Leaderboard


Popular Content

Showing content with the highest reputation since 01/23/2020 in Posts

  1. 11 points
    Has anyone ever made their own custom shells? How did they turn out? I drew up these designs for shells I'd like to make one day! Im actually currently working on making the middle one right now, but its nowhere near done yet! :3
  2. 10 points
    Hi everybody! So I've finally decided that this should be its own separate thread instead of it being intertwined with my log. The story is this: I used to have a P2 as a kid and I lost it, and I was really fascinated by Tamagotchis when that happened. It's now 20 years later and now I've become good enough at programming to actually program my own Tamagotchi app so I decided to try and do so. Plot twist: Upon finding Tamatalk and the Tamagotchi fandom.com pages, I started becoming interested in all the other vintage releases and the Connection series too, which I've never owned. (I still don't like the color Tamagotchis too much since I find the characters a little too cutsy and I feel like they all look alike. I think they're definitely aimed towards more of a female audience with less of emphasis on trying to provide "universal" characters. But that's not the point of this post.) This made me want to try to start my very own implementation, first of the P2, then of all of the other vintage releases, at least up to the V4. Now I know myself enough to know that the probability of me actually delivering on that promise is about the same as that of frogs raining on Jupiter, but I'm still going to give it a try! Here's how I've decided to go about it: *First, I'm going to finish my Matlab implementation of the P2 that's based on the Matlab command line (so pretty much useless for anyone except me (and other Matlab users of course)). I'm starting with Matlab only because it is by far the language I'm the most comfortable with. *Then, I'm going to program a Graphical User Interface for it and try to make it as a standalone program. By that point other users might be able to use it if they agree to install Matlab's MCR (which is freely downloadble). *After that I'll just go Mothra, Angel, Genjintch, and so on up to the V4. There might be some releases I might ignore, such as the TamaOtch, which I really don't find interesting. The only reason I think I might be able to do this is that I think once the P2 will be complete, then implementing the others shouldn't be too much of a hassle. It should only involve drawing new sprites and changing just a few basic things (I might be completely wrong about this - and I think I am). In the meantime, I'm also going to try to implement it on Android using a nice little app I found called APK builder. Basically it allows the user to program android apps directly from an android phone, without any need for Android Studio. I use it all the time when I'm commuting or just outside. It's pretty neat. Only weird thing is that it's not on PlayStore anymore and you can't even find it on other sites. And finally, I also thought of actually purchasing an Arduino card and a small screen and actually building myself an actual Tamagotchi. I'll be showing you all the process if I do so of course. From this point on, all the following posts are going to just be updates on the project, so stay tuned. I'll be doing this on my free time so expect hiatuses (?), disappearances, posts where there has only been very small improvements etc. Feel free to ask any questions about my implementation, in fact I'll be glad to share the code with anyone interested.
  3. 9 points
    Yeah, so, this is a new trademark that's just emerged: https://euipo.europa.eu/eSearch/#details/designs/008272074-0001 I want to begin by making it quite clear that this has not been confirmed for a European market. The website that listed it is a European Union property office, but this does not indicate that the device will be releasing in Europe. In fact, some digging reveals that they've also listed several other versions that were all for the Japanese market. As such, I don't believe this will be an international release just yet. It's also been noted that Italian is listed as a language in the trademark - this is also true for the Japanese versions; it's only indicative of the fact that the trademark representative (Studio Torta) is an Italian company. I did some investigation into this to see what I could find and I ended up finding some interesting things, including more Tamagotchi trademarks from the same source. Firstly, I noticed that although this trademark only recently emerged, the trademark was first claimed in late August. This is also unique in the sense that it's the only one of these trademarks that lists the design trademark being trademarked before the device's release. The others all claimed the trademark before release but filed the design afterwards. We'll come back to this in a bit. Here's some more trademarks also listed by Bandai: Tamagotchi 4U https://euipo.europa.eu/eSearch/#details/designs/002590554-0001 Filing date: 26/06/2014, though hints in anime as early as 03/04/2014 Announcement: 02/07/2014 Release: 27/09/2014 Tamagotchi M!x https://euipo.europa.eu/eSearch/#details/designs/003404193-0001 Filing date: 05/04/2016 Announcement: 14/05/2016 Release: 16/07/2016 Tamagotchi Meets https://euipo.europa.eu/eSearch/#details/designs/005887239-0001 Filing date: 27/06/2018 Announcement: 10/10/2018 (leaked on 08/08/2018) Release: 23/11/2018 Additional info: Also filed by Wiz Co Ltd Tamagotchi (2021 release) https://euipo.europa.eu/eSearch/#details/designs/008272074-0001 Filing date: 27/08/2020 (Note though that this seems to be for the patent claim and not the document filing) Announcement: ??/??/202? Release: ??/??/2021 Additional info: Not filed by Wiz Co Ltd There's been some speculation that this one could be another Meets / On release - the lack of Wiz Co suggests to me that it's definitely a new version. Taking these dates into account, and considering that the new release was first filed several months ago, I'm predicting an announcement in the next few weeks - either later this month or early-mid January. Then we're probably set for a March release date, which coincides with the 17th anniversary of the Connection. So I guess I'll call it now and say I think it'll release March 20th 2021. Some further digging for design trademarks reveals that there are more Bandai trademarks listed under a different organisation name: Entama https://euipo.europa.eu/eSearch/#details/designs/000455548-0001 https://euipo.europa.eu/eSearch/#details/designs/000455548-0002 Filing date: 15/09/2005 Release: 23/11/2005 Two months between trademark and release Uratama https://euipo.europa.eu/eSearch/#details/designs/000622576-0001 Filing date: 17/05/2006 Release: 22/07/2006 Two months between trademark and release Tamasuku https://euipo.europa.eu/eSearch/#details/designs/000660626-0001 Filing date: 03/08/2006 Release: 23/11/2006 Nearly four months between trademark and release TMGC+C https://euipo.europa.eu/eSearch/#details/designs/001071831-0001 Filing date: 23/07/2008 Release: 22/11/2008 Four months between trademark and release Tama-Go https://euipo.europa.eu/eSearch/#details/designs/001196851-0001 Filing date: 30/09/2009 (trademark claimed) / 18/02/2010 (design filed) Announcement: 22/03/2010 Release: ??/08/2010 They really strung this one out for some reason, but again the time between filing and announcement actually roughly matches the time between the announcement and the release Here's something curious - the only international model here was one with a particularly long cycle, and another case of the design patent being out before the release or the announcement, unlike the Japanese models. It's been nearly four months since the new version first had its trademark claimed, so about 3-4 months until release makes sense, but I'll note that this is much more in line with the Tama-Go than with any of the Japanese versions. Maybe a hint at an international release after all? But we'll see. Either way it looks like it's still around a month before an announcement and probably three months before release.
