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  1. 8 points
    Welp, I just figured out I made a mistake! Tarakotchi is the average care character, not the worst! I fixed that in this one! Sorry!!
  2. 8 points
    Happy new year to all of you! Make sure to give your loved ones (both real and digital) some extra love to celebrate a new decade!
  3. 7 points
    For a few months now I've been working on projects outside of Tamagotchi and so I haven't really been thinking about Tamagotchi a great deal. One thing that always pulls me back, though? Tamatown. Cracking passwords was so 2019. Let's take a look at what made Tamatown what it was, and where it is today. For the purposes of this post I'll mainly be covering the V3/4 Tamatowns since that's where most is lost, but I will be covering other Tamatown variants in upcoming posts. I'm sure I don't really need to introduce Tamatown to many of the users here, but perhaps it would be worth some context regardless. What was Tamatown? Tamatown was an online Flash game first launched in 2006 alongside the Tamagotchi Connection V3. Future Tamagotchi versions would also get their own respective "Tamatowns", with the V4 version being an updated variant of the V3 Tamatown, the V5 Tamatown being an entirely different game called the "Tama and Earth Expo" and the Music Star Tamatown being a mass-multiplayer online game called Music City. Music City later got renamed to "Tamatown" once again upon the release of the Tamatown Tama-Go. The Japanese versions also received their own versions of Tamatown. The Entama, released in 2005, had a game similar to Tamatown V3 often called e-Tamago. The Uratama had a variant of this website called "Uratamatown", and the Tamasuku had its own online world, too. Many of the games on the international sites were translations of games from the Japanese site. What happened to Tamatown? Beginning in 2012, the Tamatown servers started to faulter and die. People found that the website had been down for months with apparently no recovery in sight. This was confirmed to be the case in February 2013 when it was officially confirmed that all versions of Tamatown would be going down for good. The only remnant of Tamatown that was left was a game on new.tamatown.com replacing Music City - a language selection screen. Selecting English or Spanish would take you to the shutdown page, while clicking Portuguese would... uh, take you to a Portuguese translation of one of the games. I don't know why. I'm assuming the Tama-Go still had a market presence in Brazil or something. The V3 and V4 Tamatowns actually stayed up for quite a bit longer in Europe. They would eventually shut down on the European website some time in June - July 2013. That extra time allowed some of the files to be archived... but not many. Where was Tamatown? This might seem like a silly question. Clearly, Tamatown was found on tamatown.com, right? Curiously, there were actually multiple different domains that Tamatown occupied, and all of them have to be checked in order to comprehensively search for the files. European regions used www.tamagotchieurope.com, but the truth is that there was actually a second address - www.tamagotchi.eu. If you go to that address now - as of writing this post - you still get the thank you message that was left behind when the site shut down. The US is a slightly more complicated case: The site originally started at both www.tamatown.com and www.tamagotchitown.com When the V4 came along the two Tamatown versions were split off into v3.tamatown.com and v4.tamatown.com The V6/7 Tamatown used the amusing address new.tamatown.com After it shutdown, what was left was moved to bandai.com/tamagotchi/new Being an international version, the V5 Tamatown was stored at a different address, too. What remains of Tamatown? Sadly, not a lot. Here's a list of the most important Tamatown files (swf and mp3) for which we have some archived record of on the Wayback Machine, for the V3/4 Tamatowns: File Version Language Notes Archive Link tama_shell.swf V3 US Loader. Earlier version. Link Later version. Link Low bandwidth version. Link DE Link intro.swf V3 US Intro sequence. Link Low bandwidth version. Link DE Link town.swf V3 US Location. Link DE Location. Link mall.swf V3 DE Location. Link toys.swf V3 DE Location. Link music.swf V3 DE Location. Link tama_island.swf V3 SP Link vote_off.swf V3 SP Link parents.swf V3 US Location. Link Low bandwidth version. Link grandparents.swf V3 US Location. Link Low bandwidth version. Link king.swf V3 US Location. Link Low bandwidth version. Link tama_shell.swf V4 US Loader. Earlier version. Link Later version. Link UK Link DE Link HE Link intro.swf V4 US Intro sequence. Link UK Link HE Link town.swf V4 UK Location. Link HE Link song1.mp3 V3/4 - Main Tamatown theme. Link mall.mp3 V3/4 - Mall music. Link A few of these files are actually available in multiple versions! Some might be identical though, I've not fully checked yet. I do know for a fact that the Tamatown theme uses an identical file across both versions of the site so I'm assuming the rest of the audio files do too. These files were recovered across several different variants of the site so it's a bit patchwork in places. If one were to reconstruct Tamatown as several have done in the past, they'd find that one minute everything is in English and the next minute they're in a German shopping mall. And entering the clothes shop is strictly forbidden.A few of these files are It should be noted that the Japanese sites, including the V5 website, are significantly better archived to the extent that they can be almost entirely recovered. Some of the games are close matches for the English games, too. What is lost? A lot. A lot. So much. Once again, the known lost files (of which there may actually be more unknown ones too) for the V3/4 Tamatowns - brace yourselves: File Version Notes clothing.swf V3 Unknown V3 A game referred to as "suitcasegame" in the shell swf, may be part of clothing.swf racegame.swf V3 arcade.swf V3 Unknown V3 The claw game in the arcade. Referred to as "clawGame" in the shell swf. Unknown V3 The ring toss game in the arcade. Referred to as "ringtossGame" in the shell swf. Unknown V3 The race game in the arcade. Referred to as "japanracegame" in the shell swf. foodcourt.swf V3 school.swf V3 theatre.swf V3 Unknown V3 Movie 1. Unknown V3 Movie 2. Unknown V3 Movie 3. townhall.swf V3 travel.swf V3 Unknown V3 A game referred to as "namethattuneGame" in the shell swf, unknown location Unknown V3 A game referred to as "tamasaysgame" in the shell swf, unknown location mall.swf V4 clothing.swf V4 Unknown V4 A game referred to as "suitcasegame" in the shell swf, may be part of clothing.swf toys.swf V4 Unknown V4 Slot game in the toy store. racegame.swf V4 music.swf V4 arcade.swf V4 Unknown V4 The claw game in the arcade. Referred to as "clawGame" in the shell swf. Unknown V4 The ring toss game in the arcade. Referred to as "ringtossGame" in the shell swf. Unknown V4 The race game in the arcade. Referred to as "japanracegame" in the shell swf. Unknown V4 The darts game in the arcade. Unknown V4 The football game in the arcade. foodcourt.swf V4 Unknown V4 The burger game in the food court. Unknown V4 The pizza game in the food court. school.swf V4 Unknown V4 The calendar center in the school. theatre.swf V4 Unknown V4 Movie 1. Unknown V4 Movie 2. townhall.swf V4 Unknown V4 Town Hall game. travel.swf V4 parents.swf