for their birthday or for Christmas would be absolutely thrilled to be greeted with this presentation once they open the gift, as it feels like something special. I'll follow up with some more thoughts once I actually get some time to use the device.
  15. 7 points
    v3. its nice to play and easy to take care of.
  16. 7 points
    Surprised no one has posted about this here yet, so I figured I'd do the honors. In honor of Star Wars day, Bandai has announced an upcoming Tamagotchi virtual pet themed after R2-D2, and its releasing in both Japan & the west! This is a HUGE deal because according to Wikipedia's list of highest-grossing media franchises, particularly the section of franchises worth over $50 billion, Star Wars is #5. This means that Tamagotchi has now crossed paths with all but one of those top 5 franchises. With the numerous Sanrio crossovers involving Hello Kitty, the Mickey Mouse-themed Tama Deco Pierce, the Eevee Tamagotchi from early 2019, and now this, the only one missing is Winnie the Pooh. I can't think of any other franchise that has gotten that close to making such an extraordinary achievement! While I can definitely see Bandai Japan releasing a Star Wars-themed Tamagotchi with minimal legal difficulty, I am curious on how Bandai America was immediately able to follow suit in localization when its biggest international competitor, Hasbro, has the Star Wars master toy license. One year they release the Wonder Garden On instead of localizing the Fantasy Meets to avoid a conflict-of-interest with Hasbro's Disney Princess toy license (which includes Cinderella & Aladdin), and the next they're releasing a Tamagotchi directly themed after Star Wars. It's still a grand achievement, but it's kinda confusing to me.
  17. 7 points
    After the agony I went through trying to remove my On's faceplate following a tutorial that suggested prying from the front, I found a much better tutorial here. Instead of prying from the front, the Tamagotchi just need to be disassembled and the front half of the shell squeezed, as the link details. It's damage-free and I wish I had this earlier as my On's faceplate is damaged (thankfully, washi tape can hide that).
  18. 7 points
    They also changed the shades on the pink device, as far as I can see! (Though maybe the prototype picture was just kind of washed-out.) Anyway, I agree, and this is my only major concern about the device so far - we've already seen for the last two years that there's an audience who wants to buy into the colour Tamagotchis, but finds the available casings to be off-putting (and that audience is not entirely male, either). The monochrome releases don't have this problem, so why do the colour ones? The franchise hit its heights when it offered a wider range of casings to suit all tastes - both gender-specific and gender-neutral. Maybe the research concerned was geared towards confirming existing biases, much like the minor controversy that sprung up around the product-research for the Lego Friends line, some years ago? I would hope that's not the case, though. Myself, I'm a lass who's not into girly-girl colourways, and I liked the look of the blue prototype with the 1990s-esque faceplate-art. I had to settle for the purple one here. These being the launch colours, I won't be inclined to buy a second device (it's different when we're talking about the low-price monochrome versions, but the Pix is £60!), but I do hope that they widen the scope of this later on. That's true, though after a rash of security issues regarding "connected" toys over the last several years, I can't blame them for naming that as a concern too - to be fair it probably was one, since some of the affected products in those cases included cameras (see the 2015 VTech breach, for example - no toy company wants something like that on their record). If they don't let you take the photos off of the device or connect that device to the internet, then they can't fall foul of anything like that. This reminds me of the Game Boy Camera, where it was never intended to let you transfer images off of the device, but which allowed you to use the Game Boy Printer to print them onto little stickers. Later on, people found out that the printer data could be captured and turned into an image, and it led to a revival of the device for novelty photography due to the Game Boy Camera's charmingly unique look. I wonder if we'll see any sort of hacks like this for the Pix?