  4. 8 points
    For a few months now I've been working on projects outside of Tamagotchi and so I haven't really been thinking about Tamagotchi a great deal. One thing that always pulls me back, though? Tamatown. Cracking passwords was so 2019. Let's take a look at what made Tamatown what it was, and where it is today. For the purposes of this post I'll mainly be covering the V3/4 Tamatowns since that's where most is lost, but I will be covering other Tamatown variants in upcoming posts. I'm sure I don't really need to introduce Tamatown to many of the users here, but perhaps it would be worth some context regardless. What was Tamatown? Tamatown was an online Flash game first launched in 2006 alongside the Tamagotchi Connection V3. Future Tamagotchi versions would also get their own respective "Tamatowns", with the V4 version being an updated variant of the V3 Tamatown, the V5 Tamatown being an entirely different game called the "Tama and Earth Expo" and the Music Star Tamatown being a mass-multiplayer online game called Music City. Music City later got renamed to "Tamatown" once again upon the release of the Tamatown Tama-Go. The Japanese versions also received their own versions of Tamatown. The Entama, released in 2005, had a game similar to Tamatown V3 often called e-Tamago. The Uratama had a variant of this website called "Uratamatown", and the Tamasuku had its own online world, too. Many of the games on the international sites were translations of games from the Japanese site. What happened to Tamatown? Beginning in 2012, the Tamatown servers started to faulter and die. People found that the website had been down for months with apparently no recovery in sight. This was confirmed to be the case in February 2013 when it was officially confirmed that all versions of Tamatown would be going down for good. The only remnant of Tamatown that was left was a game on new.tamatown.com replacing Music City - a language selection screen. Selecting English or Spanish would take you to the shutdown page, while clicking Portuguese would... uh, take you to a Portuguese translation of one of the games. I don't know why. I'm assuming the Tama-Go still had a market presence in Brazil or something. The V3 and V4 Tamatowns actually stayed up for quite a bit longer in Europe. They would eventually shut down on the European website some time in June - July 2013. That extra time allowed some of the files to be archived... but not many. Where was Tamatown? This might seem like a silly question. Clearly, Tamatown was found on tamatown.com, right? Curiously, there were actually multiple different domains that Tamatown occupied, and all of them have to be checked in order to comprehensively search for the files. European regions used www.tamagotchieurope.com, but the truth is that there was actually a second address - www.tamagotchi.eu. If you go to that address now - as of writing this post - you still get the thank you message that was left behind when the site shut down. The US is a slightly more complicated case: The site originally started at both www.tamatown.com and www.tamagotchitown.com When the V4 came along the two Tamatown versions were split off into v3.tamatown.com and v4.tamatown.com The V6/7 Tamatown used the amusing address new.tamatown.com After it shutdown, what was left was moved to bandai.com/tamagotchi/new Being an international version, the V5 Tamatown was stored at a different address, too. What remains of Tamatown? Sadly, not a lot. Here's a list of the most important Tamatown files (swf and mp3) for which we have some archived record of on the Wayback Machine, for the V3/4 Tamatowns: File Version Language Notes Archive Link tama_shell.swf V3 US Loader. Earlier version. Link Later version. Link Low bandwidth version. Link DE Link intro.swf V3 US Intro sequence. Link Low bandwidth version. Link DE Link town.swf V3 US Location. Link DE Location. Link mall.swf V3 DE Location. Link toys.swf V3 DE Location. Link music.swf V3 DE Location. Link tama_island.swf V3 SP Link vote_off.swf V3 SP Link parents.swf V3 US Location. Link Low bandwidth version. Link grandparents.swf V3 US Location. Link Low bandwidth version. Link king.swf V3 US Location. Link Low bandwidth version. Link tama_shell.swf V4 US Loader. Earlier version. Link Later version. Link UK Link DE Link HE Link intro.swf V4 US Intro sequence. Link UK Link HE Link town.swf V4 UK Location. Link HE Link song1.mp3 V3/4 - Main Tamatown theme. Link mall.mp3 V3/4 - Mall music. Link A few of these files are actually available in multiple versions! Some might be identical though, I've not fully checked yet. I do know for a fact that the Tamatown theme uses an identical file across both versions of the site so I'm assuming the rest of the audio files do too. These files were recovered across several different variants of the site so it's a bit patchwork in places. If one were to reconstruct Tamatown as several have done in the past, they'd find that one minute everything is in English and the next minute they're in a German shopping mall. And entering the clothes shop is strictly forbidden.A few of these files are It should be noted that the Japanese sites, including the V5 website, are significantly better archived to the extent that they can be almost entirely recovered. Some of the games are close matches for the English games, too. What is lost? A lot. A lot. So much. Once again, the known lost files (of which there may actually be more unknown ones too) for the V3/4 Tamatowns - brace yourselves: File Version Notes clothing.swf V3 Unknown V3 A game referred to as "suitcasegame" in the shell swf, may be part of clothing.swf racegame.swf V3 arcade.swf V3 Unknown V3 The claw game in the arcade. Referred to as "clawGame" in the shell swf. Unknown V3 The ring toss game in the arcade. Referred to as "ringtossGame" in the shell swf. Unknown V3 The race game in the arcade. Referred to as "japanracegame" in the shell swf. foodcourt.swf V3 school.swf V3 theatre.swf V3 Unknown V3 Movie 1. Unknown V3 Movie 2. Unknown V3 Movie 3. townhall.swf V3 travel.swf V3 Unknown V3 A game referred to as "namethattuneGame" in the shell swf, unknown location Unknown V3 A game referred to as "tamasaysgame" in the shell swf, unknown location mall.swf V4 clothing.swf V4 Unknown V4 A game referred to as "suitcasegame" in the shell swf, may be part of clothing.swf toys.swf V4 Unknown V4 Slot game in the toy store. racegame.swf V4 music.swf V4 arcade.swf V4 Unknown V4 The claw game in the arcade. Referred to as "clawGame" in the shell swf. Unknown V4 The ring toss game in the arcade. Referred to as "ringtossGame" in the shell swf. Unknown V4 The race game in the arcade. Referred to as "japanracegame" in the shell swf. Unknown V4 The darts game in the arcade. Unknown V4 The football game in the arcade. foodcourt.swf V4 Unknown V4 The burger game in the food court. Unknown V4 The pizza game in the food court. school.swf V4 Unknown V4 The calendar center in the school. theatre.swf V4 Unknown V4 Movie 1. Unknown V4 Movie 2. townhall.swf V4 Unknown V4 Town Hall game. travel.swf V4 parents.swf V4 grandparents.swf V4 king.swf V4 office.swf V4 Unknown V4 Office second room, may be part of office.swf bank.swf V4 Unknown V4 Bank game. postoffice.swf V4 Unknown V4 Post office game. preschool.swf V4 Unknown V4 Dance game in the preschool. hospital.swf V4 Unknown V4 Waiting room game in the hospital. station.swf V4 Unknown V4 Mame city. Unknown V4 Hardware store in Mame city. Unknown V4 Mame work building. Unknown V4 Work building game, not sure if it's part of the above swf. Unknown V4 Guruguru town. Unknown V4 Convenience store in Guruguru town. Unknown V4 Meme work building. Unknown V4 Work building game, not sure if it even exists. Unknown V4 Patchi forest. Unknown V4 Gym in Patchi forest. Unknown V4 Kuchi work building. Unknown V4 Work building game, not sure if it's part of the above swf. ending.swf V4 Logout animation. grandparents.mp3 V3/4 king.mp3 V3/4 foodcourt.mp3 V3/4 Music that plays in the food court. school.mp3 V3/4 Music that plays in the school. townhall.mp3 V3/4 Music that plays in the town hall. arcade.mp3 V3/4 Music that plays in the arcade. travel.mp3 V3/4 Music that plays in the travel centre. theatre.mp3 V3/4 Music that plays in the theatre. This may not even be all the lost files. I've only listed files that were known to exist here. There is almost certainly more. The ones marked in purple are files that I'm not even sure existed in the first place since there's far too little that is still known. On top of these there's a tonne of lost character swfs that would've been used to display different characters. I won't list them here because there's hundreds of them spanning across each Tamatown version. There's also a countless number of versions for each swf file - updates, alternate language versions, low bandwidth versions and the like. What about those Tamatown revivals? Some confusion I've seen with regard to Tamatown is the extent to which they can be "revived". Certainly, there's been attempts at reviving the site in the past, and some of them were pretty good - what people often misunderstand, though, is that none of these revivals were able to recover anything that was already lost. Tama-Palace in particular wrote several articles hyping up loociano's revival as though it'd only be a matter of weeks before Tamatown was completely up any running again, but the fact of the matter was that the only files he was hosting were ones that had already been archived. There has been some luck in replacing the lost games with ones from the Japanese sites but... they're not exactly the same? There's missing music, missing functionality and a number of locations were never on the Japanese sites. Essentially, attempting to truly revive Tamatown would mean finding a way to recover the lost files. Where do we go from here? I think there's three main approaches that we can take to archiving the history of Tamatown, and none of them are going to be particularly easy. Web