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Everything posted by hwd45

  1. Time for perhaps the most bizarre update I've given - some new developer features have been discovered! All this information comes from rjalda100, who discovered and tested the feature while trying to perform the region change procedure on a V1. For those unfamiliar with region changing, it's a process you can perform on the American connection models in a similar manner to activating the debug mode - instead of shorting the JP3 solder jumper on the circuit board, however, JP1 and JP2 are shorted instead. I'm unsure about what happens if only one of these two jumpers are shorted; it'll be something to investigate in the future. As Pirorirotchi demonstrated on page 3, region changing has the effect of switching the ROM version that's used with a different one - the data your Tamagotchi uses is changed from the data used in the American ROM to one used by European models. This isn't necessarily hugely remarkable by itself, though this recent discovery has given us new knowledge about what this feature was used for. A few days ago rjalda100 was attempting to compare the two ROM versions of an American V1 - before region changing, the ROM version was found to be 4.2. After region changing and ROM testing again, the following screen was shown instead of what was expected: This ROM version has never been observed before, and until this point all of the Japanese and worldwide releases in the Connection / Plus series used even integer version numbers - 0.0, 2.0, 2.1, 4.0, 4.2, 6.1, 8.0 and so on. The numbers at the bottom of the screen are also unfamiliar, and their purpose is unclear. I had speculated in the past that there could be entirely new and unknown versions hidden behind the region change feature, so I guess this speculation was proven correct. I had also speculated that odd integer versions were reserved for developer versions - would this speculation be proven correct too? Upon resetting the Tamagotchi, instead of being greeted by an egg, the time setting screen is shown instead. Sure enough, the date format that was used by this version was Day / Month, as would be expected after switching to a European ROM version. This screen is followed immediately by the naming screen despite no egg having hatched. After this was an entirely new screen with the options "BOY" and "GIRL". Selecting a gender will finally show you the Tamagotchi you'll be raising: A Burgertchi Actually, more accurately, the Burgertchi will raise itself. From this point onwards, the only button which functions is the B button - only the standard Tamagotchi view and the clock screen are accessible. Burgertchi does all the cooking and cleaning by itself - if it's hungry, it eats automatically (aptly, it eats a burger). If it makes a mess, it cleans it up. It flicks between a bunch of different animations, too. I'm not really totally sure what the purpose of this feature is, or if there's anything else that's unique about this ROM version, but as far as I can tell it's some sort of demo mode. Why Burgertchi? No idea. But I can see this sitting behind a screen in a store, demonstrating what a Tamagotchi looks like without actually requiring constant care and attention. Hopefully, new discoveries like this will continue being made in the near future! The region change mechanic is a truly interesting one which may reveal entirely new Tamagotchi modes to us.
  2. An update! The PUMA V2 has a ROM version of "A2 H" (thanks to the Discord user that sent me this info!) This one's a bit weird - the other known V2 versions are A.3, A.4 and A.5 (though there's at least another two versions on top of those). The PUMA version doesn't have a period between the A and the number, meaning this was probably the start of the convention that the V3 used, where the retail version number follows the letter A. What I'm not sure of the meaning of is the H - I don't have a clue why they chose this particular letter. Hopefully we'll be hearing about what ROM version the GLAY Expo Plus used soon - if it's anything like the PUMA version I'm sure it'll contain a random letter too.