  19. 7 points
    I'm more interested in the Tama Social part, wondering how that will work. Woah a (Main) Tamagotchi with no marriage? It's been a while since that, pre connection model, correct? So far it does seem rather neat ^^
  20. 7 points
    I was able to look into @tamapalace blog and they did a Q&A with Bandai regarding Tamagotchi Pix: Q: Does the Tamagotchi Pix feature genetics that are introduced on the Tamagotchi M!X, and featured on the Tamagotchi Meets/On/Some? A: The core play pattern of Tamagotchi is about nurturing your Tamagotchi character from egg to adult. When we introduce a new product, we try to introduce new and fun ways to do this. The nurturing feature for the Tamagotchi On was about raising your character and building your family tree with babies having genes from their parents. Meanwhile, the nurturing feature of the play pattern of Tamagotchi Pix is focusing on interacting with your characters and you do this with the touch buttons and built-in camera. Q: Can the Tamagotchi Pix connect to the Tamagotchi Meets/On application? A: No, you can’t. The connection technologies are different. Q: Does the Tamagotchi Pix feature Bluetooth connectivity? A: Tamagotchi On had Bluetooth to connect to the Tamagotchi On application, the Tamagotchi Pix does not have Bluetooth technology. Q: Can you confirm the 24 raise-able characters and 17 games? Can you provide a full character list? Are these games mixed between mini games and professions? A: Yes, there are 24 adult characters you can raise the Tamagotchi characters into, and our website features 4 of the 24 characters at this time. What fun would it be to introduce all of them at once? Regarding the games, there are 17 games during your play. There are two games to keep your Tamagotchi happy (Hula Hoop & Matching). There are 6 games in the arcade - though only 2 at a time. The other 9 games are there to help train your Tamagotchi character. Q: Can you provide a list of the professions/jobs on the Tamagotchi Pix? A: Not at this time. Q: Can a Tamagotchi character get any profession/job or can only certain characters get select jobs? A: It’s all about training them, so some characters will go back to Tamagotchi Planet without a profession. I know my character was having more fun in other areas of the device then being trained for their profession. Q: Is there a reason for the delay in the “Blue Ocean” and “Green Nature” shells? Also, is there any timeline on these for pre-orders and/or launch? A: Based on our research and previous learnings, we decided to hold off. We’ll let all the fans know when pre-ordering begins. Q: Will the Tamagotchi Pix be sold alongside the Tamagotchi On? Will this merely be added to the existing Tamagotchi lineup, or is it replacing the Tamagotchi On? A: In today’s environment, does a product really ever go away? Our marketing focus will be moved from the Tamagotchi On to the Tamagotchi Pix, though the application and website will continue to be available! Q: Are there any plans to release the Tamagotchi Pix in Japan? A: Since I focus on North America, I cannot speak to Japan’s plans. Q: Will the Tamagotchi Pix be released in any other country other than the ones listed on the official Tamagotchi website? A: The Tamagotchi Pix will be available in the United States, Canada, Australia, the United Kingdom, Spain, France, Germany, and Portugal. There may be other territories as well, though my focus is on the North American market. Q: Does the Tamagotchi Pix support twins? A: It does not. Q: Does the Tamagotchi Pix support marriage? A: No, it does not. The play feature isn’t about raising and marrying your Tamagotchi character, its about raising and interacting with your character and training it so it goes back to Tamagotchi Planet with new skills and so that a new egg can be sent to you! Q: Can you transfer pictures from your Tamagotchi Pix to your computer or another storage device (via Bluetooth or USB connectivity)? A: No, due to childhood privacy, we wanted to keep the images on the device. Q: Can you confirm how many locations/lands will be featured on the Tamagotchi Pix? A: You don’t visit different locations/lands on the Tamagotchi Pix. You can go into town for shopping, eating at the restaurant, playing at the arcade, and visiting the photo studio. Though with the Tamagotchi Pix your character can now explore into the world and find 100 friends! Q: Can you name your Tamagotchi on the Tamagotchi Pix? A: No you cannot since you are raising a pure Tamagotchi that already has a name! Q: Can you provide more information about the built-in camera? A: The built-in camera will be used to take pictures, explore the real world, cook, and even customize items for your Tamagotchi. It is not possible to film video on the Tamagotchi Pix. You can personalize your photos with stickers, and can even get a picture with you and your Tamagotchi character together! Lastly, the built-in camera will be used to scan Tama-Codes for connecting, and even scheduling playdates! Blog can be found here
  21. 7 points
    This was a good watch! It's a bit maddening that Bandai's staff are still mispronouncing their own product's name ("gotch" rhymes with "watch", guys - you should know this, as the Japanese spelling is its own pronunciation guide!), but at least the interviewer got it right at the start of the interview! Anyway, back when we saw the retail leaks I wasn't sold on the Tamagotchi Pix at all, and I saw a lot of potential for safety blunders due to the camera and the early information about online interactions (I'm VERY happy to see that Bandai was focussed on safety throughout the product's development - a lot of toy companies unfortunately treat that as an afterthought and release internet-connected toys with major security-holes), but I've got to admit that now that we've seen the official reveal and the close-up footage and gameplay from this interview, I'm a lot more interested. I'm also happy to see that they're not farming out features to an ephemeral app this time. I didn't think that the final reveal would change my mind, but I'm just waiting for UK pre-orders to open, now! Hopefully they'll actually happen, unlike with the On, which we just never got.