archives All the Tamatown files from the domains I mentioned above have been covered, and as far as I know, there aren't any more. If other archiving sites were around back then and they've made their own archives, then we may get lucky, but as far as I can tell the only archives that exist are the ones we're aware of. Essentially, I wouldn't waste time looking for more archived files online. They just aren't out there. Saved files One obvious way to approach the matter is just to find people that actually saved some of the Tamatown files. Problem is, not only are these people already few and far between, but they would've saved them on computers they owned around a decade ago if not longer - computers that may not even exist anymore, let alone work - and these people are most likely not into Tamagotchi anymore, and certainly aren't lurking on a forum site they might have considered frequenting 14 years ago. What is known, though, is that there are people who downloaded some of the files. While I'm not so sure how many people would've downloaded the swf files, there certainly was discussion about some of the character swfs from later Tamatown variants and also how to download the music from the site. It is entirely possible that a good number of people would have done that back in the day, so if anyone reading this post just happened to have downloaded any of the music files from that era (or, indeed, the swfs) then perhaps you might want to seek out those files. Cached files A last ditch effort which I've heard might be effective is looking in old PC cache data to find the missing files. Some versions of Internet Explorer had a habit of not clearing their "Temporary Internet Files" folder so it would get crammed full of junk from tonnes of websites. Allegedly swf and mp3 files were amongst those that would've been cached. Making life a little bit harder, these files wouldn't have been named correctly (and likely had seemingly random filenames) and may have even had their file extensions totally removed, too. I wasn't aware of this when I looked through an old PC for these files before, so I may just have to look again. In essence? One potential solution would be to dig out an old PC that used Internet Explorer to access the website a number of times, find the Temporary Internet Files folder (I may provide a better tutorial of how to do this in the future because I recall guides online not being all that helpful, you may have to go to the folder directly instead of by moving through different folders. I think there may be multiple folders with this name, too.), copy its content elsewhere and try changing the extensions of extensionless files to mp3 or swf to see how programs that can run these file formats interact with them and determining if any are the lost Tamatown files. What exactly is my point in posting this? I don't know, something between heightening awareness and calling to action, I suppose. I truly believe it's possible to recover at least some of the lost files, so I think broadening the range of people that know how to help can only be a positive thing. I'll continue to post updates and findings as they come and - in the event I do find anything - I will of course be archiving the materials and putting it all here. If anyone would like to help in this endeavour - even if it ends up being fruitless - sharing it with other people that used Tamatown during its height would be extremely helpful. And if you're a bit techy and still own any of those old PCs you once played Tamatown on, then hopefully I've given you something to do whilst bored in lockdown
  5. 8 points
    And here's today's update: As you can see, I've added the icons, but only the food and game icon work so far. Also, shirobabytchi actually walks left and right on the screen, rising up and ducking down as the original does. I'm not sure if there's a pattern to its movements, I just made it go randomly from left to right, which admittedly gives weird results when it reaches the screen's limits. I've also added many sounds and made the existing ones more faithful to the original. I think I did a pretty good job on the happy sound effect, it's so satisfying to hear it (for me at least). I'm progressively getting rid of the text-based aspect. Now I'm mostly using just 3 keys. Since it's a command line program you have to input a button and hit enter each time, but this will stop being a problem as soon as I implement this as a Graphical Interface. I mostly did this to be completely done with the Food menu. As you can see, it's 100% complete and operational. Well, I didn't show it saying "no" when you feed it 5 times, but you know from previous entries that it does. Also, this brings this project one step closer to being a GUI, so that's cool. You might have noticed a glitch when I try to enter the food menu. I don't know why it does that and don't think it's necessary to correct this behavior at this point. In the end, I'm pretty sure it's either something very easy to correct, or it has to do with how I'm handling time, which is bound to change. Even though I said I planned to first completely finish the project and then make it into a GUI, it doesn't have to wait until that point honestly. In fact, I really want to start he GUI right now while the code is still relatively manageable because this will make it feel more like an actual program (and tamagotchi). Besides, I'm getting tired of having to hit enter every time I push a button. Doing this is really showing me how complex Tamagotchis are, even the very first P1 version! I mean, here I am with Matlab, in 2020, trying to rebuild a toy that used LR batteries and a 4-bit processor! I always thought building a Tamagotchi was a pretty straightforward task, and to some extent I still think it is, but for 1996 and very limited hardware, it's incredibly complex and really deserving of all the praise and success it got! (By the way, I like how even my incomplete, basic tamagotchi rip-off is still better than the Bunny-ROM!) Good day or night!
  6. 8 points
    Hello! I’ve been playing tamagotchis and reading logs for about 20 years now. I’m so old! For the past 10 years or so I’ve been too busy to actively participate in the community, but I’d like to give it a shot again. I usually integrate Tamas into my everyday life and the events tend to overlap, so I’ll probably be mentioning a lot of everyday life stuff they experience with me as opposed to just stats and characters. I’m gonna start with the small goal of updating once a week, since I tend to work almost 60 hours a week. okay okay! Where to begin? I finally had a fairly relaxing weekend, and for some reason started running 4 Tamagotchi. 2 V2, my Devilgotchi, and my ON Wondergarden! I’ve never managed to get my Devilgotchi to adulthood, so they’ll be my main focus. I want little devil mametchi this year. I already hatched them once a few days ago, but they didn’t manage to make it past 24 hours. I’m the worst! it’s hard when you have to keep the DP so high! As for the other 3, they’re all your first generation basics! A ringotchi teen, a hitodetchi toddler, and a clubutchi on my ON. We were supposed to get coffee with a friend today, but I really wanted an entire day to myself. We got some work done for clients this week, and I managed to get about an hour or so of studying perspective drawing. We even answered a few emails! I am getting a little lonely as the evening is wearing on though. I should shower and watch spooky movies for the rest of the night! `
  7. 8 points
    Tamagotchi Boom: Rise of Lyrictchi They’re aliens. New characters should be less humanoid, not more humanoid. It’s been too long since they’ve introduced a proper non-humanoid adult like Zuccitchi.
  8. 8 points
    Back in the 1990s, I collected LCD game-watches and character-themed digital watches, and I always dreamed of buying a watch-format Tamagotchi to go with them. Though other competing brands offered watch virtual pets, Bandai did not - they only licensed out the Tamagotchi livery for use on themed versions of standard analogue and digital watches. So, 23 years later, I've decided to make my own; Presenting the "Tamawatchi"! Though the name "Tamawatchi" was officially used for a line of Tamagotchi-themed non-virtual pet watches in, I believe, the Connection era, back in 1997 I always imagined it as the name that they would use for a watch version of the iconic virtual pet. Since this was based on an imagined product from my childhood, I specifically wanted a very 1990s look for this project, so that it would fit in with the watches that I have from that era. So, I purchased the newly-released bright-green Neon Tamagotchi Original Gen 1 and a dark-green fabric watch-strap on Amazon UK, since the two combined gave me exactly the look that I wanted. As with my "Tamagotchi Pinny" custom project, I attached brooch-bars to the back of the device using Gorilla Super Glue. Since I've got past experience now, the back of this one looks a lot tidier - not that it matters too much, since it won't be seen when it's in use. I used three brooch-bars so as to evenly distribute the weight of the device when it's attached to its strap (two are on the battery-door, and one is at the top of the device itself), although unlike the Tamagotchi Pinny, the Tamawatchi is a bit too heavy to wear as a pin. Also, unfortunately, for this project, I had to remove the iconic ball-chain, because on a watch it would just get in the way! There are better ways of making a Tamagotchi into a watch, but since I handle my things carefully, this quick-and-easy method will hold up just fine for my use-case. Here's the Tamawatchi with a 1990s Tamagotchi Fantasy Dome bubble-watch. The Tamawatchi doesn't look especially out-of-place, which I'm happy about. If Bandai ever makes an official watch-format Tamagotchi, I'll be right there pre-ordering one at the earliest opportunity, but for now, at least I finally have some semblance of the "Tamawatchi" that I always wanted to own.