  3. A small update: the US version of the V5 Celebrity actually displays a lot more in the ROM test than the earlier V5 versions, with a screen more reminiscent of the ROM version screen seen in later versions. Alongside a little sprite of Nyatchi the ROM version is displayed (on the one I saw the ROM version was 36.0, but there might be more ROM versions for the V5C!) as well as the region of the device (in this case "USA") and another number I'm not sure of the purpose of ("00" here). This 00 - or sometimes 01 - appears in the ROM test screens of V6, 7 and 8, too. And probably the Dream Town Friends as well, but I've not seen a ROM test of that version as of yet. From what I can tell this is a revision number - unlike earlier versions where revisions are encoded in the ROM version (for example, 2.0 and 2.1 are different revisions of the European version of the V1), it seems as though the later versions split the version into two numbers, with the first representing the general / retail version of the Tamagotchi (the Music Star, Tama-Go and Friends have the ROM versions 6.0, 7.0 and 8.0) while the second number represents revisions. It also seems to split the region into a separate variable too - previously different regions used different ROM versions, but perhaps in later versions the regional differences were so minor that the only differences between the different regional variants was language and date format, so the ROM version itself was kept the same between releases. The "general version number" concept slightly conflicts with the number displayed on the V5C since clearly the "V5.5" is not V36. I'm not really sure how to reconcile this discrepancy but I assume it just displays 36.0 because it's an international version, so it follows the ROM version numbering used in the Japanese models. It still begs the question of why there's a ".0" at all if revisions are handled by an additional variable, but I guess it's just to make room for the ".5" versions (which ironically never appeared again after the V5 Celebrity, though the Music Star was going to get a "refresh" version which was cancelled and there's some proof that the Tama-Go faced the same fate. The Music Star had the (revision number) versions of 00 and 01, with the former being the original release and the latter being the second wave - there's subtle differences between these versions but the main difference is that the way in which money is passed down each generation is changed. I think I've heard the price of the Wild Guitar was lowered too. The US version of the Tama-Go had the number 01 - I've yet to see whether the different regional releases yet. I'm not really sure why it didn't start at 00 this time, but maybe the number 00 was given to the prototype versions seen at the toy fair. So far I've only seen "00" for the Friends, I think it was the US version. This definitely needs more investigation too, since the European version had different games and the Russian version needs to be investigated, too. Both the Music Star and the Tama-Go also display a single "0" and the Music Star also has a small "32.0" beneath the word "Ver". I've no idea what any of these numbers mean, though. --- One small update for the V2, too: it's been determined that version A.3 is a European version and that it used the early item names. It seems as though first wave V2s used this ROM version. The history behind the V2's release is a complicated one - apparently, the devices that were planned to release in America in March / April got redirected to Europe, perhaps to make up for the Tamagotchi shortage there, and the release was delayed until June. These "0th wave" V2s frequently used ROM versions with the earlier item names, just as the very early European ones did. So, if your V2 uses these early item names, it's probably version A.3 or earlier. We're still not sure on the exact number that was used by the early Connection V2s, though. --- One last thing I thought I'd mention which I noticed recently! Some versions display a character on screen during a ROM test, but I hadn't noticed until recently that it seems like the character depends on what region the Tamagotchi was released in. European V4s display a little Pochitchi, while the American ones show Nyatchi!
  4. Yeah, I found an image of the Hong Kong edition's packaging and sure enough it's literally just the Japanese packaging. Strange! I think it's safe to say they're in English given all the English menus and words in the instruction manual.
  5. You mean Chinese? I'm not really sure why they would release in Japanese there. The Connection actually did release in Hong Kong with a Chinese instruction manual, and judging by the manual the text was in English. I've heard they came with the shells used by the Tamagotchi Plus though, so they're a unique combination of a Japanese shell and an English board. I feel like ROM tests would spit out the same versions as the rest of the European models, but it'd be interesting to confirm this in the future just in case the Hong Kong version uses a unique ROM version, or something. Edit: here's the instruction manual of the Hong Kong version.
  6. It didn't release in Japan, but it did release in Singapore with Japanese packaging. Not sure if the toy itself was in Japanese though.
  7. See I'd heard it was actually Ukrainian because there were rumblings about it on the wiki, but I'd also heard that it was actually not Ukrainian and it was Russian, and the channel that uploaded the video I posted is called "Tamagotchi Russia" so... ¯\_(ツ)_/¯ maybe it is Ukrainian, but whatever it is, it uses the Cyrillic alphabet. The Tama-Go did have a release in Brazil so a Portuguese version would make sense - I've never seen the Brazilian ones in action though, only ever seen the packaging.
  8. Did you know? English and Japanese are not the only languages Tamagotchi are available in. None of this post is my own findings! Lots of helpful people in the Discord introduced me to what I'm about to show you. So, there's this video of a few Tamagotchi V2 glitches, and one of the glitches results in the Tamagotchi playing a sound I don't think I've heard anywhere else. It kinda sounds like the "victory" sound slowed down, to me. I'd seen this video before, but upon rewatching last night I realised something I must have totally forgotten about: the Tamagotchi is in Spanish. I don't think I've ever seen a Spanish Tamagotchi anywhere else, but apparently most of the Connection versions had a Spanish release. I doubt a release like this is rare, but finding them on the English-speaking internet? Probably not so easy. There might be a whole treasure trove of version differences here which are yet to be uncovered - the Spanish versions also leave a bunch of gaps in the ROM versions list that we can hopefully fill in. Spanish wasn't the only other language that got its own Tamagotchi release. Have you ever seen a Russian Tamagotchi Friends before? Later Tamagotchi releases had fewer revisional differences so I imagine the Russian version would play identically to an English Tamagotchi Friends aside from the language (though, the games did differ between the European and American releases - I guess, judging by the shell and the date format, that the Russian version was built upon the American version's ROM). Got any more info on foreign language Tamagotchis like the Spanish releases? Aware of any other obscure Tamagotchi versions? I'd love to hear more about them.