V4 grandparents.swf V4 king.swf V4 office.swf V4 Unknown V4 Office second room, may be part of office.swf bank.swf V4 Unknown V4 Bank game. postoffice.swf V4 Unknown V4 Post office game. preschool.swf V4 Unknown V4 Dance game in the preschool. hospital.swf V4 Unknown V4 Waiting room game in the hospital. station.swf V4 Unknown V4 Mame city. Unknown V4 Hardware store in Mame city. Unknown V4 Mame work building. Unknown V4 Work building game, not sure if it's part of the above swf. Unknown V4 Guruguru town. Unknown V4 Convenience store in Guruguru town. Unknown V4 Meme work building. Unknown V4 Work building game, not sure if it even exists. Unknown V4 Patchi forest. Unknown V4 Gym in Patchi forest. Unknown V4 Kuchi work building. Unknown V4 Work building game, not sure if it's part of the above swf. ending.swf V4 Logout animation. grandparents.mp3 V3/4 king.mp3 V3/4 foodcourt.mp3 V3/4 Music that plays in the food court. school.mp3 V3/4 Music that plays in the school. townhall.mp3 V3/4 Music that plays in the town hall. arcade.mp3 V3/4 Music that plays in the arcade. travel.mp3 V3/4 Music that plays in the travel centre. theatre.mp3 V3/4 Music that plays in the theatre. This may not even be all the lost files. I've only listed files that were known to exist here. There is almost certainly more. The ones marked in purple are files that I'm not even sure existed in the first place since there's far too little that is still known. On top of these there's a tonne of lost character swfs that would've been used to display different characters. I won't list them here because there's hundreds of them spanning across each Tamatown version. There's also a countless number of versions for each swf file - updates, alternate language versions, low bandwidth versions and the like. What about those Tamatown revivals? Some confusion I've seen with regard to Tamatown is the extent to which they can be "revived". Certainly, there's been attempts at reviving the site in the past, and some of them were pretty good - what people often misunderstand, though, is that none of these revivals were able to recover anything that was already lost. Tama-Palace in particular wrote several articles hyping up loociano's revival as though it'd only be a matter of weeks before Tamatown was completely up any running again, but the fact of the matter was that the only files he was hosting were ones that had already been archived. There has been some luck in replacing the lost games with ones from the Japanese sites but... they're not exactly the same? There's missing music, missing functionality and a number of locations were never on the Japanese sites. Essentially, attempting to truly revive Tamatown would mean finding a way to recover the lost files. Where do we go from here? I think there's three main approaches that we can take to archiving the history of Tamatown, and none of them are going to be particularly easy. Web archives All the Tamatown files from the domains I mentioned above have been covered, and as far as I know, there aren't any more. If other archiving sites were around back then and they've made their own archives, then we may get lucky, but as far as I can tell the only archives that exist are the ones we're aware of. Essentially, I wouldn't waste time looking for more archived files online. They just aren't out there. Saved files One obvious way to approach the matter is just to find people that actually saved some of the Tamatown files. Problem is, not only are these people already few and far between, but they would've saved them on computers they owned around a decade ago if not longer - computers that may not even exist anymore, let alone work - and these people are most likely not into Tamagotchi anymore, and certainly aren't lurking on a forum site they might have considered frequenting 14 years ago. What is known, though, is that there are people who downloaded some of the files. While I'm not so sure how many people would've downloaded the swf files, there certainly was discussion about some of the character swfs from later Tamatown variants and also how to download the music from the site. It is entirely possible that a good number of people would have done that back in the day, so if anyone reading this post just happened to have downloaded any of the music files from that era (or, indeed, the swfs) then perhaps you might want to seek out those files. Cached files A last ditch effort which I've heard might be effective is looking in old PC cache data to find the missing files. Some versions of Internet Explorer had a habit of not clearing their "Temporary Internet Files" folder so it would get crammed full of junk from tonnes of websites. Allegedly swf and mp3 files were amongst those that would've been cached. Making life a little bit harder, these files wouldn't have been named correctly (and likely had seemingly random filenames) and may have even had their file extensions totally removed, too. I wasn't aware of this when I looked through an old PC for these files before, so I may just have to look again. In essence? One potential solution would be to dig out an old PC that used Internet Explorer to access the website a number of times, find the Temporary Internet Files folder (I may provide a better tutorial of how to do this in the future because I recall guides online not being all that helpful, you may have to go to the folder directly instead of by moving through different folders. I think there may be multiple folders with this name, too.), copy its content elsewhere and try changing the extensions of extensionless files to mp3 or swf to see how programs that can run these file formats interact with them and determining if any are the lost Tamatown files. What exactly is my point in posting this? I don't know, something between heightening awareness and calling to action, I suppose. I truly believe it's possible to recover at least some of the lost files, so I think broadening the range of people that know how to help can only be a positive thing. I'll continue to post updates and findings as they come and - in the event I do find anything - I will of course be archiving the materials and putting it all here. If anyone would like to help in this endeavour - even if it ends up being fruitless - sharing it with other people that used Tamatown during its height would be extremely helpful. And if you're a bit techy and still own any of those old PCs you once played Tamatown on, then hopefully I've given you something to do whilst bored in lockdown
  4. 7 points
    From what I understand it will. Be late July when its released, so about the same time as the previous ON launch. Yes! This for sure was the same one! However there was no images but the description was TURQUOISE and LAVENDER, which is the same as the other 2 fantasy meets! But where I work doesn't always get up to date info, and the fact there was no preorder date was concerning so it may be a upcoming announcement soon or a delay. I'll keep yall posted since I dont get many shifts due to COVID-19
  5. 7 points
    Doing a second update for the day so that I can get most of my future updates around the same time. Played enough of the 3rd game so that her 3rd stat (not sure what exactly it's called on the UraTama) is now 110. The idea of a tamagotchi without arms karate chopping planks with a human hand was so humorous to me I had to draw this Anyway that's all for today see you all tomorrow!