  9. 8 points
    Welp, I just figured out I made a mistake! Tarakotchi is the average care character, not the worst! I fixed that in this one! Sorry!!
  10. 7 points
    Hey guys! The long-anticipated moment has arrived.. I got my very first Tamagotchi! It is the Magic White version of the Tamagotchi ON. So in this log, I won't be posting pics, sadly. LET THE LOG COMMENCE! Friday, 27/11/2020. I started up my new Tama, filled in everything, and got ready for my egg to hatch! It hatched into.. a girl, which my dad named Daisy. I took care of it, then it took a nap for, like 3 minutes. I woke up the screen to see that it had pooped on the spot. Not long after, it had evolved into Chiroritchi, a good care character! So I immediately got to getting out and earning gotchi points. That's it for now, see ya next time! >w<
  11. 7 points
    Okay, so we've seen the re-release of P1 and P2 Tamagotchis, the Tamagotchi mini's, Digimon, the Tamagotchi Nano's are doing well, and the On/Meets/Some are also doing good. This is purely speculation at this point, but perhaps we may see a new wave of the Angel, Forest, and Ocean? I would seriously flip my lip if that happened! And don't even get me started on the Devilgotchi, if that got re-released it would be amazing. Though that one is probably the least likely to be re-released out of the bunch. I hope that if Bandai goes down this path and Tamagotchi continues to be successful again, maybe they'll re-release the connections as well? Sigh, one can dream. What does everyone else think? Do you think a re-release of the Angel/Forest/Ocean is feasible? Would you also flip your lid? I'd love to hear everyone else's thoughts!
  12. 7 points
    So...Some of you asked me what is going to happen to the https://alexgtama.tk and http://famita.ml TamaTown sites after Flash Player reaches its End of Life (December 31st 2020). @SilicaAndPina and I have decided that the sites will NOT be discontinued and instead they will run on the standalone version of Adobe Flash Player (Adobe Flash Projector). As some of you already know, there is a project being developed to put Adobe Flash Player back on the internet (http://ruffle.rs). So, because it is under active development and its not stable, we have decided that we should wait for a stable version to be released and then implement on our sites (although @SilicaAndPina has already implemented it separately on the V5 TamaTown just for the sake of it). Further instructions regarding the use of Flash Player Projector will be provided at the end of December. We will not allow TamaTown to die so easily. We have done so for years and we will continue! We are as excited as you are! See you soon! Stay safe!
  13. 7 points
    https://en.wikipedia.org/wiki/Tetris_effect
  14. 7 points
    https://tamagotchi.fandom.com/wiki/Jordy_Tamagotchi Omg!!!! I'm definitely going to try to get this! Edit: For those that are interested in it as well, I'd keep an eye on the following website to pre-order!! = https://store.kakaofriends.com/en/products/category/character?categorySeq=131&sort=createDatetime,desc
  15. 7 points
    11/17/20 is when I found my 2 tamagotchis while I was cleaning my closet. I'm currently in college but no one's too old to start playing with these again 😂 Their names are Emily and Jane, still pretty young as they only hatched yesterday. I'm hoping I don't get busy and forget. Although I have lots of real pets, I'm sure I have time to look after Emily and Jane 😅 I had these since I was around 8-9 yrs old. Had no batteries so I bought 2 of them yesterday. Luckily they're past their 'new born stage' before I slept so they don't end up starving overnight. I remember just going to sleep after they hatched and fed them and they started making noises. Kept me up at night as a kid lmao. I planned on getting the Tamagotchi ON but those could wait. Just so much nostalgia playing with the old version I had since I was a kid. https://imgur.com/a/WCxt8bu https://imgur.com/a/kUWIVPq
  16. 7 points
    I would be crazy for days if that happened.
  17. 7 points
    Hello, hello, I'm a long time fan of tamagotchi but a new member to tamatalk! I decided to start a log for the lavender Wonder Garden tamagotchi I just got, which was one part a nostalgia purchase and another part mental health purchase. As silly as it sounds, tamagotchis helped me through depression and anxiety as a kid. They're very much security blankets to me. However this log won't really record my mental health, just the tamagotchi so don't worry about that. Forgive my phone's crummy camera, but I got a baby girl! I've always been more partial to female tamas personally! Also yes, that is my personal art! I find tamagotchi's simple designs lend well to being good warm up sketches so expect seeing some doodles my tamas now and then.
  18. 7 points
    Fairy ON Benrey evolved into an adult on the 7th and... Hmmm... I'm starting to notice a pattern here. This was one too many frosted Maskutchis for me, so I decided to quit running the ON after Benrey left. This opened up a spot for the newest addition: Magical Meets "New" may have been an overstatement, seeing as the Meets is the same as the ON, but I'm honestly not looking for much change here. I started the Meets a couple of hours after I stopped running the ON and I was greeted by twin boys, Bubby and Coomer (clearly on a HLVR:AI kick over here). They became adults yesterday and I plan on marrying one of them off after making this post. Technically, Bubby has already been married via the app a few times, but I've yet to find a permanent match. L.I.F.E. App Sam ended up dying on the 8th, so I've officially moved on to the second generation with a Tama named, Apple. Apple has already faired better than Sam because he evolved into a Tamatchi. I wonder if the app is as strict with care as the originals because I would love to raise a Mametchi. Also: Food for thought. And that's all! Pixel and Gus are still just chillin. Looking at this post and my last post, I realize that it may be confusing and difficult to understand which Tamagotchis are currently running. It's the P's (Gus), Pac-Man (Pixel), Meets (Bubby and Coomer), and L.I.F.E. App (Apple). I'm going to stop saying when I plan to update because that just doesn't pan out these days, so I'll see you guys next time!
  19. 7 points
    I'm aware Himediatchi is the "bad care" toddler, but I find her utterly adorable so I'm content with this development, especially since this version of tamagotchi doesn't bar you from certain evolution paths depending on who you get if I understand the growth charts correctly like older gens did. I'm not aiming for any particular teen or adult but I do know I'm going to try and marry her off to Pumpkitchi.