  9. The age counter in the connection series don't correspond to how long the tamagotchi has been alive, it only corresponds to how many times a certain time in the day has been passed. Unless I'm mistaken, on most models it depends on how many times the clock has passed the time of the day that your Tamagotchi was born, while on some early V1s it depends on how many times the clock has passed midnight. Not sure how it functions on the Japanese models. The growth of the Tamagotchi does depend on how long your Tamagotchi has been alive, though. As such, sometimes they don't quite match up. Getting 1 year old teenagers is really not that uncommon, especially for a V4 in my experience. I think maybe the growth times were shorter on that version.
  10. This is true for the American models, at least. I vaguely recall Europe getting the second wave models but I cannot for the life of me remember whether they came with the logo change too. I've no idea how many waves Australia had but some of their models were the same as the wave 2 US models, except without the "Music Star" logo.
  11. What I mean is that one of the US V2 shells has a different background to its European equivalent. Most shell / background combinations don't exist.
  12. Woah! Interesting stuff! I'm not really sure why I speculated A3 2 was a European release, all the A3 2 ROMs I've seen so far have been in US versions. I guess I got a bit confused. It's interesting that your zebra shell has a different logo, it's part of the same wave as the transparent pink one. I'm yet to see what the European ROM versions are like, but part of me wonders if maybe some ROM versions really are designated for region changed models. I guess that's a new thing to investigate, the effects of region changing on the ROM version! Perhaps some versions come with multiple ROMs built in and the one that's loaded depends on whether the region change feature is enabled. I guess in the case of the zebra one, it was packaged with A3 2 and maybe A3 3 was a later European ROM that was added to models later in the V3 production run?
  13. The V1 and V2 have at least three different backgrounds between them. Maybe more, if I'm forgetting one of them. There's even a few cases of shells with identical designs having different backgrounds depending on where they were released.
  14. Got a few more ROM versions! Thanks again to the two people from the Tamagotchi Discord group who helped supply me with this information: Oden-Kun: 0.2 Akai: 12.0 V5 (US): 32.1 one of those V3-looking Deka Tamagotchis: 11.1 one of those V4-looking Deka Tamagotchis: 1.0 Yeah, I don't know all that much about Deka Tamagotchis; I don't even know what these ones are called, lmao. But this was really cool to find out!
  15. One more ROM version confirmed: the Oden-Kun uses version 0.2. Little bit surprised, really. So far the Japanese versions have been going upwards in a mostly linear fashion (0.0, 6.1, 8.0, 14.1, 14.5, 16.0, 18.0), so I wonder why they started so low for this version? I assume it's because it was such a dramatic departure from the previous Entama versions that they felt it necessary to start from 0. But why 0.2? I think I'm probably gonna start doing some more research into the V1 if possible. I really want to figure out what the differences between all those different versions are! If you've got a V1 and you know its ROM version you could be of a lot of help to me - there's a bunch of differences I wanna check. --- Did you know? The Tama-Go has a whole bunch of unused characters. If you go back to threads from 2010, you might find people talking about characters appearing on their Tama-Go that weren't raiseable. If the figure is incorrectly placed on top - for example by putting on the figure, quickly taking it off and switching it out for another one, the data corrupts and you start seeing sprites that you're not supposed to see. As it turns out, a lot of those sprites are of characters other than the ones normally obtainable wearing the items of clothing that some of the figures offer. When Natalie Silvanovich dumped the Tama-Go's ROM as well as a few of the figure ROMs, it was discovered that the Tama-Go contains a full set of animation sprites for 18 unobtainable characters, on top of the 36 normal characters and Nazotchi. Every figure contains all the sprites necessary for these characters to use the features of the figure. The characters are as follows: Pachikutchi Pichikutchi Hanepatchi Sakuramotchi Obotchi Ojyotchi Sukatchi Togetchi Debatchi Androtchi Paparatchi Kabukitchi Mimitchi Maidtchi Yattatchi Pukatchi Masktchi Ponytchi Why are these characters even here? There's a few possibilities - first off, these could have been characters that were planned to be used but got cut. When looking for secret characters in the code of the Tama-Go, Natalie noted the following: So, there's some evidence in the code that maybe these characters were used at some point but cut from the growth chart. As far as I know though, the characters are not raiseable via debug mode - unlike every other character, none of their character names are contained in the sprite set. Even Nazotchi's name has its own sprite. In fact, this sprite is duplicated for some reason. Maybe if the unused characters are accessed they use the duplicate Nazotchi label? On the other hand, the characters could have been planned to be on a "Tama-Go 2", or a V7.5. Including the sprite sheets in the Tama-Go would mean it wouldn't need to use Nazotchi sprites when connecting with a future version containing these characters (though this doesn't explain why the Tama-Go contains sprites for animations that it'll never need to show, like the close-up animations). Furthermore, the figures could contain the sprites to future-proof them - the figures need to contain the sprites of whatever Tamagotchi character is going to be using its games and items. If it doesn't, the figure won't be compatible with that character, and by extension it probably won't be compatible with that version. Indeed, there are even sprites in the Tama-Go which would've been used had more figures been released after the V7: Apparently this would show up occasionally if the figure isn't working properly. While looking through the sprites I found this, too, which I assume is unused: Pause-debug perhaps? The Tama-Go continues to fascinate me with its mysteries! What thoughts do you have about why these characters might be here?