  22. 7 points
    I don't have one of the original Tamagotchi Nanos because they were never released in the UK, but I'm quite fond of the licensed ones - though admittedly I only have the Pac-Man Tamagotchi so far (but it is a very charming release that appeals to quite a wide audience, since everyone knows Pac-Man, and it's got some neat references for both long-time fans and those who are less familiar with him). I also lament the fact that the Eevee X Tamagotchi was so underproduced - I really would've liked to get one of those! The way I see it, the current Nanos are an option for folks like myself who prefer the older devices and find the colour devices too time-consuming, and who would still like to see new monochrome Tamagotchis. That also seems to allow them to experiment a bit with various gameplay elements. The fact that they're affordable like the original devices is also a big bonus - it's a big contrast to the £80 price that Amazon UK leaked on their now-revoked pre-order page for the upcoming Tamagotchi Pix! Speaking of the Pix, I don't think that the Nanos mean anything with regard to where the colour line is going - they seem to be aimed at different segments of the market. The Nanos are never going to be complex versions - they're not even as complex as the original 1990s devices and their more recent re-issues - but they're a concession to folks who prefer the simpler ones, so that's A-ok. Last but not least, regarding the amount of crossovers, my take on it is this: They're a good way of pushing the Tamagotchi brand forward, whilst also providing something for fans of various popular franchises* - and the affordability plays into this, too, since £80 devices might not push the brand in the same way. And I think that, in the apparent absence of Bandai re-releasing further 1990s versions (including those that never got English-language releases originally), this is fine - the more the merrier! *On that note, Nanos based on HAL/Nintendo's Kirby series (the Copy Abilities make this a no-brainer), and Marvel's Groot (they've spent several movies and an animated series showcasing his different forms), would be great!
  23. 7 points
    Hey guys! The long-anticipated moment has arrived.. I got my very first Tamagotchi! It is the Magic White version of the Tamagotchi ON. So in this log, I won't be posting pics, sadly. LET THE LOG COMMENCE! Friday, 27/11/2020. I started up my new Tama, filled in everything, and got ready for my egg to hatch! It hatched into.. a girl, which my dad named Daisy. I took care of it, then it took a nap for, like 3 minutes. I woke up the screen to see that it had pooped on the spot. Not long after, it had evolved into Chiroritchi, a good care character! So I immediately got to getting out and earning gotchi points. That's it for now, see ya next time! >w<
  24. 7 points
    The word "Tamagotchi" is a portmanteau of the Japanese "tamago" and the English "watch", with the "gotch" part intended to rhyme with "watch". The small "つ" (tsu) in "たまごっち" ("Tamagotchi" in hiragana, but this also applies to katakana as well) indicates a very brief "break" in the middle of the word that changes the sound of it. Accordingly, per the IPA note on the Tamagotchi Wikipedia page, the correct pronunciation is "Tam-a-gotch-ee" for English speakers (where the "i" is not silent) or "Tam-a-gotch" (where "gotch" rhymes with "watch") in the original Japanese. I do speak and read a little Japanese, and part of its charm is that hiragana and katakana are their own pronunciation-guide. The "i" is silent, not the "t". (I know it throws people to find out that names like "Takahashi" are pronounced like "Takahash", as well. Same phenomenon.)
  25. 7 points
    It's nice to see a new Western-exclusive colour version (that's a first!), and even nicer to see that the UK will get this one, since we didn't get the Tamagotchi On. However, this one's not aimed at people like me, I suspect - I have no interest in social-media, and the description makes it sound like something of that nature will be a key component of the device (unlike the Tamagotchi Meets/On, where the app was an optional outside extra). It also seems odd to me that it doesn't have actual buttons. On the plus side, I really like the shells for these - they look very 1990s-influenced, both in terms of the plastics and the designs on the faceplates. I think that the blue one is more visually-interesting than the pink, though. Also: Calling @Naze77 and @hwd45, who were trying to get to the bottom of the regulatory filings about this one in another thread.
  26. 7 points
    Okay, so we've seen the re-release of P1 and P2 Tamagotchis, the Tamagotchi mini's, Digimon, the Tamagotchi Nano's are doing well, and the On/Meets/Some are also doing good. This is purely speculation at this point, but perhaps we may see a new wave of the Angel, Forest, and Ocean? I would seriously flip my lip if that happened! And don't even get me started on the Devilgotchi, if that got re-released it would be amazing. Though that one is probably the least likely to be re-released out of the bunch. I hope that if Bandai goes down this path and Tamagotchi continues to be successful again, maybe they'll re-release the connections as well? Sigh, one can dream. What does everyone else think? Do you think a re-release of the Angel/Forest/Ocean is feasible? Would you also flip your lid? I'd love to hear everyone else's thoughts!