  20. 7 points
    That's good to know! I always feel bad whenever I raise the Gudetama nano because you have to let them die, so it's nice to know that the Pac-Man Tamagotchi shares the fixed death of the mini. Entama Nutmeg got a job as, I assume, a coach today. I can't read the job options, so the jobs that my Entama gets are always a surprise. She should be getting married sometime tomorrow or Thursday and I'll be deactivating the Entama after that. Fairy ON I did eventually decide to run the ON yesterday (along with another Tama that you'll see in a second). Where we last left the ON, Shy Guy got married and left me with a baby girl who I had apparently named Lucina. She evolved into a Peacetchi and inherited the frosting hair! I'm hopeful that she will inherit her father's body because a Maskutchi with frosting hair would be super cute. Melody M!x I noticed my M!x on the shelf next to my ON and realized I hadn't ran it in a super long time. I think that's mostly because the Meets/ON is the "superior" version, but I figured it could be fun to revisit. Upon starting it, I was greeted with a 9th generation Tantotchi. Nothing much else has happened with her seeing as she was already evolved when I started the Tama. And that's all for today! Going on a little tangent, I wish that the ON and M!x could connect. It's a little strange that they can't, seeing as the Meets and M!x can connect, but I suppose they didn't want to confuse their North American audience. I'm going back to work tomorrow, but luckily this work week is much lighter compared to last week. I will say that I'm kinda nervous though because the sun rays and the sky are looking a little strange again. My job is mostly outdoors too, so having the air filled with ash kind of prevents me from making a living... My next day off is Sunday, but I'll try to update before then if I can.
  21. 7 points
  22. 7 points
    From what I understand it will. Be late July when its released, so about the same time as the previous ON launch. Yes! This for sure was the same one! However there was no images but the description was TURQUOISE and LAVENDER, which is the same as the other 2 fantasy meets! But where I work doesn't always get up to date info, and the fact there was no preorder date was concerning so it may be a upcoming announcement soon or a delay. I'll keep yall posted since I dont get many shifts due to COVID-19
  23. 7 points
    Doing a second update for the day so that I can get most of my future updates around the same time. Played enough of the 3rd game so that her 3rd stat (not sure what exactly it's called on the UraTama) is now 110. The idea of a tamagotchi without arms karate chopping planks with a human hand was so humorous to me I had to draw this Anyway that's all for today see you all tomorrow!
  24. 7 points
    Bulbtchi and Nijifuwatchi had twin girls, who I named Flufftchi and Fuzzchi, in the hope that they would inherit some traits from their mother. The result was... Fluffy-faced flying monkeys! Flufftchi and Fuzztchi, who are the 5th generation, inherited Gozarutchi's cream colour from all the way back in generation 1, along with their mother's wings and body-type, and her fluffy facial-features. Fuzztchi just got married to Unipegasatchi, and they had a daughter called Unifuwatchi (I couldn't think of a name for this one, so I just went with the default ). I'll most likely update again once she's all grown up, unless I decide to play with a colour-change before then.
  25. 7 points
    You got me, I'm a big Fire Emblem fan! Other names I've used include Celica, Chrom, Saizo, and Selkie, just to name a few. I haven't finished Three Houses yet, but the Golden Deer are my favorites (and Hilda is a powerhouse). I don't think I'm doing the classroom part right, but I'm trying my best to figure it out. Fairy ON Speaking of Hilda and Marianne, they evolved this morning! They've inherited their mom's fruit and their dad's fancy ribbons. Speaking of their dad, I noticed something odd when I went onto the app yesterday. He's definitely pink here... ...but he wasn't pink when my last Tama married him. I assume the other person said yes to my proposal, but rejected the egg on their end and then changed their color. It's just strange to me that the family tree on the app updated even though I never interacted with them after that. Marianne has been pink since she was a toddler though... coincidence? Maybe, but I think it would be funny if Hilda took after her father's original color and Marianne just so happened to take after his new one. It would have made way more sense for Hilda to have turned pink due to her namesake, but oh well... V4 @Maria&Co. must have bless Ame's genes because... HE EVOLVED INTO A MAME TEEN!🙌 I swear I rarely have have this kind of luck with Puchitchi, but it's a welcomed surprise. Now apparently, some people have had their teens switch families. It's super unlikely and what I can only assume is from bad luck at that point, but I'm going to be cautious and evolve him into a Mametchi. Only the most Mame of the Mame family bloodline is allowed around here. In order to achieve that goal, I've enrolled him in Mr. Turtlepedia's class. Maybe I'll even evolve him into Tensaitchi, but I make no promises there. And that's all for now! I've got no Gus updates, he's just chillin'. Tomorrow the twins should evolve and I'll likely marry them when that happens. I used to keep my M!x/Meets/ON characters for a little after they evolved, but now I prefer to marry them off ASAP to see the next cute characters I get. See you all soon.~
  26. 6 points
    Which tama version do you daydream about finding? At the moment, mine is this plumeria V4: My parents gifted it to me when I was a kid, and I'd love to find it again as part of my collection rebuild. Sadly it seems like everyone else has the same idea! I also really like this V4.5 I've noticed the most sought-after tamas at the moment (based on Facebook groups, etc.) tend to be the V2-V4 that many of us grew up with. What's your holy grail tama? EDIT: Any non-Bandai virtual pets are welcome in this thread as well! So what's your holy grail virtual pet?
  27. 6 points
    It's a new Tama log! I've been getting a wee bit bored with Tamagotchis as of late, so I think keeping a log will help continue my interest. Without further ado, it's time to meet the tamas. Fairy ON First up we have the twins, Hilda and Marianne, on the Fairy ON. It's been a bit since I've had twins, so I'm pretty excited for this generation. I don't know about anyone else, but I almost always end up with adult identical twins which is a little disappointing... I enjoy seeing variety in twins and it almost never happens for me (and if it does the differences are very minimal). Hopefully these two will have a little more variety when they grow up. Anyway, after an hour of care, they evolved! It was time for them their mother to leave the nest. I don't know why she's say's "we' when she's moving out because her husband has already been gone at this point. This always happens when you marry through the app. It's kind of funny to imagine your Tama's spouse waiting for your Tama to hurry up and finish raising the kids while they're sitting comfortably in their future home. I guess that's just the struggles of Tama parenthood.¯\_(ツ)_/¯ V4 I've also started my V4 because I was inspired by a recent thread made by Maria&Co. My V4 has also been cursed with Meme family genes, so I want to see if I can change that. One thing we discussed in the thread was marriage through connection, but I unfortunately won't be able to take this approach. For some reason my V4 lost the ability to connect years ago and, despite my best efforts, I've never been able to fix it. So we'll just use the good old care miss method and see if that does anything for us. Here's our first subject, Ame. You can really see how old and beat up my V4 is when the picture is zoomed in like this... Hopefully he will be the first to break the chain, but his mom was a Makiko... the Meme genes are strong with this one. Aaaannnnddd we're already off to a bad start. Puchitchi is the MOST likely to evolve into the Meme family out of all four of the toddlers. I would say that I'll just take perfect care of him to see if I get a Mame teen, but it's Sunday and I slept in, so his stats have already dropped. Now I have two options, go with a Meme adult with kindness or intelligence points and marry him to a Kuchi or Mame adult respectively; or I can raise him into Universal adult and marry him to a Kuchi adult and see what that does. No matter what, I'll still love little Ame. P's Now it's time to introduce, Gus. I might not always do an update for Gus though because he's actually 356 Tama years old! (He was, however, paused for a collective 98 days.) There's not many new things that happen once you're that age... He is by far my longest living Tama (my last record was Jules on the V4.5, 137 Tama years). Again due to the zoomed in picture, you can see how nasty my P's faceplate has gotten over the years... He's a police officer! Also, he has what I like to call "the Ichigotchi charm of longevity". Every Tama I've selected to be my longest living has worn this charm. Let's hope it continues to serve him well. Anyway, that's all I've got for this post. Tune in next time to see Hilda, Marianne, and Ame evolve!
