Tamaguccci

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Tamaguccci last won the day on January 11 2017

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About Tamaguccci

  • Rank

  • Birthday 01/29/1995

Profile Information

  • Gender
    Male
  • Location
    US

My Tamagotchis

  • My Collection
    Tamagotchi Friends x 2
    Tamagotchi Dream Town Digital Friend x 2
    Tamagotchi m!x
    Tamagtochi m!x 20th anniversary
    Tamagotchi P's; Dream Coffret Pierce
    Tamagotchi 4U+
  • Favorite Tamagotchi
    Tamagotchi m!x
  • Favorite Tamagotchi Character
    Chouchotchi, aka Butterflytchi
  • Tamagotchis currently running
    Tamagotchi Dream Town Digital Friend x 2, Tamagotchi m!x, and Tamagotchi m!x 20th anniversary, Tamagotchi P's w/ Dream Coffret pierce, and Tamagotchi 4u+

Recent Profile Visitors

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  1. This question is more about the the item rewards you can receive after 30 hours after working in any of the available job locations. Does the amount of hours that you've accumulated working at one place, reset if you switch to another? And does that number reset if you've married off your Tama; do those hours roll over to the next generation, or do you have to start from zero?
  2. My Dream Mix finally arrived, and I intended to raise my first gen character into Spaceytchi, however, this did not turn out how I hoped it would. I gave my male teen character 8+ care mistakes and expected it to age into Spaceytchi, but instead, it aged into Yotsubatchi. I'm confused. As far as I'm aware, there are two characters for each mix that are attainable through 8+ care mistakes but only on the first generation. For the Dream Mix, those characters are Spaceytchi and Momotchi, and yet I wasn't successful. Am I doing anything wrong? Are there any other conditions I need to meet so that I can raise Spaceytchi?
  3. The Date Place is available from the start in both the 4U and the 4U+, however, it's pretty useless until your Tama reaches a certain age. Like, for example, even immediately after a teen ages into an adult, your Tama will only be able to visit the Date Place, but you will not have the option to marry off your Tama. Instead, I've only been able to marry off my Tama at the Date Place once it unlocks the age Tamatomo which all Tamas achieve after being an adult for 48 hours. In the 4u+, there is the Encounter Street, which is unlocked after acquiring a few Tamatomos over some generations. Encounter Street works similarly dating Tamas at Bud Park in the P's, where you can encounter a character and go on dates with them, and after going on enough dates with them, you'll be prompted to marry them. This is the only way that I know of that will marry off your Tama sooner than waiting for it to achieve it's 48-hours-as-an-adult Tamatomo. So, if this theory is correct: your Tama is a baby for 1 hour, and then an adolescent for 48 hours, and then achieves it's age-centered Tamatomo after being an adult for 48 hours; you should be able to marry off your Tama after 97 hours after its birth. This is how I understand marriage and moving towards new generations in the 4U and the 4U+, but I haven't experimented beyond this theory, so it may or may not be sound.
  4. Does anyone have a comprehensive guide for the color changing foods available in the Tamagotchi Spacey/Melody mix, 20th anniversary mix, and the Sanrio characters mix? I'm aware that eating certain foods five times will change your Tama's color scheme to certain colors; namely, Red, Blue, Green, Yellow, Pink, Purple, White, and Black. So far I've been finding a lot of discrepancies between guides and advice given by users. For example, there are guides for color changing items for all three mix's on Fuzzy n Chic, however, it says that the Shinobi Sesame Pudding changes a Tama's color to Grey, but it does not, it changes it to Purple. It also says that the Gozaru Sweet Potato Jelly changes your Tama's color to Purple, but it does nothing for your Tama's color. And then I think there was a post made here on Tamatalk and there was a user that said that the Black Caviar in the 20th Anni mix changes your Tama's color to black, but actually does nothing for your Tama's color. The trial and error in search for these color changing items is a pain. Does anyone have a guide for the color changing foods for all three mix's? I'm most concerned with 20th anni and the Sanrio, and for the colors Black, Blue, and Green.
  5. It's so strange though, when I neglect the happiness hearts, certainly, the care icon becomes emboldened, but, the boldness doesn't go away. Am I supposed to let them call for help, refill a happiness heart, and let them call for care again?