  27. 7 points
    https://en.wikipedia.org/wiki/Tetris_effect
  28. 7 points
    https://tamagotchi.fandom.com/wiki/Jordy_Tamagotchi Omg!!!! I'm definitely going to try to get this! Edit: For those that are interested in it as well, I'd keep an eye on the following website to pre-order!! = https://store.kakaofriends.com/en/products/category/character?categorySeq=131&sort=createDatetime,desc
  29. 7 points
    11/17/20 is when I found my 2 tamagotchis while I was cleaning my closet. I'm currently in college but no one's too old to start playing with these again 😂 Their names are Emily and Jane, still pretty young as they only hatched yesterday. I'm hoping I don't get busy and forget. Although I have lots of real pets, I'm sure I have time to look after Emily and Jane 😅 I had these since I was around 8-9 yrs old. Had no batteries so I bought 2 of them yesterday. Luckily they're past their 'new born stage' before I slept so they don't end up starving overnight. I remember just going to sleep after they hatched and fed them and they started making noises. Kept me up at night as a kid lmao. I planned on getting the Tamagotchi ON but those could wait. Just so much nostalgia playing with the old version I had since I was a kid. https://imgur.com/a/WCxt8bu https://imgur.com/a/kUWIVPq
  30. 7 points
    I would be crazy for days if that happened.
  31. 7 points
    Log for day 12/10/2020: It never occured to me that the tournaments might probably become tougher as your Tamagotchi wins a lot of them. Today, Gaia has attempted to win the Beauty tournament for a second time, and lost! A Pochitchi participated and won the day! To be fair, this safari photographer look is a lot less "cute" than this: This earned him 95 points. The others were like: and (I like the Takochi pose, he's like "I'm soooo beautiful") And by the way, speaking of very broken english, I hadn't noticed this: "Entry 2 is winner" lol. So laughter! Of course Gaia's feelings were hurt but that's the way of life I guess! Not much has happened in Eternitchi since I was out all day. However, I've made a lot of progress in my attempt to program my own Tamagotchi. I've managed to implement a very simplified text-based simulation of the game in Matlab wherein the user enters his/her commands such as "feed" or "play" and the Tamagotchi's meters change accordingly. (Actually only the "feed" option is implemented). They also decrease over time and the tamagotchi can die if it hasn't been fed for a while. It also beeps when it gets hungry. After a short while the tamagotchi evolves from Babytchi to... nothing since it was only a test so far. (Upon evolving the program just stops and you've won basically). This is what it looks like: The reason for using Matlab is only that I'm the most proficient at it and I'm aware that it's not a good programming language for creating games (or any standalone app in fact). Then I made this: and I stared at it for way longer than a sane mind should, thinking about the many directions of implementation that I could be taking.
  32. 7 points
    Hello, hello, I'm a long time fan of tamagotchi but a new member to tamatalk! I decided to start a log for the lavender Wonder Garden tamagotchi I just got, which was one part a nostalgia purchase and another part mental health purchase. As silly as it sounds, tamagotchis helped me through depression and anxiety as a kid. They're very much security blankets to me. However this log won't really record my mental health, just the tamagotchi so don't worry about that. Forgive my phone's crummy camera, but I got a baby girl! I've always been more partial to female tamas personally! Also yes, that is my personal art! I find tamagotchi's simple designs lend well to being good warm up sketches so expect seeing some doodles my tamas now and then.
  33. 7 points
    Fairy ON Benrey evolved into an adult on the 7th and... Hmmm... I'm starting to notice a pattern here. This was one too many frosted Maskutchis for me, so I decided to quit running the ON after Benrey left. This opened up a spot for the newest addition: Magical Meets "New" may have been an overstatement, seeing as the Meets is the same as the ON, but I'm honestly not looking for much change here. I started the Meets a couple of hours after I stopped running the ON and I was greeted by twin boys, Bubby and Coomer (clearly on a HLVR:AI kick over here). They became adults yesterday and I plan on marrying one of them off after making this post. Technically, Bubby has already been married via the app a few times, but I've yet to find a permanent match. L.I.F.E. App Sam ended up dying on the 8th, so I've officially moved on to the second generation with a Tama named, Apple. Apple has already faired better than Sam because he evolved into a Tamatchi. I wonder if the app is as strict with care as the originals because I would love to raise a Mametchi. Also: Food for thought. And that's all! Pixel and Gus are still just chillin. Looking at this post and my last post, I realize that it may be confusing and difficult to understand which Tamagotchis are currently running. It's the P's (Gus), Pac-Man (Pixel), Meets (Bubby and Coomer), and L.I.F.E. App (Apple). I'm going to stop saying when I plan to update because that just doesn't pan out these days, so I'll see you guys next time!
  34. 7 points
    I'm aware Himediatchi is the "bad care" toddler, but I find her utterly adorable so I'm content with this development, especially since this version of tamagotchi doesn't bar you from certain evolution paths depending on who you get if I understand the growth charts correctly like older gens did. I'm not aiming for any particular teen or adult but I do know I'm going to try and marry her off to Pumpkitchi.