  28. 6 points
    The designs are going to be the same the difference is just with the colors! These are the ON releases so far: The only way you can change the “look” of the tama is by removing the faceplate with a custom one. @Knighttchi's Ballad made a topic about how to remove them in case if you would like to see it:
  29. 6 points
    Oh my gosh I have the exact same dreams as you, they're occasionally reoccurring (every few months) and there's always either so many (usually free) or so little (usually costs money, weirdly). I once had a dream about going to a thrift store (it looked more like a grocery store with its shelves and layout tbh), and I saw a weird flip-phone Tamagotchi with a transparent background (no paper sheet inside)! Starting this year I've had around two dreams about going to this mall and seeing this store - in the first dream it was a huge store going out of business and it was selling all of it's NIB color tamas for $1 each, then a dream I had way later involved the store back in business, where you could play luck-based games (like the ticket-earning machines you can find in arcades) to win tamas. I won two pink iD Ls (also new in box)! Amazing. I never fail to wake up in a sad state after these dreams. They always vary in location too (similar to yours) - I once had this dream where I was at this country fair of sorts and there was this massive building-sized crate full of Tamagotchis. That was a few years ago now iirc? It was super weird, but pretty cool either way!
  30. 6 points
    23/11/20 - Cont. Today marks the start of the second generation! I was left a baby Kuroteletchi. I decided to name him Mouse. After the usual hour of care, Mouse expectedly evolved into a Mizutamatchi as Jal was a bad care character. We played bump to exploit the points he could earn at his low weight class. My best game got us all the way to the 8th round! Unfortunately, we came just short of the overall victory. That being said, coming in 2nd place overall still gave us a handsome sum: 24/11/20 Today was bittersweet. We started the day off normally, I caught Mouse rolling around on the floor. Despite taking near perfect care of him (or what I thought was perfect care?) he evolved later on in the day to a Hashitamatchi. I adore this character, but according to my growth chart, he's 'horrible care'. Going back over my care in the past 24 hours, his hearts never got below 3, and his poo never stacked multiples. I did take an extra hour or so to turn off his light - but I didn't think that would affect care that drastically? There must be more to care than I remember... Anyway, here's Mouse! I caught him taking a bath this evening. Time to look at some new growth charts perhaps!
  31. 6 points
    Hello! the versions you have are V4 (ball antenna) & V4.5 (star antenna) These two versions have some issues when you connect them, the best solution is to reset one of them and download your character again. I found this useful tip from Tamagotchi ultimate connecting guide Let us know if it works
  32. 6 points
    I would scream if they announced a set!! It'd make getting your hands on these (hypothetical) re-releases so much easier, though separately-sold versions would also be cool alongside the set! Maybe there could be multiple sets, like what they used to do with the Connections (those 'best friends' sets come to mind!) - they could have new shell designs to celebrate the occasion. It makes me excited just thinking about the possibilities! >w<
  33. 6 points
    I've been working on Matlab de Hakken all day today, and have made great progress, while staying in place at the same time. Basically I decided that the GUI was the way to go from now, and I'm glad I did. See, upon starting the transformation of my old program into a GUI, I noticed that even though the logic was the same, I had to completely change the program's structure in many cases. So no, I did not have to re-implement stuff I had already implemented, but I still had to think deeply about where each piece of code was supposed to go. As a consequence, I sometimes feel like the approach I've taken was more of the "get it to work" type which bothers me a little bit, even though (almost) everything still works as it did in the command line interface days. It's not too much of a big deal however because I'm used to having to give my code a second look and trying to improve what needs to be improved and fix what needs to be fixed. For now I'm just focused on having the GUI do exactly what the old version (Command Line) was able to do. Still, I'm really glad I made that decision because now the app is way more user-friendly than it used to be. As you can see from the video, I'm just clicking the A, B and C buttons just like one would press on the Tamagotchi buttons. I've also made it so that the A, Z and E keys can be used to control the game (I use an AZERTY keyboard so that was the more logical choice to me - I'm only now realizing that you guys might be wondering why this specific choice was made).
  34. 6 points
    hi everyone! i'm angus barnaby c, preference for the b; ABC! rn im running a few tamas and i was gonna try to log them because its always super fun! not to mention i'm wanting to make a new purchase and i need to decide what kind to get. probably a v2 or v3, hehe. v3s are my favorite but im not sure! or maybe a meets or a new on. who knows!! let's meet the babies! i turned on my v2 last night and i has a baby boy named cosmo already running, he's gen 3! i'm super proud of him and myself? i don't usually get super far in generations, so it was a surprise to see it! in the middle we have my v3, maya! shes all grown up and ready to rock and roll. i think she can get married tomorrow. she's just a first generation, i started her a few months ago but she's back in action now. we was running alongside my entama who i named ryu (ace attorney is so fun) but i hit a slump n had to put em both aside. im planning on remodelling the entama though, and i can't wait to show that off! finally we have my magic on! memetchi, first gen of course! shes a sweetheart, we're going to get her married to kikitchi today! ok anyways i just wanted to kick this off and get it started!! ill add more at the end of the day, when they've gone to bed and i have more pictures! im thinking about ordering rechargeable batteries and i have the pacman nano coming in the mail, i'm not big on nanos honestly, but went ahead n ordered it when i got my hair dye... it should be here the first n my dyes supposed to come tomorrow... im so pumped! cya then!!
  35. 6 points
    Oooh, I love that growth chart! Helps me out a ton because... I've been doing my own run of the game in my spare time! It's been quite fun getting to know this game personally - years and years ago I had it on an emulator but I had no idea what I was doing with it, so to return to it again after years of simply admiring it is something else. I forgot Takotchi was a low-level care character - I love them so much that I didn't even mind! I was thinking about adding the game to my own log, but I'm the dirty kind of emulation freak - I toggle speed-up and rewind like it's no tomorrow. If I ever get a real cart of the game I might, as I'd actually be taking my time there. XD It's no wonder I got Takotchi! GAIA RECLAIMS THEIR GLORY THIS IS ALL I'VE EVER WANTED
  36. 6 points
    ... aaaaaaand Tentotchi's gone! The day when I couldn't take care of it every single hour of the day has finally come. At around 11 AM it got hungry and bored and I couldn't take care of it and that was it! It was 22-yo. That's the all-time highest age for any virtual pet I've gotten so far. It summoned all of its remaining forces to lay an egg before passing away Here's its offspring: And here is its offspring being sent back home. I hope it'll survive the trip since I didn't feed it anything before putting it in the rocket! As already mentioned, I'm cutting down on the number of Tamagotchis I'm simultaneously raising. It'll make for a slower log but that will last longer too. For now I want to focus on Gaia on the GB game. After Gaia, I think I'll do another run of Tamagotchi 3 (dat 49 character chart is freaking exciting - and I need a break from Tamagotchi 2's "scratch the cards" game!). ------ Back to Gaia then! It's doing great! It actually won its first Knowledge tournament today! ...aaand that's all that happened today! ------ About the PS1 game (Hoshi de Hakken), I don't think I'll log about it because it cannot be treated as an actual Tamagotchi. Well, it can, but it's a lot more awkward to do so. For instance, to educate your pet you have take it to a carnival and make it play an intelligence-based game... But an in-game hour only takes about 1 or 2 real-life minutes which means that the ride to the carnival alone will end up taking an entire hour of your day. It doesn't feel true to a real Tamagotchi so I don't think I'm going to log about it for the time being. However I want to stress that I think it's an awesome Tamagotchi video game, way better than the N64 game with its Mario Party feel (and that's coming from a Nintendo fanboy!). You have to explore the map, find eggs, hatch them, take care of them, breed them, and collect all of them. Simple and to the point! ------ With Tentotchi gone and Gaia being in its final form, the pace of this log should slow down a bit, so expect shorter entries every day or days with no entries at all, but who knows!