  6. Question about how to achieve the Ninja Family on the Tamagotchi Connection v5. I've neglected the happiness hearts on my adult characters, who are a smart-blended family and with about 90% bond, for nearly 2 days straight, and they have yet to transform into the Ninja Family. Am I doing something wrong? Am I supposed to neglect the happiness hearts of the teen characters and let them age into the Ninja Family, or do adult characters transform into the Ninja Family from neglected happiness?
  7. I tried that. I kept it below 70g, so that I wouldn't get Neneetchi again, but still, I got Melodytchi instead of Himespetchi.
  8. Okay, I am about to smash my face with a brick. I have been trying to get Himespetchi for the past five weeks while using Tama-Star_Girl's growth charts as references, but I've been failing over and over again. I continually raise Hiyayatchi (4U) and Putchicaketchi (4U+) while letting them wear the swirly glasses, remodeling their rooms in a space/science themed room from the Reform, and I CONTINUALLY use the Experiment Kit, all of which are attributed with inventor skill points, and yet, I've achieved Neneetchi four times and Melodytchi once. I don't get it, and I'm so frustrated. I have been using the Experiment Kit over and over, at least 100 times during the toddler stage, but it's never once guaranteed me Himespetchi. Can anyone help?
  9. I was wondering where I could find a full guide on getting all four puzzle pieces for each character in the Tamagotchi 4U+. More specifically, I'm interested in puzzle pieces for characters that are downloaded through the app. I'm having a hard time finding a final fourth puzzle piece for Nonopotchi. Can anyone help me out?
  10. ****edited version as suggested by user guruofguru64**** edits: 1. Charatchi is unattainable in TF Dream Town 2. Spacytchi is obtained by giving a male teen with the Sewing trait either Good or Bad Care 3. There are 24 raise-able characters in TF Dream Town Yeah, TF Dream Town was marketed so poorly, that not many users were aware of them. Because of this, a growth chart for TF Dream Town wasn't really cared for. It's taken me about a year to understand— to at least some degree— how the aging system works in TF Dream Town, and I finally have a full list of characters that are in TF Dream Town. As you inferred, the aging system has a lot to do with playing the minigames associated with the Dream School classes. Attending different classes will give teen characters certain personality traits (performer, beautician, musician, inventor, sewing, chef, and pet stylist). Taking a teen character to any one class, and playing (and beating) the minigame at least three times, will give your teen a certain personality trait. ex: beating the cooking class minigame with Painaputchi (or any teen) three times will give her (them) the chef trait. The traits— and obviously sex— have strong influence on how the teen characters age up, however, I think care mistakes play a role as well. In TF, characters aged up depending on personality traits, and, more importantly, care mistakes. Care mistakes were measured in Perfect, Excellent, Good, and Poor care. In TF Dream Town, however, it seems that care mistakes are measured in either good or bad care, and I don't know just how many care mistakes draw the line between good and bad, but I can imagine that the line is different for each teen character, as it was in the original TF. So, most characters are selected through, hatching a certain sex, giving the teen a specific trait by taking him/her to dream school classes during their teen phase, and by giving the teen good or bad care. So, for example, hatching a male will give a selection of ten characters that your Tama can age into, then, giving that Tama the inventor trait from the robotics class, will narrow your selection to two characters, from there, the character your Tama will age into will be determined by giving it good care or bad care. Most characters can be achieved by this, but some characters are a little more complex to achieve, namely those that have the Beuatician and Performer traits, and I still have yet to exactly figure out how to achieve them. I'll talk about this more later. I guess I should talk a little about how I achieve good and bad care. Simply put, I achieve good care by allowing no more than two care mistakes, which means I'm super attentive to my Tama. I achieve bad care, by firstly acquiring a desired trait, and then by neglecting the teen for a long time, usually about sixteen hours, and the hours in which i neglect my Tama varies depending on which teen character I'm raising. For those who do not know, a care mistake is accomplished when a Tama demands help, but is neglected. It may say that it is