  35. 7 points
    That's good to know! I always feel bad whenever I raise the Gudetama nano because you have to let them die, so it's nice to know that the Pac-Man Tamagotchi shares the fixed death of the mini. Entama Nutmeg got a job as, I assume, a coach today. I can't read the job options, so the jobs that my Entama gets are always a surprise. She should be getting married sometime tomorrow or Thursday and I'll be deactivating the Entama after that. Fairy ON I did eventually decide to run the ON yesterday (along with another Tama that you'll see in a second). Where we last left the ON, Shy Guy got married and left me with a baby girl who I had apparently named Lucina. She evolved into a Peacetchi and inherited the frosting hair! I'm hopeful that she will inherit her father's body because a Maskutchi with frosting hair would be super cute. Melody M!x I noticed my M!x on the shelf next to my ON and realized I hadn't ran it in a super long time. I think that's mostly because the Meets/ON is the "superior" version, but I figured it could be fun to revisit. Upon starting it, I was greeted with a 9th generation Tantotchi. Nothing much else has happened with her seeing as she was already evolved when I started the Tama. And that's all for today! Going on a little tangent, I wish that the ON and M!x could connect. It's a little strange that they can't, seeing as the Meets and M!x can connect, but I suppose they didn't want to confuse their North American audience. I'm going back to work tomorrow, but luckily this work week is much lighter compared to last week. I will say that I'm kinda nervous though because the sun rays and the sky are looking a little strange again. My job is mostly outdoors too, so having the air filled with ash kind of prevents me from making a living... My next day off is Sunday, but I'll try to update before then if I can.
  36. 7 points
    I've got something a little bit different for you guys today, and I'm almost certain that this is a virtual pet that has never been covered on TamaTalk before! First things first, this is a Psion Series 5mx - a British palmtop computer which is about the same size as a Nintendo 3DS XL. The Psion Series 5 was released in 1997, and the 5mx (a much-upgraded version) was released in 1999, so the device was contemporaneous with the Western release of the original Tamagotchi Gen 1 and Gen 2 devices, and the ensuing virtual pet craze. While browsing for Series 5 software and utilities recently, I happened across a program called "Fred", which was billed as a "virtual pet novelty" for the system. So, tonight, I installed Fred to see what it was all about, with the intent of adding my findings to my log. Upon starting the program, I was greeted with this. It turns out that Fred is a virtual version of a Pet Rock. It also turns out that there are various witticisms attached to the "activities" that you can perform so as to "care for" Fred. Moreover, they're not always the same every time - for example, choosing the Inject option for the first time will inform you that the needle broke, and choosing it a second time will tell you that the needle is still bent from the previous attempt, and there are multiple quips for attempting to give Fred a drink of Coca-Cola. I went in expecting a basic virtual pet program rather than a joke one, and I found myself very amused indeed - Fred gave me a good laugh. The help files charmingly mention that Fred is free and is "Smileware", so if you like it, smile. I did indeed smile. If anyone else around here owns a Psion Series 5 and is interested in checking out one of the only pieces of virtual pet software for the device (I know of one other, Magic Egg/"MEgg", but it was shareware and the full version probably isn't available anymore), you can download Fred here.
  37. 7 points
    This custom wearable 20th Anniversary Tamagotchi Mini - which I've named the "Tamagotchi Pinny" - was the result of a couple of my interests colliding. One of the other things that I collect aside from virtual pets is pins, and back in the 1990s I also collected LCD-game wrist-watches and always wondered why Bandai never made a wrist-watch version of the Tamagotchi - after all, the "gotch" part of the brand-name partly comes from the word "watch"! (Other manufacturers did make virtual pets in watch format, but Bandai themselves did not - they only licensed out the Tamagotchi branding for several different types of non-virtual pet watch.) After seeing a picture of a Tamagotchi Mini that had been turned into a ring, this musing about wearable virtual pets resulted in a random decision to create a wearable Tamagotchi of my own. So I picked up a 20th Anniversary Tamagotchi Mini in purple, and I went for it. I almost decided to try this with one of the Tamagotchi Original reissues, but I stuck with the Mini because it's small and light, which is important for its use as a pin, and because it's a low-maintenance virtual pet, which just felt like the right choice for this project. I used multiple layers of Gorilla Super Glue to attach two brooch-bars to the battery cover, and a tie-tack to the clasp part of the ball-chain. The gluing looks hideous and untidy from the back, but it's also very secure and solid. Nobody will see the back when it's in use, anyway! Here's how it looks on my Tamagotchi lanyard. And here's how it looks on a wrist-strap. This isn't a proper watch-strap, but rather a thin charm-bracelet strap - I might get a proper strap for it at a later date, though I prefer the idea of wearing it as a pin so this isn't a priority right now. I left the ball-chain removeable for this purpose, regardless. I'm really happy with how the Tamagotchi Pinny turned out, and I'm looking forward to wearing it at geeky get-togethers in the future. And if I can get an appropriate watch-strap, I might still make that Tamagotchi Original "Tamawatchi" yet!