  37. 6 points
    Well, it turned out that Tentotchi survived the "sleep by the poop" trial that had gotten 2 tamagotchis way younger than him. He's therefore 21-yo! I'm starting to think he's actually a cockroach in a ladybug disguise. Here he is happily gulping down his breakfast: I almost have to fill his happy and hungry meters every 30 in-game minutes! And that mini-game is soooooo boooooriiiiing. You have to scratch one card on each line and find the hearts. The good news is, if you find 3 hearts, the happy meter fills up with 3 hearts. The bad news is, the skull takes hearts away from the total AND from the meter if you only find the skull. So basically a play session can end up depleting your gotchi's happy hearts by one. Now I don't really have anything against the game being luck-based - in the end, all tamagotchi games that fill up the happy meter that I know of are luck-based - but if I'm not mistaken, the odds in this game are slightly against winning, AND the animations are a little slow and unskippable. This has made raising keeping Tentotchi alive an effective pain in the bum. Though to be fair, I'm happy to be able to say that I've beaten my best performance so far by a mile! I also was tempted to try this: (I really gotta stop starting new tamagotchis all the time lol). Beyond the GB games most of the Tamagotchi video games have nothing to do with raising Tamagotchis. This one though and the Sega Saturn "Tamagotchi Park", seem to have a gameplay similar to that of the GB games, so there's that. (For some reason I couldn't find the Saturn game anywhere online). So I thought I would give that a shot even though the game looks intimidatingly complex. Someone made a detailed guide on how to play the game with translations of the menus and all (link: https://neomametchi-logs.freeforums.net/thread/162/hoshi-de-hakken-tamagotchi-ps1), so that's cool; but still, at the moment I don't think it would be reasonable for me to indulge into one more time-eater. I'm going to have a lot of job to do these days... (The keywords being "at the moment" - I'm going through what you could label as the opposite of a hiatus, a "Tamagotchi Craze" these days. I'm wondering when it'll stop!) At 4 P.M, Gaia evolved from Tamatchi to Ginjirotchi: Honestly I feel kinda disappointed! I was sooo confident it was going to be a Mametchi and that I was taking perfect care of Gaia, I kinda feel a tiny bit upset. On the plus side, that means getting a Mametchi will be more of a challenge than I thought, and I like a good challenge! Besides, I think I like Ginjirotchi more as a character. When he's not fully happy he slides from left to right, sort of like moon-walking. Basically he slides on from left to right and right to left doing like this: ... and he looks so cool while doing it! He also completely collapses on the floor when he loses at a game, which is funny to watch: The tama bucket-list for the Tamagotchi GB version thus becomes: One more! ------ Apart from that, nothing much happened on the Masktchi front. I'm waiting for her to reach legal age to get married so that I can start a new character, hopefully taking better care of it.
  38. 6 points
    After having evolved into a Marutchi in between the last log entry and this one, Bimmy grew into a Tamatchi today. Tamatchi always amuses me because it looks like a badly-drawn Kirby. Tamagotchi GB's sports game only accentuates this further, with the character hopping between ledges in a hilariously-wonky-looking fashion. Unfortunately, a little while later, Bobbo passed on. I'll actually miss him (in as much as one can miss a fictional virtual alien creature from a simulation game), since my fondness for the Game Boy line means that I feel more of an attachment to this game and its creatures than I typically do with the dedicated virtual pet devices. Goodbye, Bobbo - it was a fun time. A nice touch is that Tamagotchi GB has a built-in memorial feature as part of its save-file, with spaces to save data about eight favourite Tamagotchis that you've raised. If you have a Tamagotchi in another room when the one in the first room passes on and you resume the game after the memorial screen without choosing to hatch another egg, you'll see that the first room is now empty. Though the same jolly music as before plays, it seems sad since now your Tamagotchi is no longer there with it. This game's emotional beats are very well-thought-out, I think. Meanwhile, Bimmy went on with his life, blissfully unaware of what had just transpired next door. Given what I noted above about Tamatchi looking like a badly-drawn Kirby, this picture entertains me more than it should. At one point, I briefly forgot the carrots-only rule that supposedly yields Mimitchi, and ended up feeding Bimmy a cake - hopefully that won't have a negative effect on the end-goal! Soon enough, the in-game night fell, and it was time for Bimmy to get some sleep - isn't he cute? Whilst it was fun raising two Tamagotchis at once for a while, I don't think that I'll do so again anytime soon, if ever, and I certainly don't plan to raise three at a time, either - it's just a bit too hectic for my liking, and I prefer the game's more chill nature when you're raising just one pet at a time. So, for now, it'll just be Bimmy, until his time is up. While I'm here, I just want to draw everybody's attention to @LucidLyes thread, "How to make Tamagotchi for Game Boy more like a real Tamagotchi", as it's a great effort at bringing more community attention to the game by providing a ruleset for playing it that puts it more in line with the dedicated virtual pet devices that run in real-time. If you're at all interested in Tamagotchi GB, I highly recommend checking it out!
  39. 6 points
    Hi guys! I just thought of a way to make the Tamagotchi GB game more interesting and more like having an actual Tamagotchi. Just thought I'd share it somewhere. The problem with the GB version is that time flies by too quicly compared to a real tamagotchi, but too slowly so that you get bored staring at the screen doing nothing. One argument I've often heard/read (and I thought so myself too) was that no one will leave their Game Boy on 24/7 just to simulate a real tamagotchi. Well, yesterday I decided to give it a try. I downloaded an emulator on an old phone I had and decided to leave it on, turning the phone to a tamagotchi. I quickly realised that even doing that would be annoying, because the tamagotchi will annoy you for about an hour, calling you every 5 to 10 minutes, and then he'll fall asleep and you won't hear from it for about an hour. So even playing the game that way is kind of annoying. That's when I realised that you didn't *have* to leave the Game Boy on all the time. Since time goes by faster in the game than in real life (I've timed it, a real-life hour is equal to about 3 minutes in the game), then just turn the game on for one in-game hour every hour. A lot of players have invented new games based on old video games by inventing new rules to follow (e.g. the "Beat Zelda without the sword challenge"). Well, here is a game that definitely needs similar measures! So here are the rules I've invented for myself: 1/ Do not let the in-game clock pass the current hour in real-life (you should take note of the date you started your tamagotchi, the number of days printed on screen should match the number of days since you've hatched the egg). 2/ If for some reason you couldn't turn on the game for many hours, you should turn it on and let it sit until the in-game clock catches up. During this time you can forbid yourself to take care of the tamagotchi (to make it more like an actual tamagotchi that you can forget). That's all! I think the game becomes much more interesting by playing it this way, let me know what you think!
  40. 6 points
    I've got something a little bit different for you guys today, and I'm almost certain that this is a virtual pet that has never been covered on TamaTalk before! First things first, this is a Psion Series 5mx - a British palmtop computer which is about the same size as a Nintendo 3DS XL. The Psion Series 5 was released in 1997, and the 5mx (a much-upgraded version) was released in 1999, so the device was contemporaneous with the Western release of the original Tamagotchi Gen 1 and Gen 2 devices, and the ensuing virtual pet craze. While browsing for Series 5 software and utilities recently, I happened across a program called "Fred", which was billed as a "virtual pet novelty" for the system. So, tonight, I installed Fred to see what it was all about, with the intent of adding my findings to my log. Upon starting the program, I was greeted with this. It turns out that Fred is a virtual version of a Pet Rock. It also turns out that there are various witticisms attached to the "activities" that you can perform so as to "care for" Fred. Moreover, they're not always the same every time - for example, choosing the Inject option for the first time will inform you that the needle broke, and choosing it a second time will tell you that the needle is still bent from the previous attempt, and there are multiple quips for attempting to give Fred a drink of Coca-Cola. I went in expecting a basic virtual pet program rather than a joke one, and I found myself very amused indeed - Fred gave me a good laugh. The help files charmingly mention that Fred is free and is "Smileware", so if you like it, smile. I did indeed smile. If anyone else around here owns a Psion Series 5 and is interested in checking out one of the only pieces of virtual pet software for the device (I know of one other, Magic Egg/"MEgg", but it was shareware and the full version probably isn't available anymore), you can download Fred here.