  6. 7 points
    Fun fact, I haven't seen another human in over a week. Fortunately, I find that to be a total win!
  7. 7 points
    Wishing all of you the happiest of holidays! Don’t forget to spend some time offline/IRL with your loved ones. TamaTalk will still be here wsiting afterwards...
  8. 6 points
    Hi guys! I just thought of a way to make the Tamagotchi GB game more interesting and more like having an actual Tamagotchi. Just thought I'd share it somewhere. The problem with the GB version is that time flies by too quicly compared to a real tamagotchi, but too slowly so that you get bored staring at the screen doing nothing. One argument I've often heard/read (and I thought so myself too) was that no one will leave their Game Boy on 24/7 just to simulate a real tamagotchi. Well, yesterday I decided to give it a try. I downloaded an emulator on an old phone I had and decided to leave it on, turning the phone to a tamagotchi. I quickly realised that even doing that would be annoying, because the tamagotchi will annoy you for about an hour, calling you every 5 to 10 minutes, and then he'll fall asleep and you won't hear from it for about an hour. So even playing the game that way is kind of annoying. That's when I realised that you didn't *have* to leave the Game Boy on all the time. Since time goes by faster in the game than in real life (I've timed it, a real-life hour is equal to about 3 minutes in the game), then just turn the game on for one in-game hour every hour. A lot of players have invented new games based on old video games by inventing new rules to follow (e.g. the "Beat Zelda without the sword challenge"). Well, here is a game that definitely needs similar measures! So here are the rules I've invented for myself: 1/ Do not let the in-game clock pass the current hour in real-life (you should take note of the date you started your tamagotchi, the number of days printed on screen should match the number of days since you've hatched the egg). 2/ If for some reason you couldn't turn on the game for many hours, you should turn it on and let it sit until the in-game clock catches up. During this time you can forbid yourself to take care of the tamagotchi (to make it more like an actual tamagotchi that you can forget). That's all! I think the game becomes much more interesting by playing it this way, let me know what you think!
  9. 6 points
    13/9/20 -Update So quite a lot has happened. Ollie is now an Adult! Not only that but through the personality stage, he has turned into a Mamelabitchi! I am sooooo happy because that's what I wanted to get. When you talk to him his eyes sparkle and look like an anime character. I think that is sooo funny. Along with that, Ollie has completed every skill you can earn in school! I'm not sure how much longer I will keep him, I'm basically just waiting until he can get married. I hope for him to marry Memetchi (who is my fav character), and to have a little girl.
  10. 6 points
    Felt kinda weird liking the above two comments. Anyway, I'm glad the mystery is solved and yeah, from my experience with the Tamagotchi Gameboy, weight seemed to be really important so I'm not surprised snacks have a higher penalty. I haven't run it that much - since it's not a background device - but it seemed allot more stricter than a regular tama, although time can be slowed down if needed. I still wonder why on earth they didn't fix the math minigame with its terrible controls. Perhaps you're only supposed to direct the tama when it is moving near a card instead of when the next round has started, but I never had the instructions and the in-game ones are unhelpfully hilarious. More like a sign of when someone has way too much time on his hands (likely a him). I'm okay with black humor but I draw the line at death and corrupting innocence (in regards to harming children's toys and the like). On a lighter note, I find it rather amusing that since me and Joc bantered so much on weight this topic has practically turn into that. And the original poster hasn't said anything yet XD
  11. 6 points
    Which tama version do you daydream about finding? At the moment, mine is this plumeria V4: My parents gifted it to me when I was a kid, and I'd love to find it again as part of my collection rebuild. Sadly it seems like everyone else has the same idea! I also really like this V4.5 I've noticed the most sought-after tamas at the moment (based on Facebook groups, etc.) tend to be the V2-V4 that many of us grew up with. What's your holy grail tama? EDIT: Any non-Bandai virtual pets are welcome in this thread as well! So what's your holy grail virtual pet?
  12. 6 points
    Unfortunately, my Japanese ability is nearly non-existent, so I can't provide a translation of the scene on the packaging, but the original Tamagotchi lore can be explained by way of these two Tamagotchi Wiki entries; https://tamagotchi.fandom.com/wiki/Professor_Banzo https://tamagotchi.fandom.com/wiki/Mikachu Basically, the Tamagotchis are tiny aliens who visit other planets seemingly so as to learn more about them, and they were discovered by Professor Banzo and his assistant Mikachu after a UFO carrying some of the aliens crash-landed in the Sumida River in Tokyo. The creatures couldn't survive in Earth's atmosphere, so the professor created a device that could house them so that a human could care for them; The device resembled an egg and also had a clock function, so it was dubbed the "Tamagotchi House", where "Tamago" comes from the Japanese word for "egg", and "gotch" comes from the English loanword "watch" (the "i" part is silent in Japan). This led to the entire species being named "Tamagotchi", and the original premise of the toy is that you're raising these alien creatures who otherwise can't survive on Earth. Later generatons of the toys feature the Tamagotchis visiting various locations, and from what I can tell the premise shifted slightly over time, so that you're no longer raising the creature directly within your device, but are instead using it to communicate with a creature who lives on Tamagotchi Planet. (This is further suggested by Tamagotchi: The Movie, where the device belonging to the main human character, Tanpopo, ceases to operate when she ends up on Tamagotchi Planet herself.)