  38. 6 points
    Hello everyone! It's the one and only (unless there are imposters out there) Tama-Hacker, the dude who enjoys taking apart and mutating tams, among other things, including computer programming! (That part about mutating tams sounds worse than it is) *That's not what I really look like* Anyway, I was wondering: What's your guys favorite tamagotchi connection device? Please reply below with YOUR favorite, and why it is your favorite! Thanks! I look forward to seeing your replies.
  39. 6 points
    posting extra pictures in the comments due to file size restrictions.
  40. 6 points
    Is it just me, or does the top of the shell in the diagram remind anyone else of the lid on the Osutchi & Mesutchi?
  41. 6 points
    Oh my gosh I have the exact same dreams as you, they're occasionally reoccurring (every few months) and there's always either so many (usually free) or so little (usually costs money, weirdly). I once had a dream about going to a thrift store (it looked more like a grocery store with its shelves and layout tbh), and I saw a weird flip-phone Tamagotchi with a transparent background (no paper sheet inside)! Starting this year I've had around two dreams about going to this mall and seeing this store - in the first dream it was a huge store going out of business and it was selling all of it's NIB color tamas for $1 each, then a dream I had way later involved the store back in business, where you could play luck-based games (like the ticket-earning machines you can find in arcades) to win tamas. I won two pink iD Ls (also new in box)! Amazing. I never fail to wake up in a sad state after these dreams. They always vary in location too (similar to yours) - I once had this dream where I was at this country fair of sorts and there was this massive building-sized crate full of Tamagotchis. That was a few years ago now iirc? It was super weird, but pretty cool either way!
  42. 6 points
    23/11/20 - Cont. Today marks the start of the second generation! I was left a baby Kuroteletchi. I decided to name him Mouse. After the usual hour of care, Mouse expectedly evolved into a Mizutamatchi as Jal was a bad care character. We played bump to exploit the points he could earn at his low weight class. My best game got us all the way to the 8th round! Unfortunately, we came just short of the overall victory. That being said, coming in 2nd place overall still gave us a handsome sum: 24/11/20 Today was bittersweet. We started the day off normally, I caught Mouse rolling around on the floor. Despite taking near perfect care of him (or what I thought was perfect care?) he evolved later on in the day to a Hashitamatchi. I adore this character, but according to my growth chart, he's 'horrible care'. Going back over my care in the past 24 hours, his hearts never got below 3, and his poo never stacked multiples. I did take an extra hour or so to turn off his light - but I didn't think that would affect care that drastically? There must be more to care than I remember... Anyway, here's Mouse! I caught him taking a bath this evening. Time to look at some new growth charts perhaps!
  43. 6 points
    Oh man, if I honestly heard they were re-releasing both vintages and connections I would be squeeing with delight and clapping (sounds odd in text but that's just how I am). If somebody just told me that out of nowhere, I'd be screaming and jumping like a sports fan XD Then both of my parents would probably yell at me to stop since my complete lack of reserve can be loud and then I would realize how much money that would cost me and what my mother would think of the price... and then I'd buy a few because my mother thinks I'm nuts anyway. I started out with the Connection models - the V3 was my first - but I still have a fondness for the vintages because those were the first models I was introduced to back when I was getting into the hobby (through Mimitchi.com). Additionally, the themed vintages have a much more interesting concept than a standard Tamagotchi because they attempt to incorporate the unique aspects of raising a particular animal. Other virtual pets of that era follow the same premise and I quite enjoy running those for the novelty. Another plus with the pre-colour models is that they certainly don't run through quite as much batteries as the colour models (I doubt anyone runs a colour longterm for that reason). It would be a joy to see shelves once again lined with vintage and connection tamas. One of my favourite, old Tamagotchi memories is standing in a Walmart in front of a white mesh wall hung with a multitude of packages encasing colourful connections. At least, I think the whole wall was hung with them since I only remember seeing the bottom quarter of the display because I was a little kid I remember taking a random V5 off of the wall and deciding to buy that - I was not an attentive child. Most of the displays I see of tamas now are little boxed stands and while I understand they don't have much of them because people don't buy them in droves - especially not the colours - they don't have the same impact as a wall of tamas. Imagine if they re-released the Yasashii! Scalpers would abound but the frenzy would probably be answered by a new wave of shells, just like for the rereleased originals. A rerelease - especially if things stayed well stocked - would allow us practical collectors to easily enjoy trying new versions without having to pay a bumped up amount for a pristine virtual pet for the in-box-and-locked-away enthusiast. Although, I imagine that would also be accompanied by those kinds of collectors journeying from store to store in search of the perfect shell. A re-release would probably give the original models a special collectors status, especially if there were further changes. Ahh, the Morino got so close to being released and then it was shelved. In a way, it was a very Japanese-y version since based on what I have seen from a few things, it looks like bug collecting is much more common there. I had a butterfly net and a special bug container when I was a kid, but I haven't seen them since. I'm sure there are some kids who go as crazy as I did catching grasshoppers way back when, but I still wonder if most people find bugs gross and disturbing (there was a kid in my childhood who freaked out over a woodlouse in her Bible which in turn got me nervous, but they really are cool and harmless).