  41. 6 points
    13/9/20 -Update So quite a lot has happened. Ollie is now an Adult! Not only that but through the personality stage, he has turned into a Mamelabitchi! I am sooooo happy because that's what I wanted to get. When you talk to him his eyes sparkle and look like an anime character. I think that is sooo funny. Along with that, Ollie has completed every skill you can earn in school! I'm not sure how much longer I will keep him, I'm basically just waiting until he can get married. I hope for him to marry Memetchi (who is my fav character), and to have a little girl.
  42. 6 points
    Felt kinda weird liking the above two comments. Anyway, I'm glad the mystery is solved and yeah, from my experience with the Tamagotchi Gameboy, weight seemed to be really important so I'm not surprised snacks have a higher penalty. I haven't run it that much - since it's not a background device - but it seemed allot more stricter than a regular tama, although time can be slowed down if needed. I still wonder why on earth they didn't fix the math minigame with its terrible controls. Perhaps you're only supposed to direct the tama when it is moving near a card instead of when the next round has started, but I never had the instructions and the in-game ones are unhelpfully hilarious. More like a sign of when someone has way too much time on his hands (likely a him). I'm okay with black humor but I draw the line at death and corrupting innocence (in regards to harming children's toys and the like). On a lighter note, I find it rather amusing that since me and Joc bantered so much on weight this topic has practically turn into that. And the original poster hasn't said anything yet XD
  43. 6 points
    So I'm late at starting a log for him, but whatever. My Tama is named Jelly bean and he is a teen. his age is 6, but he has been paused before. Note: I use a gen 1 Tamagotchi Here he is...... Sorry if its small or blurry, I'm new here. Thanks for checking this out!
  44. 6 points
    I would not like them here or there. I would not like them anywhere. I do not like Green Eggs and Ham, I do not like them, Sam-I-am Would you, could you, on a boat? I would not, could not, on a boat. If you will let me be, I will try them you will see. I do so like Green Eggs and Ham, Thank you, Thank you, Sam-I-am
  45. 6 points
    This custom wearable 20th Anniversary Tamagotchi Mini - which I've named the "Tamagotchi Pinny" - was the result of a couple of my interests colliding. One of the other things that I collect aside from virtual pets is pins, and back in the 1990s I also collected LCD-game wrist-watches and always wondered why Bandai never made a wrist-watch version of the Tamagotchi - after all, the "gotch" part of the brand-name partly comes from the word "watch"! (Other manufacturers did make virtual pets in watch format, but Bandai themselves did not - they only licensed out the Tamagotchi branding for several different types of non-virtual pet watch.) After seeing a picture of a Tamagotchi Mini that had been turned into a ring, this musing about wearable virtual pets resulted in a random decision to create a wearable Tamagotchi of my own. So I picked up a 20th Anniversary Tamagotchi Mini in purple, and I went for it. I almost decided to try this with one of the Tamagotchi Original reissues, but I stuck with the Mini because it's small and light, which is important for its use as a pin, and because it's a low-maintenance virtual pet, which just felt like the right choice for this project. I used multiple layers of Gorilla Super Glue to attach two brooch-bars to the battery cover, and a tie-tack to the clasp part of the ball-chain. The gluing looks hideous and untidy from the back, but it's also very secure and solid. Nobody will see the back when it's in use, anyway! Here's how it looks on my Tamagotchi lanyard. And here's how it looks on a wrist-strap. This isn't a proper watch-strap, but rather a thin charm-bracelet strap - I might get a proper strap for it at a later date, though I prefer the idea of wearing it as a pin so this isn't a priority right now. I left the ball-chain removeable for this purpose, regardless. I'm really happy with how the Tamagotchi Pinny turned out, and I'm looking forward to wearing it at geeky get-togethers in the future. And if I can get an appropriate watch-strap, I might still make that Tamagotchi Original "Tamawatchi" yet!
  46. 6 points
    Hey guys, I've got my penguin entourage in my signature now! Check it out! ... Oh.
  47. 6 points
    Hey! Sorry I haven't done an update in a while, I've been pretty busy with things haha. Enough about me though, because a few days ago on Monday at 8:33PM, Kabutotchi emerged from the cocoon! He looks so COOOOOOOL!!!!!!!! Like I've stated several times before, I LOVE Rhino Beetles/Stag Beetles, so Kabutotchi is immediately my FAVORITE outcome on the Morino due to that. Ok, enough about me gushing over my favorite bugs, lets move onto another feature of the Morino... The Length Screen! This screen shows up as the 4th page on the status menu once you get Kabutotchi, and is exclusive to him! (As far as I know, at least) I'm not sure on how you make it go up. My guess is that it's tied to both how much he eats, and how old he gets, but I could be wrong. I don't think there's any incentive to increase his length either, I think its more of a "High Score" thing to compete with your friends, and to have bragging rights if you get yours to be really long or something. Also, have this picture of Kabutotchi sleeping! Look at him, hes using a LEAF as a blanket! its so CUTE! Well, aside from that, not much as happened, especially since I've had him paused due to me being busy. However I shouldn't be as busy for a while, so he shouldn't have to be paused much anymore! It might be a few days until the next update, it sucks to leave you guys again for a few days, but oh well, there's not much I can talk about when hes an adult lol So, I'll see you guys in a few days if anything happens! Expect the White Egg soon as well!
  48. 6 points
    Hi guys! I've made a small poem about Tamagotchis. I was inspired today, so I like how it turned out. Here is what I had gotten! ♥ I might have a problem. A small one, I think. It happened so fast, best described in a blink. It’s not curable, too, and indeed quite drastic. I fell in love with a creature of pixels and plastic. Some might call it quite immature and strange, But for me, my fascination will never be changed. It’s true, I fell in love with a creature of pixels and plastic. But it takes the pure at heart to carry on with the magic. Comments and critiques welcome! ♥ ~Dez
  49. 6 points
    Oh my god, that is not the result that I was expecting! Not only did Blobtchi live up to his unfortunate name with unfortunate looks (he looks like a puffball from the Kirby series, given a hideous beak and stuck onto a tiny body), but he also completely washed out the gene-pool! I was expecting at least some cute ears to make it through from somewhere in the family-tree (especially since his teen stage inexplicably had small horns), but nope! He's such a blank slate that I literally have no idea who to have him marry, because he barely has any traits of his own to pass on, and I just can't imagine how the next generation might look. I don't imagine that it'd be as much of a shock as this one, though!
  50. 6 points
    What's this? A back-to-back update for the first time in forever! What a surprise... V4 Guava got married to a Minotchi today! I'm still confused as to why the matchmaker wasn't showing up yesterday (she was 6), but she found love in her own time. As a result, she had an adorable baby boy. They've just been hanging out since then. I might have Guava leave tomorrow, but she will definitely be out of the nest by Monday. iD L 15th Anniversary Finnbar evolved into a Otogitchi today! Oddly enough, that happens to be what his father was. An interesting coincidence to say the least. Just like his mother, finding his three happy stamps was no problem at all. Now we're just waiting for that final stamp again... That's all for today! Nothing is going on with Gus or Biddybud, so there really isn't much to say today. I probably won't be updating again until Guava and Finnbar both leave me with their children, so the next post will have a lot more going on. See you then!