  16. Woah! We're really filling in the gaps in our data now. I wonder if there were any versions between 14.1 and 14.5?
  17. Thanks for the help! If there are any version differences between different waves then maybe we'll find them. --- Here's the ROM version list so far, as well as any other known version differences: Kaettekita! Tamagotchi Plus / Tamagotchi Connection / Tamagotchi Connexion (V1) 0.0: The original Japanese release. 2.0: An international release, probably European. Features a multitude of changes from the previous version. 2.1: Seems to be present in both European and Australian models, so both of those regions probably used the same ROMs. Differences in this version are unknown. 2.4: Apparently, the time during the day at which the Tamagotchi's age number increases was changed in this version. 4.0: Probably the first US release. Main differences are in the form of text changes. 4.2: Apparently, the connection feature cannot be used while the Tamagotchi is a baby on any version prior to this one. This is the version this feature was changed. There's also a rare "GLAY Expo Edition" that probably uses another ROM version. Keitai Kaitsuu! Tamagotchi Plus (Keitai) The only known version is 6.1, currently. Haneru no Tobira Tamagotchi (Hanerutchi) The only known version is 8.0. Given that this version was a sort of spin-off and only had a single wave, I think it's likely that this is the only version. Keitai Kaitsuu! Tamagotchi Plus Akai Series (Akai) Currently no ROM versions are known. Chou Jinsei Enjoi! Tamagotchi Plus (Entama) The only version currently known is 14.1. The ROM versions of the CYOI Change models are currently unknown. Ura Jinsei Enjoi! Tamagotchi Plus (Uratama) 16.0 is the only known version as of yet. Haneru no Tobira Tamagotchi 2 (Hanerutchi 2) The only known version is 18.0. Given that this version was a sort of spin-off and only had a single wave, I think it's likely that this is the only version. Oden-Kun no Tamagotchi (Oden-Kun) No ROM versions are currently known. Tamagotchi Connection Version 2 / Tamagotchi Connexion Version 2 (V2) Three versions - A.3, A.4, and A.5 - are known. The differences between them are not currently known, though it is known that some versions of the V2 featured a variety of different item names, and there are differences between the US version and international versions of the V2. Whether or not these versions correspond to one of the three known ROM versions is unclear, but it does seem to be the case so far that the first wave of V2s in the USA was split into two groups - an earlier group and a later group - where the most noticeable difference is subtle changes in how the packaging looked. The later group were the ones most seen in promotional material for the V2, and it seems as though the earlier group - what I'm calling wave 0 - was probably like an initial production run that was merged with another group of shell designs for unknown reasons (perhaps they anticipated that more people would buy the V2 than they were expecting so they expanded the lineup somewhat). It seems to be the case that some of the wave 0 models were given the earlier ROM version featuring the earlier item names. There's also a PUMA Edition that probably uses another ROM version. Tamagotchi Connection Version 3 / Tamagotchi Connexion Version 3 (V3) The only known versions are A3 0 and A3 2 and their differences are unknown. A3 0 seems to be the US release so A3 2 may have been the European or Australian release. Tamagotchi Connection Version 4 / Tamagotchi Connexion Jinsei Version 4 (V4) A4.2 U, A4.3 E and A4.5 E are the only known versions. It seems to be the case that U models are the USA versions and E models are European. The main differences between them are probably bug fixes. Tamagotchi Connection Version 4.5 / Tamagotchi Connexion Jinsei Plus Version 4 (V4.5) A4.5-3E and AUV4.5-.2 are the only known versions so far. I'm not so sure about the latter one, I feel like it was probably meant to be A4.5-2U but it was written wrong. The letter at the end seems to represent exactly what it did before. Tamagotchi Connection Version 5 / Tamagotchi Connexion Familitchi / Family Iro Iro! Tamagotchi Plus (V5) 34.1 is the only known version so far, and it corresponds to a European model. This was the first international model to receive a release in Japan since the V1, so there's a number of different versions of the V5. Main differences include language changes and changes to the Unchi-Kun item. Tamagotchi Connection Version 5 Celebrity / Yume no Royal Family Tamagotchi Plus (V5.5) No known ROM versions yet. The English version apparently had two more games than the Japanese version, though, and some of the parent characters changed between versions. Tamagotchi Music Star (V6) 6.0 00 32.0 0 and 6.0 01 32.0 0 are the currently known versions. The latter was a wave 2 model, so they probably correspond to the two waves of the Music Star. Region functionality seems to be separate from version numbering, now (the ROM test screen lists the region separately). Known differences between versions include changes to how much money is passed down each generation (if I recall correctly, no money is immediately passed down upon starting a new generation on the original models, whereas half the money is passed down on the first generation only on the wave 2 models) and also changes to how expensive the Wild Guitar item is (from 100,000,000 points to 40,000,000). Tamatown Tama-Go (V7) 7.0 01 32.0 is the only known version. Tamagotchi Friends (V8) 8.0 00 is the only known ROM version, though it's known that international releases of the V8 featured different games to the US version. There's rumours of a Russian language version, too. Tamagotchi Friends: Dream Town Digital Friend (V9) No ROM versions are known yet. I think this covers everything so far! It should also give us an idea of where to look for more information.