  44. 6 points
    So I haven't been able to work on the project since Tuesday because of a quite busy schedule followed by fatigue but I was able to solve an annoying issue on the Android app. With this issue fixed the basis of my Android Tamagotchi app has been laid down so I can now start implement the same Tamagotchi mechanics that I used in Matlab de Hakken Here's a screenshot of the app. This shirobabitchi is animated: Here's an apk of the app if you want to check it out for yourself https://drive.google.com/file/d/1yc-BHJS-NEzu43CAlOTuqrgGbb70TLLR/view?usp=sharing
  45. 6 points
    I've been working on Matlab de Hakken all day today, and have made great progress, while staying in place at the same time. Basically I decided that the GUI was the way to go from now, and I'm glad I did. See, upon starting the transformation of my old program into a GUI, I noticed that even though the logic was the same, I had to completely change the program's structure in many cases. So no, I did not have to re-implement stuff I had already implemented, but I still had to think deeply about where each piece of code was supposed to go. As a consequence, I sometimes feel like the approach I've taken was more of the "get it to work" type which bothers me a little bit, even though (almost) everything still works as it did in the command line interface days. It's not too much of a big deal however because I'm used to having to give my code a second look and trying to improve what needs to be improved and fix what needs to be fixed. For now I'm just focused on having the GUI do exactly what the old version (Command Line) was able to do. Still, I'm really glad I made that decision because now the app is way more user-friendly than it used to be. As you can see from the video, I'm just clicking the A, B and C buttons just like one would press on the Tamagotchi buttons. I've also made it so that the A, Z and E keys can be used to control the game (I use an AZERTY keyboard so that was the more logical choice to me - I'm only now realizing that you guys might be wondering why this specific choice was made).
  46. 6 points
    Oooh, I love that growth chart! Helps me out a ton because... I've been doing my own run of the game in my spare time! It's been quite fun getting to know this game personally - years and years ago I had it on an emulator but I had no idea what I was doing with it, so to return to it again after years of simply admiring it is something else. I forgot Takotchi was a low-level care character - I love them so much that I didn't even mind! I was thinking about adding the game to my own log, but I'm the dirty kind of emulation freak - I toggle speed-up and rewind like it's no tomorrow. If I ever get a real cart of the game I might, as I'd actually be taking my time there. XD It's no wonder I got Takotchi! GAIA RECLAIMS THEIR GLORY THIS IS ALL I'VE EVER WANTED
  47. 6 points
    Just a quick update today! Not much has happened at all, in fact I've barely had to pay attention to Naru and Astro all day. Let's get... logging? I won't bother separating into sections, as I literally only have one photo - that being the iD L - here with me: I wish Mimitchi was obtainable on the original iD L. 15th Anniversary ones are so rare nowadays! It's Naru painting Mimitchi's portrait! How cute. The animation lasted for quite a while, so I wondered if it also counted as one of Nachuratchi's Tamatomo Stamps. Doesn't make a difference now, but some 'gotchis can have more than three item-category stamps depending on which one they grow up to be. It's not too common, though. Not much has happened with Astro on the Pac-Man Nano. I've been neglecting them all day, not enough to kill them but only so I can get the good/departure ending if possible. There's a part of me that doesn't want to reset the device itself, despite the fact that the PM Nano doesn't count your generations + you don't get anything special for keeping your save all this time. I even encountered the 256 bug (taken directly from level 256 and earlier from the original Pac-Man arcade game), which happens when you let your tama get chased by ghosts for long enough. And by long enough, I mean actual hours! This unfortunately yields no pictures for today, as poor Astro was getting chased all day long. I've never had a Tamagotchi version so lenient - at least I know which one to run if life gets busy. :D Before that it was always one of my duplicate V5s, which was my most low-maintenance Tamagotchi until a week ago. Interesting times! Other than this *amazing* discovery, I don't have much else to say. Let's see if I can post everyday!! >w< Next post: The ghosts won't stop bothering me about their so-called 'food crisis', look, I don't care if you're only haunting Pac-Man just to beg for a decent meal, I want you all out! Meanwhile, Naru finds true love, and a new lens cap for the camera in her... head? Hat? Anyway, cool adventures and more only on... uh... this log, which now owns the exclusive rights to both the previous praise and you, the reader, as a whole. Run for your life.