hungry, that it wants to play, there may be a looming skull above it, or you may forget to turn the lights out when it goes to sleep; when these things happen, the care menu icon in the bottom right will become bold, which signals the player to care for their Tama. Neglecting your Tama during this time will eventually cause the icon to lose its boldness, which counts as one care mistake. The time required for the care icon to pass is estimated to be around fifteen minutes. I hope I explained my theory well enough. I must also say that none of the information in the chart is taken from any official or credited source, they are simply the results of a year's worth of my personal trials and errors; I stand behind my findings. Here is a rough growth chart: Robots Class — Male Good Care: Mametchi Bad Care: Righttchi — Female Good Care: Himespectchi Bad Care: Hoshigirltchi Musician Class — Male Good or Bad Care: Tacttchi — Female Good or Bad Care: Pianitchi (Here is an example of a character achieved from good or bad care. In this instance, as well as some other upcoming categories, the level of care does nothing to achieve a certain character. Simply training a teen to acquire this trait will be enough to determine \the character a teen will age into. This is because there is only one character that female and male teen musicians can age into. Sewing Class — Male Good or Bad Care: Spacytchi — Female Good or Bad Care: Hanafuwatchi Chef Class — Male Good Care: Kuchipatchi Bad Care: Karakutchi — Female Good Care: Patitchi Bad Care: Amakutchi Pet Stylist Class — Male Good Care: Monakatchi Bad Care: Acchitchi — Female Good or Bad Care: Chouchotchi (Butterflytchi) Beautician Class — Male Good or Bad Care: Doyatchi — Female *this category is slightly complex because it features three possible characters where as most other categories feature two at most; I think this implies that specific amounts of care mistakes or the specific teen character that is being trained may have strong influence on the aging process. I. For Nokobotchi or Painaputchi Good Care: Coffretchi Bad Care: Tropicatchi II. For Neotchi Good Care: Coffretchi Somewhere between Good and Bad Care: Memetchi Bad Care: Tropicatchi (I listed Neotchi separate from Coffretchi and Tropicatchi, because I've only achieved Memetchi through Neotchi, however, this isn't to say that I know for sure that Nokobotchi nor Painaputchi can age into Memetchi. Furthermore, I have no idea exactly how many care mistakes is needed to achieve Memetchi. I'm just confident that: hardly any care mistakes will yield Coffretchi, a significant amount of care mistakes will yield Tropicatchi, and somewhere in between will yield Memetchi.) Performer Class — Male Good or Bad Care: Knighttchi — Female *this is by far the most frustrating category because, like female beauticians, there are more than two characters to obtain, however, in the female performer category, there are a total of four possible characters that your teen can age into; like, the beautician trait, I believe that specific amounts of care mistakes and the specific teen character that is being trained may have strong influence. I.For Nokobotchi and Painaputchi Good Care: Yumemitchi Bad Care: Furifuritchi II.For Neotchi Good Care: Yumemitchi Somewhere between Good and Bad Care: Kiraritchi or Julietchi Bad Care: Furifuritchi (Like in the Beautician section, I listed Neotchi separate from Nokobotchi and Painaputchi because I've only achieved Kiraritchi and Julietchi through Neotchi, but this isn't to say that it is impossible to yield Kiraritchi or Julietchi from Nokobotchi or Painaputchi, I simply just haven't been able to do it myself. Again, I don't know the specific number of care mistakes that draws the line between Yumemitchi, Kiraritchi, Julietchi, and Furifuritchi, but I can confidently separate them according to good, medium, and bad care.) I should probably also say that I don't think that the personality trait system from the original TF has any affect on the Dream Town edition. By this I mean that the social trait, active trait, gourmet trait, and the state of having no trait, does nothing for teen Tamas in Dream Town. I tested this while trying to determine the difference between achieving Kiraritchi and Julietchi; that is, I trained two Neotchis, tried to give them the same number of care mistakes (maybe with a difference of one care mistake), gave them the performer trait, and trained one to have the active trait, by completing ten games (not to be confused with the minigames that are the Dream School classes), and trained the other to have the social trait, by sending ten messages, however, they both aged into Kiraritchi. Here is the original TF growth chart that I am referencing, I consider this chart strongly reliable: http://natashenka.ca/tamagotchi-friends-growth-chart/ This encompasses the full list of the raise-able 24 characters featured in the Tamagotchi Dream Town Digital Friend, not to be confused with the original Tamagotchi Friends. I hope this helped anyone who's still looking for a TF Dream Town growth chart, but can't find one. Of course, if anyone reads this, please suggest edits and corrections.