  13. 6 points
    hi everyone! i'm angus barnaby c, preference for the b; ABC! rn im running a few tamas and i was gonna try to log them because its always super fun! not to mention i'm wanting to make a new purchase and i need to decide what kind to get. probably a v2 or v3, hehe. v3s are my favorite but im not sure! or maybe a meets or a new on. who knows!! let's meet the babies! i turned on my v2 last night and i has a baby boy named cosmo already running, he's gen 3! i'm super proud of him and myself? i don't usually get super far in generations, so it was a surprise to see it! in the middle we have my v3, maya! shes all grown up and ready to rock and roll. i think she can get married tomorrow. she's just a first generation, i started her a few months ago but she's back in action now. we was running alongside my entama who i named ryu (ace attorney is so fun) but i hit a slump n had to put em both aside. im planning on remodelling the entama though, and i can't wait to show that off! finally we have my magic on! memetchi, first gen of course! shes a sweetheart, we're going to get her married to kikitchi today! ok anyways i just wanted to kick this off and get it started!! ill add more at the end of the day, when they've gone to bed and i have more pictures! im thinking about ordering rechargeable batteries and i have the pacman nano coming in the mail, i'm not big on nanos honestly, but went ahead n ordered it when i got my hair dye... it should be here the first n my dyes supposed to come tomorrow... im so pumped! cya then!!
  14. 6 points
    Tamagotchi Boom: Rise of Lyrictchi They’re aliens. New characters should be less humanoid, not more humanoid. It’s been too long since they’ve introduced a proper non-humanoid adult like Zuccitchi.
  15. 6 points
    Hey look, it's hwd45 again. I wonder what weird topic he's starting this time? I think I'll have to start this with a bit of a disclaimer - I do not know the full extent of the procedure I'm showing off. As such, I cannot guarantee that this will not cause permanent damage to your device, though I do think it's likely that permanent damage is not something that can be attained via these glitches. Regardless, if you do choose to experiment with these glitches, be aware that at the very least you will likely lose your save data. I'm performing these glitches on a pre-owned device that I bought purely for experimental purposes. A few years back someone uploaded a video simply titled "Tamagotchi Glitches" showing some utterly bizarre behaviour that I've never seen from a Tamagotchi before. Another user uploaded a similar video using a Spanish V2. According to the first video, the following process was used in obtaining these glitches: I was not entirely sure what this meant at first, but it turns out that the "slide the battery in and out" is the most important part - the rest seems to be entirely irrelevant. From my own personal experiments it seems like it's harder to get exciting things to happen on screens with a low refresh rate - screens which aren't constantly updating - but pretty much any screen can be used to interesting results. Screens like the idle screen and the health menu have low refresh rates and the battery can actually be taken out for several seconds before the screen fades and it shuts down, whereas the shop screens and the transition to and from the clock screen have an incredibly high refresh rate and the device runs out of battery almost immediately when the battery is removed on these screens. Some screens seem to include more of a danger factor - attempting these glitches on the shopkeeper screen oddly seems to fully reset my device most of the time. What's so exciting about these glitches? Well, what appealed most about them to me was their ability to present the player with content you wouldn't see under normal conditions. Unused items? Unused games? Some utterly bizarre pseudo-characters that emerge from the device using the wrong sprite offset for your character? It's all here. Let's go over some of the exciting things seen in the videos, as well as some of the glitches I've been able to personally replicate. The Character -> Item Glitch One of the glitches I've not managed to reproduce is a glitch which replaces each sprite of your character's animation with an item. Since most of the items shown are V1 items (and hence items with a low item ID value) it stands to reason that the item that's shown seems to represent the ID value of the sprite that's shown. Here's a table: Sprite Item ID Idle 1 BALL 0 Idle 2 PENCIL 1 Happy WIG 2 Mouth closed SUNGLASSES 3 Mouth open TOOLS 4 Eyes closed SKATEBOARD 5 Back turned WEIGHTS 6 No RACQUETS 7 Angry CAPE 8 Sad BOW 9 Running 1 BOOTS 11 Running 2 CAP 12 Fallen over BOW TIE 13 Sitting mouth closed WINGS 14 Sitting mouth open HAIR GEL 15 Close-up close 1 SUNDAE 22 Close-up close 2 MILK 23 Favourite food ENERGY DRINK 52 Close-up mid Poo ?? Tooth brushing (1?/2?) Present Ice Cream ?? I'd like to continue gathering information on these sprites so I can work towards a more complete list of item IDs and sprite IDs. The Character -> Egg Glitch Similar to above - the sprites used for the character are now egg sprites. There's only four egg sprites, though, so after a certain point Petitchi sprites are used instead, but all offset by four. These can be used in conjunction with the item glitch above to figure out item IDs, since we know the difference between the ID of the sprite that is supposed to be shown and the ID of the sprite that is actually shown is four. Here's a table: Sprite Egg / Petitchi Sprite ID Idle 1 Egg 1 0 Idle 2 Egg 2 1 Happy Egg hatch M 2 Mouth closed Egg hatch F 3 Mouth open Idle 1 4 Eyes closed Idle 2 5 No Mouth closed 7 Angry Mouth open 8 The Egg -> Violetchi Glitch One glitch I've successfully performed that wasn't shown in the video was a similar glitch to the above, but instead of a character changing to an egg, the egg changed to have a character's sprite. That's about it, haha. Unused sprites? A few images of the V2 show content which is either never seen under normal conditions or only seen later on the V3. Could they have swapped the shells half way through the video? Perhaps. But it's certainly interesting and worth investigating. And I really have no idea what that "TRY?" menu might do, but