  48. 6 points
    Hi guys! I just thought of a way to make the Tamagotchi GB game more interesting and more like having an actual Tamagotchi. Just thought I'd share it somewhere. The problem with the GB version is that time flies by too quicly compared to a real tamagotchi, but too slowly so that you get bored staring at the screen doing nothing. One argument I've often heard/read (and I thought so myself too) was that no one will leave their Game Boy on 24/7 just to simulate a real tamagotchi. Well, yesterday I decided to give it a try. I downloaded an emulator on an old phone I had and decided to leave it on, turning the phone to a tamagotchi. I quickly realised that even doing that would be annoying, because the tamagotchi will annoy you for about an hour, calling you every 5 to 10 minutes, and then he'll fall asleep and you won't hear from it for about an hour. So even playing the game that way is kind of annoying. That's when I realised that you didn't *have* to leave the Game Boy on all the time. Since time goes by faster in the game than in real life (I've timed it, a real-life hour is equal to about 3 minutes in the game), then just turn the game on for one in-game hour every hour. A lot of players have invented new games based on old video games by inventing new rules to follow (e.g. the "Beat Zelda without the sword challenge"). Well, here is a game that definitely needs similar measures! So here are the rules I've invented for myself: 1/ Do not let the in-game clock pass the current hour in real-life (you should take note of the date you started your tamagotchi, the number of days printed on screen should match the number of days since you've hatched the egg). 2/ If for some reason you couldn't turn on the game for many hours, you should turn it on and let it sit until the in-game clock catches up. During this time you can forbid yourself to take care of the tamagotchi (to make it more like an actual tamagotchi that you can forget). That's all! I think the game becomes much more interesting by playing it this way, let me know what you think!
  49. 6 points
    The Tamagotchi Digital Pocket Background information What is it? During the peak of Vintage Tamagotchi in Japan - Bandai capitalised on the Virtual Pet toy's popularity by making a variety of spin-off LCD games. This device - the Tamagotchi Digital Pocket, is one of them. I estimate that it was released in 1997/98 as supported by the copyright information on the back of the device - and the fact it contains P2 assets. It's unknown how popular these devices were - however they have become incredibly obscure. Gameplay Starting up a game. On starting up the device - you'll be greeted with an image of the P1 Egg. Pressing the B button will allow you to change between the default egg (P1), the P2 Black Egg, or Obaketchi - as of this moment in time I believe that these are different puzzle sets a player can pick between. On pressing the A button the User will be able to select between two difficulties - 'Hard' and 'Easy' - the major difference between the two is the playable time limit. Hard mode gives the player 25 minutes to complete a Picross puzzle, where as Easy gives the user 45 minutes. After this the user is given two options - 'Play'; which starts the puzzle without additional hints, leaving the player to solve the puzzle themselves, or 'Hint'; which draws two lines, one vertical, one horizontal to give the user a bit of a head-start. The Gameplay The Gameplay itself is your standard Picross fare. The numbers on the top-row of the display represent how many blocks you have to fill in horizontally, while the numbers on the side represent vertical. The goal is to use these numbers to correctly fill in a sprite. When the player makes a mistake - time is deducted from them. So far from my tests these seem to mostly be Tamagotchi P1 and P2 sprites - I'll be keeping an Imgur album of completed puzzles when they are done. Pausing The pause button is the bottom 'option' button - this will take you to a screen with a question-mark. Up and down on the D-Pad will allow you to change the device's contrast - left and right will allow you to select between 'Play', 'Sound' and 'Give-up' and selected with the A button. On Puzzle Completion The device will play an animation from the item you have completed - in the case of an Egg, it will play a breaking animation. After this you will unlock new puzzles to complete, confirming my suspicion that the different eggs were in fact different puzzle sets. To avoid spoilers the device shows a babytchi doing various little animations ripped from the Tamagotchi P1 device. Pressing the 'A' button will take you to the next puzzle. Questions about the device are welcome!
  50. 6 points
    Hello, the App opens up many more possibilities for breeding various different genetics from people you meet online, and also exclusive items in the App which you can send to your Tama On device. You can still download the App although you're in France, I'm in the EU and I have been using it with no problems If you're on Android, just download it from APK Pure: https://apkpure.com/tamagotchi-on/com.bandai.tamagotchion Just visit that link from your phone, grant APK Pure the necessary permissions to install on your phone, and download it from there You will need to update the Tamagotchi ON App through APK Pure when it requires updates, not the official Play Store. You might need to download APK Pure before downloading the above mentioned link/APK. Sorry, I forgot the exact steps how I did it, it's been around 2 months since I did. Here's the link to APK Pure in case: https://apkpure.com/ I am definite that I didn't use anything else apart from these 2 links, so you should be able to pull it off The installer/APK should go in your phone's downloads folder, which you can access through a File Manager app (my phone had one built in by default). If you're on iPhone, just create a US account and you should find it in the list of apps. Hope this helps As for recommendations, I have no experience with the new Tamagotchi ON Wondergarden, I have the Magic version and it's brilliant though I highly recommend one of these new colour Tamas (Meets/ON), nothing to be hesitant about