  11. You are 1000% correct. I'm currently a TF Dream Town that does not have all characters unlocked, so I was trying to go off of memory. I replaced the batteries for the Dream Town in which I had all characters unlocked and Charatachi is not there. Thank you for pointing this out. I hope this doesn't make my chart less credible. (how do I edit the original post? I can't find an editting button anywhere. Is there a time limit in which someone is allowed to edit a post?) edit: eeeeeeh I'll just repost it
  12. Yeah, TF Dream Town was marketed so poorly, that not many users were aware of them. Because of this, a growth chart for TF Dream Town wasn't really cared for. It's taken me about a year to understand— to at least some degree— how the aging system works in TF Dream Town, and I finally have a full list of characters that are in TF Dream Town. As you inferred, the aging system has a lot to do with playing the minigames associated with the Dream School classes. Attending different classes will give teen characters certain personality traits (performer, beautician, musician, inventor, sewing, chef, and pet stylist). Taking a teen character to any one class, and playing (and beating) the minigame at least three times, will give your teen a certain personality trait. ex: beating the cooking class minigame with Painaputchi (or any teen) three times will give her (them) the chef trait. The traits— and obviously sex— have strong influence on how the teen characters age up, however, I think care mistakes play a role as well. In TF, characters aged up depending on personality traits, and, more importantly, care mistakes. Care mistakes were measured in Perfect, Excellent, Good, and Poor care. In TF Dream Town, however, it seems that care mistakes are measured in either good or bad care, and I don't know just how many care mistakes draw the line between good and bad, but I can imagine that the line is different for each teen character, as it was in the original TF. So, most characters are selected through, hatching a certain sex, giving the teen a specific trait by taking him/her to dream school classes during their teen phase, and by giving the teen good or bad care. So, for example, hatching a male will give a selection of ten characters that your Tama can age into, then, giving that Tama the inventor trait from the robotics class, will narrow your selection to two characters, from there, the character your Tama will age into will be determined by giving it good care or bad care. Most characters can be achieved by this, but some characters are a little more complex to achieve, namely those that have the Beuatician and Performer traits, and I still have yet to exactly figure out how to achieve them. I'll talk about this more later. I guess I should talk a little about how I achieve good and bad care. Simply put, I achieve good care by allowing no more than two care mistakes, which means I'm super attentive to my Tama. I achieve bad care, by firstly acquiring a desired trait, and then by neglecting the teen for a long time, usually about sixteen hours, and the hours in which i neglect my Tama varies depending on which teen character I'm raising. For those who do not know, a care mistake is accomplished when a Tama demands help, but is neglected. It may say that it is hungry, that it wants to play, there may be a looming skull above it, or you may forget to turn the lights out when it goes to sleep; when these things happen, the care menu icon in the bottom right will become bold, which signals the player to care for their Tama. Neglecting your Tama during this time will eventually cause the icon to lose its boldness, which counts as one care mistake. The time required for the care icon to pass is estimated to be around fifteen minutes. I hope I explained my theory well enough. I must also say that none of the information in the chart is taken from any official or credited source, they are simply the results of a year's worth of my personal trials and errors; I stand behind my findings. Here is a rough growth chart: Robots Class — Male Good Care: Mametchi Bad Care: Righttchi — Female Good Care: Himespectchi Bad Care: Hoshigirltchi Musician Class — Male Good or Bad Care: Tacttchi — Female Good or Bad Care: Pianitchi (Here is an example of a character achieved from good