I have been able to glitch into random menus using these glitches a few times, so it's possible that this could reveal some hidden functionality or something. The Rebirth Glitch This was a glitch I definitely wasn't expecting. Sometimes, messing with the battery will cause your Tamagotchi to revert back to an egg - this isn't quite the same as a full restart since it doesn't ask you to re-enter the time and date, but bizarrely, it seems to totally randomise the time and date, even to the extent of changing the clock to impossible dates like the 64th of April. The name of your character is also sometimes preserved, but it's usually randomised - this can even mean some of the characters changing to hiragana, like what was seen in the video. Several times I've also encountered glitch characters which will eventually change back to a hiragana character if you scroll far enough, and doing so seems to also change the character to the right of it, too. Very weird. Sometimes, after hatching, another glitch will have taken hold too: The Ball Glitch It's somewhat infamous at this point, but the ball glitch is a glitch which absolutely floods your item and food lists with balls. Occasionally other items end up in there too, but balls are the common denominator. This can go way beyond the 32 item limit and even go over 100, causing the number in the corner of the screen to behave strangely. What happens if you eat one of the non-food items? I wasn't really expecting this to happen, but weirdly, the animation for the standard meal that babies and children eat on the V1 (versions 0.0 - 2.4; or in other words, all the non-American devices) is shown instead. This item isn't seen anywhere else on the V2! My shop also filled with balls. Speaking of the shop, Glitch Items I'm not sure how I pulled it off but I managed to get all the shop items to change to glitch items. And they *stayed* that way, even after changing the battery. I tried buying a couple to see what they did but I couldn't use them as my character was still a baby. The sprites consisted of segments of text taken from the names of other items. Here are the items, and some interesting data to go with them: No. Sprite Price Notes 1 AB 800p Matches price of item ID 3, sprite resembles CRAB (ID ??) 2 K 1000p Matches price of item ID 2, sprite resembles MILK (ID 23) 3 AIT 110p Matches price of item ID 1, sprite resembles PARFAIT (ID 22) 4 ET 200p Matches price of item ID 0, sprite resembles OMELET (ID 21) One interesting side-effect of these sprites being based on the names of other items is that in later variants of the V2 the item names changed and so some of these sprites would change, too. I sent one of the items over to another V2 but curiously it just arrived as one of the standard gift ice creams. I've no idea why. So far the items have been otherwise unusable but it's possible that they'll be usable once my character reaches adulthood. There's definitely some sort of pattern in the data for each of the glitch items. Not only do the item prices match four consecutive items, but the names for each of the items seem to be the same glitchy mess, but shifted along by three pixels to the left for each consecutive item. Three of the small text fragments in the icons seem to match three items known to have consecutive ID numbers, too (as seen above, OMELET, PARFAIT and MILK have consecutive IDs). It stands to reason that CRAB might have an ID of 24 - the only other item ending in "AB" is KEBAB (which was called BBQ on later devices) but this one already has a known ID of 33. This actually aligns with some other known information about the V2 - the food items that are given by Deka characters. Here are the IDs of the Deka characters: ID Character 23 Omuratchi 24 Capsuletchi 25 Tamagotchi 26 Tsutatchi 27 Burgertchi 28 Denpatchi 29 Maikutchi And here are the food items given by each, as well as the ID of that item: Char ID Character Item Item ID 23 Omuratchi OMELET 21 SUNDAE 22 24 Capsuletchi MILK 23 CRAB 24? 25 Tamagotchi FRIED EGGS ?? BANANAS 26 26 Tsutatchi CHERRIES 27 PEANUT ?? 27 Burgertchi BURGER 29 FRIES 30 This can be used as further proof of several item's ID numbers - FRIED EGGS goes in slot 25 and PEANUT in 28. Denpatchi and Maikutchi's items can probably be used to determine more item IDs too, but I'm not sure what items they send to the V2. If you're wondering why the Deka characters give such a strange array of items, it's because the items they give on the V1 actually make some sort of sense, but the IDs used by these items were overwritten by different items on the V2. Anyway, that's enough of that small tangent. This is all I've got for now, but I'll continue to update as I find more interesting glitches! It's fascinating that using glitches like these can give us such an insight into how Tamagotchis work, and I've still got my fingers crossed that I'll eventually obtain a more interesting unused item via these methods.
  16. 6 points
    So I'm late at starting a log for him, but whatever. My Tama is named Jelly bean and he is a teen. his age is 6, but he has been paused before. Note: I use a gen 1 Tamagotchi Here he is...... Sorry if its small or blurry, I'm new here. Thanks for checking this out!
  17. 6 points
    I would not like them here or there. I would not like them anywhere. I do not like Green Eggs and Ham, I do not like them, Sam-I-am Would you, could you, on a boat? I would not, could not, on a boat. If you will let me be, I will try them you will see. I do so like Green Eggs and Ham, Thank you, Thank you, Sam-I-am
  18. 6 points
    Hello, and welcome to my Morino log! Now, I REALLY like bugs, ESPECIALLY Stag Beetles, or really anything with a horn/pincer. I also just like most bugs in general. After finding a Tamagotchi thats ALL about bugs, I knew I had to get it. The only thing that comes this close to my love of bugs is Fish. In this log, I plan to: Run the Polka Dot egg to get a feel for how this Tamagotchi plays. Run the White egg several times after the Polka Dot egg, and see who I get. Discuss how I got specific outcomes to the best of my ability. Talk about new features the Morino has, and differences it has from other vintage Tamas the best I can. With introductions out of the way, I hope you all enjoy this log of the Japan exclusive, Morino Tamagotch!
