kuchikid

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kuchikid last won the day on March 18

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About kuchikid

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  • Gender
    Male

My Tamagotchis

  • My Collection
    P1
    P2
    V1
    V2
    V3
    Entama x2
    V4
    V4.5
    V5
    V5.5
    V6 x3
    Tama-Go x3
    Mini
  • Favorite Tamagotchi
    V4
  • Favorite Tamagotchi Character
    Kuchipatchi / Mimitchi
  • Tamagotchis currently running
    V4
    V4.5

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  1. Thanks for letting me know! I didn't want to get too attached if my device was defective. Canada got them early, and I think my EB Games was actually one of the first to get inventory... Anyhow, here she is:
  2. I got a tamagotchi on, but I might regret that purchase. It's so quiet and the buttons are unresponsive.

    1. Show previous comments  2 more
    2. graficks

      graficks

      Us Canadians were able to preorder from EB Games for July 10. Definitely not fake - received mine yesterday and loving it so far!

    3. ~SkrillexGotchi~

      ~SkrillexGotchi~

      Ah okay, so Canada got theirs a bit early, the US is still waiting, but it's gonna be worth the wait qwq My apologies, Graficks.

    4. graficks

      graficks

      It’s all good! I can’t wait for the ON to launch in the US. The good thing about waiting until later this month is that the official app will be ready which will allow us to explore this version to its fullest. Until then, it’s a fairly siloed experience which can be both nostalgic and kind of boring lol! 

  3. I just got my Tamagotchi ON. Is it normal that it's extremely quiet? I can barely hear the thing. Also, the screen shuts off after maybe twenty seconds of disuse.
  4. Heading (V3, not V2), Apples (V4.5), Shapes (V4), Get (V3), Music Block (V6), Long Jump (TamaGo), Cue Ball (V5.5), Trampoline (TamaGo w/ Siberetchi figure).
  5. I honestly doubt this can be of much use without the login code, too. As I mentioned, if the login changes the logout code, it's certainly part of the encryption algorithm.
  6. I don't really have the time to dedicate to helping you much, but I have a little bit of input. I have a feeling you'd find more success looking at the bit/base-2 level instead of trying to figure out the corresponding base-10 arithmetic. If I recall correctly, the Connections were coded in some sort of assembly language, so it is very likely the programmers were considering bits -and not decimals- while they made the code generation algorithm. It's also unlikely that the codes were hard-coded into the devices, considering the amount of memory that would require. It's probably just using an encryption/decryption algorithm of some sort. Considering the codes work regardless of the device, we know that there is no device-dependent key, so somehow the username and login code combination contains enough information to encrypt/decrypt item codes. My guess would be that the user name is converted into some byte-stream and XORd with some other code somewhere during the encryption and decryption process to make the codes appear different when they're really not. Unfortunately, because the log-in code is also used somewhere, this makes figuring out HOW the username is used more complicated. Because security really isn't much of a concern, it wouldn't surprise me if they had just done something as simple as the following: 1. Have some x-bit sequence for every item, C. 2. Generate a random x-bit login sequence, L. 3. Repeat the user name twice to make an x-bit sequence, U. 4. C xor L xor U = the output code, O. Then getting back C would just be a matter of taking O xor L xor U. I... really can't offer much more aside from saying that the fact that usernames are 5 characters long and logout sequences are 10 characters long probably isn't a coincidence. What confuses me is the fact that, if the logout code is ONE 32-bit unsigned integer, its maximum value should be 4,294,967,295, which isn't true. If it's being stored as two 16-bit unsigned shorts, the maximum value of each should be 65,535, which also isn't true. Maybe it's being stored as two 5 character strings, so each character can be XORd with a character from the username? I don't know how they would then convert that into a [0, 9] number, mind you. If they were to truncate any of the bits, then the decryption to get the item code would turn out wrong. Perhaps the item codes were selected in such a way that removing these bits wouldn't influence the decryption. At any rate, I would suggest you try repeating Binary's input-output experiment with a different username before you look into the math patterns too much. The patterns you saw are likely unique to the username "TMGC!" and are just a byproduct of that specific encryption. It's very likely that Binary's results cannot be generalized to other usernames before we determine how the username influences the encryption/decryption process. Now I honestly wish I could see the code.
  7. Look at what I found in their replies. They only said no to the TamaTown question - not the Connections one. It could mean they didn't read the whole tweet or it could mean something more. I don't know.
  8. Both Todd and Giles got married and had a baby girl, but I've turned them off now and started by V5 and V5.5.
  9. Some things happened. Todd grew into a Togetchi (like his dad) and Giles became a Samuraitchi. Look at his ugly adorable stupid duck face. Todd got a job as a fashion designer and Giles got one as a baker: I don't know for sure, but I might start a V5 or V5.5 once they have babies. What do you think? Here's the family tree:
  10. The number of possible permutations is a million... That's... a lot. I think I'll reset one and leave the other.
  11. So I just remembered that I have two V6 Tamagotchis with a Dreamtchi on each... but I want to play with my V6s. What would you do? Would you reset them, even though they can't be obtained anymore?
  12. Todd and Giles grew into Hinotamatchi and Crackertchi, respectively. And they had a bath... Todd has 31/81/21 skills and 10 training. Giles has 39/71/33 skills and 9 training.