  18. Thanks for the help! I wonder why all the version integers have been even so far? Maybe the odd numbers are reserved for prototype builds. What shell designs do they have?
  19. Funnily enough while looking for info on the WTE to refresh my memory I found a thread we'd both commented in, lmao. We were both pretty disappointed.
  20. While we're on the subject of prototype Tamagotchis I thought I'd talk a little bit about the cancelled version that was to be released in 2009. The Music Star World Tour Edition was revealed early in the year and was said to be the next iteration upon the Music Star. Planned to be released in the summer of 2009, it was assumed that the World Tour Edition would be like a "V6.5", which everyone sort of expected after the V4.5 and the V5 Celebrity. Nothing ever came of the announcement. After the press release, Bandai went completely silent on the project's progress. It wasn't until around July that emails to Bandai were being answered with the phrase "Unfortunately, the Music Star: World Tour Edition was never produced". We never found out anything more about what this version would've included - new music genres? New characters? More online features? New items? We do at least have some idea of what might been planned. Firstly, Music City had featured an "under construction" area since it first released. All that was known about the area was that supposedly if you donated enough gotchi points to Prince Tamahiko, you might have the area named after you. The area was eventually released in the summer of 2010 as the immensely underwhelming "Flower Hills Park". There wasn't really anything special about the area and the donation incentive was never mentioned again. I mean, you could still donate, apparently, but it's not like it was going towards anything. It seems like a reasonable assumption to me that their original plans were more closely tied to the then-upcoming World Tour Edition, so when the version was cancelled a more generic location associated with the Tama-Go took its place. Curiously the Music Star itself provides us with additional evidence of potential features of the World Tour Edition - world tours! The Music Star has a bunch of unused ticket items - specifically an NY Ticket, a Tokyo Ticket, a London Ticket and a Sydney Ticket. Here's the sprite for the Tokyo Ticket. You can actually still obtain these items by getting lucky on the item password screen (it's a lot easier than it sounds, trust me!) but there was never any method to obtain the items using the website. The items themselves aren't that exciting - they function identically to the concerts that play out during the day (so I guess it's an extra opportunity at getting trophies). It's not really very clear why these items were never intentionally made obtainable, but it seems like an obvious choice that they'd be included on WTE. It's still a mystery just how much of the version was developed, so I can only hope we'll find out more about this elusive Tamagotchi, some day.
  21. I feel like I've heard somewhere before that that's the case. I had a bit of trouble ROM testing my Entama too, it took a few attempts before I got what I was looking for. I guess that's something to test out.
  22. I've sunk pretty deep into researching stuff from Spyro 3 to put on TCRF and I've ended up losing hundreds and hundreds of hours to it. It's just so deeply enthralling and interesting. I love being able to share the findings I come across with people, too! Another ROM version update, courtesy of rjalda100: the Hanerutchi 1 has a ROM version of 8.0. I assume this was the only ROM version associated with this release.
  23. It took me a few attempts tbh, it's pretty tricky. Just make sure you're holding down all three buttons for a little while before and after pressing reset, and it should bring up a black screen. Press A, B, C and then A again and it should bring up the version number.
  24. If you wouldn't mind ROM Testing it then I'd be really interested in seeing the results! Keep in mind that you'll lose all your progress though.