  19. 6 points
    This custom wearable 20th Anniversary Tamagotchi Mini - which I've named the "Tamagotchi Pinny" - was the result of a couple of my interests colliding. One of the other things that I collect aside from virtual pets is pins, and back in the 1990s I also collected LCD-game wrist-watches and always wondered why Bandai never made a wrist-watch version of the Tamagotchi - after all, the "gotch" part of the brand-name partly comes from the word "watch"! (Other manufacturers did make virtual pets in watch format, but Bandai themselves did not - they only licensed out the Tamagotchi branding for several different types of non-virtual pet watch.) After seeing a picture of a Tamagotchi Mini that had been turned into a ring, this musing about wearable virtual pets resulted in a random decision to create a wearable Tamagotchi of my own. So I picked up a 20th Anniversary Tamagotchi Mini in purple, and I went for it. I almost decided to try this with one of the Tamagotchi Original reissues, but I stuck with the Mini because it's small and light, which is important for its use as a pin, and because it's a low-maintenance virtual pet, which just felt like the right choice for this project. I used multiple layers of Gorilla Super Glue to attach two brooch-bars to the battery cover, and a tie-tack to the clasp part of the ball-chain. The gluing looks hideous and untidy from the back, but it's also very secure and solid. Nobody will see the back when it's in use, anyway! Here's how it looks on my Tamagotchi lanyard. And here's how it looks on a wrist-strap. This isn't a proper watch-strap, but rather a thin charm-bracelet strap - I might get a proper strap for it at a later date, though I prefer the idea of wearing it as a pin so this isn't a priority right now. I left the ball-chain removeable for this purpose, regardless. I'm really happy with how the Tamagotchi Pinny turned out, and I'm looking forward to wearing it at geeky get-togethers in the future. And if I can get an appropriate watch-strap, I might still make that Tamagotchi Original "Tamawatchi" yet!
  20. 6 points
    Hello, the App opens up many more possibilities for breeding various different genetics from people you meet online, and also exclusive items in the App which you can send to your Tama On device. You can still download the App although you're in France, I'm in the EU and I have been using it with no problems If you're on Android, just download it from APK Pure: https://apkpure.com/tamagotchi-on/com.bandai.tamagotchion Just visit that link from your phone, grant APK Pure the necessary permissions to install on your phone, and download it from there You will need to update the Tamagotchi ON App through APK Pure when it requires updates, not the official Play Store. You might need to download APK Pure before downloading the above mentioned link/APK. Sorry, I forgot the exact steps how I did it, it's been around 2 months since I did. Here's the link to APK Pure in case: https://apkpure.com/ I am definite that I didn't use anything else apart from these 2 links, so you should be able to pull it off The installer/APK should go in your phone's downloads folder, which you can access through a File Manager app (my phone had one built in by default). If you're on iPhone, just create a US account and you should find it in the list of apps. Hope this helps As for recommendations, I have no experience with the new Tamagotchi ON Wondergarden, I have the Magic version and it's brilliant though I highly recommend one of these new colour Tamas (Meets/ON), nothing to be hesitant about
  21. 6 points
    Hey guys, I've got my penguin entourage in my signature now! Check it out! ... Oh.
  22. 6 points
    My watermelon Entama just arrived!
  23. 6 points
    With those red pixels, there's only one model that this can be - the Keitai Akai! The Tamagotchi in question here is Cheritchi, which is a child Tamagotchi that always appears in the first generation. A full character-list for this version is available on the Tamagotchi Wiki, and hopefully this will be helpful going forward.
  24. 6 points
    I really love the way my Tama evolved! It inspired me to draw a piece with them and their dog(?), Frost.
  25. 6 points
    Hey! Sorry I haven't done an update in a while, I've been pretty busy with things haha. Enough about me though, because a few days ago on Monday at 8:33PM, Kabutotchi emerged from the cocoon! He looks so COOOOOOOL!!!!!!!! Like I've stated several times before, I LOVE Rhino Beetles/Stag Beetles, so Kabutotchi is immediately my FAVORITE outcome on the Morino due to that. Ok, enough about me gushing over my favorite bugs, lets move onto another feature of the Morino... The Length Screen! This screen shows up as the 4th page on the status menu once you get Kabutotchi, and is exclusive to him! (As far as I know, at least) I'm not sure on how you make it go up. My guess is that it's tied to both how much he eats, and how old he gets, but I could be wrong. I don't think there's any incentive to increase his length either, I think its more of a "High Score" thing to compete with your friends, and to have bragging rights if you get yours to be really long or something. Also, have this picture of Kabutotchi sleeping! Look at him, hes using a LEAF as a blanket! its so CUTE! Well, aside from that, not much as happened, especially since I've had him paused due to me being busy. However I shouldn't be as busy for a while, so he shouldn't have to be paused much anymore! It might be a few days until the next update, it sucks to leave you guys again for a few days, but oh well, there's not much I can talk about when hes an adult lol So, I'll see you guys in a few days if anything happens! Expect the White Egg soon as well!
  26. 6 points
    So. I merged the two sites and now the one and only site of mine is https://alexgtama.tk. (no www is necessary) Yea, I also installed an ssl certificate and you should be seeing a secure padlock from now on. That's all folks. Cya
  27. 6 points
    At around 10:15PM, something finally happened! My Tama turned into a cocoon! So, I kept him with me all day, but I never heard the music that plays when a Tama evolves. The sound on this has been pretty low as well, and it's really bugging me. I don't know if its a battery problem, a problem with my unit, or some other third thing. In my next run I'll replace the batteries just to be safe, and hopefully that fixes it. When your Tama turns into a cocoon, the status screen shows this instead of the usual meters, age, and weight: The Temperature Screen! Pushing the A button changes which way the arrow is facing, and the other 2 buttons just take you back to your cocoon. My theory is that over time, it slowly gets hotter or colder (depending on where the arrow is facing), and you have to check in every few hours to make sure it doesnt get TOO hot or cold. I always thought you'd push the B button and it would change instantly, but I guess I was wrong Since this is the polka dot egg, we're destined to get Kabutotchi within the next 24 hours. I wont spend too much time with Kabutotchi, as much as I love Rhino Beetles, I really want to see the other Tamas in this version! I'll stick with Kabutotchi for a bit to document what hes like and stuff, but after a few days, I'll either get more lax when it comes to taking care of him, or just reset, idk yet. Welp, I'll see you guys when Kabutotchi emerges from his cocoon!
  28. 6 points
    As expected, not much happened today. He got attacked once earlier in the day, but sadly I forgot to check the time. And then he got attacked at around 11:14PM apparently, because next time I checked my Tama, he looked like this! I've heard that if you don't react to a predator fast enough, your Tama will end up in bandages, and I'm 95% sure that's what happened here, sadly. Funny thing is, I don't remember hearing him getting attacked. Perhaps the batteries in this Tama are getting so low that the volume is getting quiet, or my hearing is just bad, could go either way lol. If anything, at least I got to take a picture of what it looks like so that I can share it with this log! Other than that, I never let his leaves drop below 1, and was just an uneventful day overall tbh. Oh, and it seems like hes been losing his hunger faster than before, it's been so slight that I think its just my brain playing tricks with me, but I swear his meter is going down faster and faster... Well, guess I could take this time to talk about another feature of this Tama... Multiple Food Choices! Normally (and to my knowledge) Vintage Tamas only have 2 food choices: One that fills up hunger & weight, and one that fills happiness & a lot of weight. This one (albeit not shown in the picture provided) has up to 4 different food options, some of which change throughout the day, and others that are only accessible with certain outcomes! The leaf increases your food meter, as well as your weight by 1. But the other option (which changes throughout the day) raises your food hunger by 1, and weight by 2. Fatter Tamas are considered healthier in this version, so its best to go with the second option rather than the leaf since the game lowers your weight by 1, essentially making the leaf useless. Once I learn more about the food, I'll go more in depth about it and how it works, but for now I figured I'd go ahead and mention it since today has been slow, and it gives me something to write about Tomorrow will most likely be as slow as today, and since I don't think he'll go into a cocoon by tomorrows end, and I don't think there's any other features I can talk about about at the moment, there may or may not be a post tomorrow. If anything happens with my Tama, I'll see you guys tomorrow. And if nothing happens tomorrow, I'll see you whenever something does happen
  29. 6 points
    @KidRetro64 already mentioned this on their profile, but this is what Bandai Namco US posted on Twitter before the weekend. It’s to celebrate Pac-Man’s 40th anniversary. Hope it comes to Europe as well. Would be a bit disappointing if it was just yet another Tamagotchi Nano version (with Pac-Man instead of Gudetama or Eevee), but either way, I am very excited for its unveiling! Come to think of it, the Tamagotchi Mame Game hardware was used for Pac-Man once.
  30. 6 points
    I would open it and enjoy it, speaking from personal experience here but on a different hobby. Adding onto what Penguin-keeper said, I'm an 'in-box collector', and I seriously have over 100 PlayStation collector's editions games which I never even opened or displayed, time passed and I've moved on onto one particular game series and play that only, so I've lost interest in the PlayStation collector's editions I have accumulated and never enjoyed. In the end, was it worth missing out on enjoying them (seeing and displaying the statues/figures/artbooks) just to say I have some of the rarest editions that came out still brand new? Looking back now, I'd say no. Open it and make it a part of your life. Just treat it with the best care to your ability to keep it's condition as pristine as you can if it means that much to you
  31. 6 points
    Hello everyone. This is gonna be a quick one. You may experience some downtime on the sites for the next few days, but there is no need to worry about it. I am going to organize the sites a little better and reconfigure some stuff on the server for your convenience. That's all. Cheers!
  32. 6 points
    I was thinking more like this myself
  33. 6 points
    Excellent post - just what I like to see! There was that showing at the New York Toy Fair earlier in the year, which this would line up with, right?
  34. 6 points
    Hey everybody! I thought it'd be fun to initiate a hatch where we run our favorite tamagotchi(s)! This allows for you to show off your favorite(s) through logging about them. I'm expecting there to be lots of variety since everyone's tastes are different, meaning some might finish logging sooner than others depending on the version(s) they use. I'm planning to only have this hatch last for 1 generation, unless y'all want to continue past that! Let me know The rules are simple. The hatch will begin on Sunday, May 17th. There's no specific time that you have to hatch at due to differences in time zones. Pictures are optional, but I recommend them! You can begin on any generation, no need to do a full reset unless you want. As long as you start with a baby and update us when you can, you're all good! As for what version you hatch, it's all up to you! It can be your favorite shell, a version with your favorite character, an old favorite, all-time favorite, current/recent favorite, etc.! As long as it's a tamagotchi, that's all that matters. Feel free to hatch multiple favorites if you want. Not everyone can just choose one, lol! So start thinking about which tamagotchi(s) you love most! I have a lot of favorites, so it'll take some thinking for me. I'll keep you posted on what version I decide to hatch when the time comes
  35. 6 points
    It depends on the type of evolution; care only affects child-to-teen evolution. Care has no effect on teen-to-adult evolution within the three main family groups (Ura Mame, Ura Meme, and Ura Kuchi). You could give an Ura Young Mametchi horrendous care and it would still evolve into an Ura Mame adult. In the Universal family, it's the opposite. Teen-to-adult evolution in that family is seemingly based on care, and skill points have no effect there at all. I'm still trying to figure out exactly how it works, though (it's tough because the Universal family is very difficult to obtain ). Side tangent: child-to-teen evolution isn't just based on care, it's also based on what the child character is; for example, KuchiTamatchi and Hitodetchi evolve into Kujakutchi and Ura Young Violetchi with sub-par care, but Kuribotchi evolves into them with very good care. Sometimes it's also based on skill points; Kuribotchi and KuchiTamatchi are more likely to evolve into Kometchi and Ura Young Yattatchi with high Spiritual points and three care mistakes. Anyway, I hope I helped
  36. 6 points
    Hello there once again guys and girls. This status update isn't about Tamagotchi (for once) lol. It's just a friendly reminder. Well, let's get straight to the point. You have probably heard this like a thousand times, but try staying as safe as possible from COVID-19 at least until a vaccine is found and tested well enough. Pandemics like this ain't no joke. Follow your government's safety instructions and tips on how to stay relatively safe. It's better to be safe than sorry. You can check out World Health Organization's page for more info. https://www.who.int/emergencies/diseases/novel-coronavirus-2019 Stay safe! Cheers, Alex.
  37. 6 points
    You know I really miss the days when people would all make their own growth and item charts for everyone to use - it's nice to see people continuing that tradition to this day
  38. 6 points
    Hi guys! I've made a small poem about Tamagotchis. I was inspired today, so I like how it turned out. Here is what I had gotten! ♥ I might have a problem. A small one, I think. It happened so fast, best described in a blink. It’s not curable, too, and indeed quite drastic. I fell in love with a creature of pixels and plastic. Some might call it quite immature and strange, But for me, my fascination will never be changed. It’s true, I fell in love with a creature of pixels and plastic. But it takes the pure at heart to carry on with the magic. Comments and critiques welcome! ♥ ~Dez
  39. 6 points
    Oh my god, that is not the result that I was expecting! Not only did Blobtchi live up to his unfortunate name with unfortunate looks (he looks like a puffball from the Kirby series, given a hideous beak and stuck onto a tiny body), but he also completely washed out the gene-pool! I was expecting at least some cute ears to make it through from somewhere in the family-tree (especially since his teen stage inexplicably had small horns), but nope! He's such a blank slate that I literally have no idea who to have him marry, because he barely has any traits of his own to pass on, and I just can't imagine how the next generation might look. I don't imagine that it'd be as much of a shock as this one, though!
  40. 6 points
    Bulbtchi and Nijifuwatchi had twin girls, who I named Flufftchi and Fuzzchi, in the hope that they would inherit some traits from their mother. The result was... Fluffy-faced flying monkeys! Flufftchi and Fuzztchi, who are the 5th generation, inherited Gozarutchi's cream colour from all the way back in generation 1, along with their mother's wings and body-type, and her fluffy facial-features. Fuzztchi just got married to Unipegasatchi, and they had a daughter called Unifuwatchi (I couldn't think of a name for this one, so I just went with the default ). I'll most likely update again once she's all grown up, unless I decide to play with a colour-change before then.
  41. 6 points
    Well, so much for that! Here's an unexpected extra update; I accidentally turned Lemonitchi and Pietchi brown-and-orange due to excessive omurice consumption! Now they are fully identical. Oh well, I guess that that's how they'll stay now - it'll be interesting to see how it affects the look of the next generation.
  42. 6 points
    Hello there! I decided to track some of my little berry's new adventures. Of course, he fell asleep right before I thought to take pictures. Maybe I'll come back and make this post a little nicer soon~
  43. 6 points
    I've faced similar before Don't be sneaky tho' - that never works and basically breaks down trust and friendship between partners or family members. I can only suggest doing something similar to what I used to do. Tell your husband that you want to buy the sanrio and pastel meets because they're good value right now. Tell him these tamas are something that you enjoy using and playing with - like a hobby. They make you happy, so you hope that he's okay with it even if he himself can't see the appeal. You could add that you know there's enough savings for "fun" stuff but you'd be happy to use your own money from your own account if he would prefer that option. A friendly, rational chat is usually the best approach. But that "guys... it's something that makes me happy and I can afford it; why is that not ok? Please don't make me feel down about it" is the best way to approach things.
  44. 6 points
    When your Tama is a baby you can't travel anywhere. You have to wait an hour or so for it to grow into its child stage and then you can visit other places. As for the other locations where is what you need to do to unlock all the areas. Tama Hotel: Travel anywhere (Park or Department Store found in the door icon on left hand side on the lower row that says "Explore my Town") during the child stage. Food Town: Eat Rice Omelet 5 times at the restaurant (found in the feeding icon shape like a fork and knife). Tama Farm: Visit Food Town several times (keep visiting and it will eventually unlock) Toy Land: You need to be at generation 2 or higher and have your Tama at the adult stage. Buy the drum accessory at the department store (found in the same door icon mentioned for the instructions of Tama Hotel) and put it on, the location will unlock. Starry Sky Lab: Requires your Tama to be generation 2 or more but they can be any stage (child, teen, adult). Go to the department store and buy the starry sky wall paper. Then go out to your yard at 7pm and the location will unlock. Beauty Salon: Change the color of your Tama 2 times. This can be done by feeding your Tama certain foods 5 times in a row. Such foods include stew or rice omelet from the restaurant or cabbage from Tama Farm. Magic Town/Fairy Land: Requires your Tama be generation 3 or higher. This depends on the version of your Tama. If you have a magic version buy the Magic wall paper at the department store then go to the yard at 7pm. If you have the fairy version buy the Dreamy wallpaper and go to the yard at 7am. Tama Sports Plaza: Play with the ball when the Tama is a child or older and connect your ON with two other ON units. You can bypass this a bit by having another ON. Take the ON you want to unlock the location on, and a spare ON. Connect the two together. Then reset the spare using the reset button on the back. Then connect the two again and the location will unlock on the ON you want to open the location on.
  45. 5 points
    *deep breath* Marumimitchi, Kusatchi, Mametchi and many more.
  46. 5 points
    Welcome to Tamatalk! I've been collecting Tamagotchis for a few years now, so I've got a modest amount haha! What kind of tama do you have?
  47. 5 points
    Don't worry, I didn't actually eat her. She got married and had two delicious beautiful twin girls
  48. 5 points
    Belle collection It's hard to manage all of them ? I'm wondering since I have trouble with only two XD
  49. 5 points
    Tama mail! This was a pre-tama-ban purchase that just arrived (pictured alongside the Ichigo Milk shell)
  50. 5 points
    I havent seen any updates since I've gone in. From what I can gather from the unofficial announcements and few images I have found is that its exactly the same as the meets version (fantasy) its price point 59.99usd. That's all the info I have found. I do recommend buying the magic or fairy on while you wait since places like target sell at a lower price point and folks will be reselling the moment they announce. All the variants are fun but if you do decide to wait it should be for sale at varying retailers. If I can get a list I'll post it here. TL;DR Price point that I saw on it is officially $59.99 USD There will be select retailers carrying. So far gamestop may be one. Exactly the same as its original; the fantasy meets. Just an english translation. It's due late July