or bad care. In this instance, as well as some other upcoming categories, the level of care does nothing to achieve a certain character. Simply training a teen to acquire this trait will be enough to determine \the character a teen will age into. This is because there is only one character that female and male teen musicians can age into. Sewing Class — Male Good Care: Charatchi Bad Care: Spacytchi — Female Good or Bad Care: Hanafuwatchi Chef Class — Male Good Care: Kuchipatchi Bad Care: Karakutchi — Female Good Care: Patitchi Bad Care: Amakutchi Pet Stylist Class — Male Good Care: Monakatchi Bad Care: Acchitchi — Female Good or Bad Care: Chouchotchi (Butterflytchi) Beautician Class — Male Good or Bad Care: Doyatchi — Female *this category is slightly complex because it features three possible characters where as most other categories feature two at most; I think this implies that specific amounts of care mistakes or the specific teen character that is being trained may have strong influence on the aging process. I. For Nokobotchi or Painaputchi Good Care: Coffretchi Bad Care: Tropicatchi II. For Neotchi Good Care: Coffretchi Somewhere between Good and Bad Care: Memetchi Bad Care: Tropicatchi (I listed Neotchi separate from Coffretchi and Tropicatchi, because I've only achieved Memetchi through Neotchi, however, this isn't to say that I know for sure that Nokobotchi nor Painaputchi can age into Memetchi. Furthermore, I have no idea exactly how many care mistakes is needed to achieve Memetchi. I'm just confident that: hardly any care mistakes will yield Coffretchi, a significant amount of care mistakes will yield Tropicatchi, and somewhere in between will yield Memetchi.) Performer Class — Male Good or Bad Care: Knighttchi — Female *this is by far the most frustrating category because, like female beauticians, there are more than two characters to obtain, however, in the female performer category, there are a total of four possible characters that your teen can age into; like, the beautician trait, I believe that specific amounts of care mistakes and the specific teen character that is being trained may have strong influence. I.For Nokobotchi and Painaputchi Good Care: Yumemitchi Bad Care: Furifuritchi II.For Neotchi Good Care: Yumemitchi Somewhere between Good and Bad Care: Kiraritchi or Julietchi Bad Care: Furifuritchi (Like in the Beautician section, I listed Neotchi separate from Nokobotchi and Painaputchi because I've only achieved Kiraritchi and Julietchi through Neotchi, but this isn't to say that it is impossible to yield Kiraritchi or Julietchi from Nokobotchi or Painaputchi, I simply just haven't been able to do it myself. Again, I don't know the specific number of care mistakes that draws the line between Yumemitchi, Kiraritchi, Julietchi, and Furifuritchi, but I can confidently separate them according to good, medium, and bad care.) I should probably also say that I don't think that the personality trait system from the original TF has any affect on the Dream Town edition. By this I mean that the social trait, active trait, gourmet trait, and the state of having no trait, does nothing for teen Tamas in Dream Town. I tested this while trying to determine the difference between achieving Kiraritchi and Julietchi; that is, I trained two Neotchis, tried to give them the same number of care mistakes (maybe with a difference of one care mistake), gave them the performer trait, and trained one to have the active trait, by completing ten games (not to be confused with the minigames that are the Dream School classes), and trained the other to have the social trait, by sending ten messages, however, they both aged into Kiraritchi. Here is the original TF growth chart that I am referencing, I consider this chart strongly reliable: http://natashenka.ca/tamagotchi-friends-growth-chart/ This encompasses the full list of the raise-able 25 characters featured in the Tamagotchi Dream Town Digital Friend, not to be confused with the original Tamagotchi Friends. I hope this helped anyone who's still looking for a TF Dream Town growth chart, but can't find one. Of course, if anyone reads this, please suggest edits and corrections.
  13. Hey! I'm new to Tamatalk and had a question about the growth for Tamagotchi Friends Dream Town. It seems the one posted for this site is inaccessible now??? Anyway, it seems that (most) characters are obtained by attending various classes and by giving your teens good care or bad care. For example: A male teen with good care having attended robotics class will grow into Mametchi, and a male teen with bad care having attended robotics class will grow into Righttchi. However there are some characters that are obtained by simply attending a certain class, regardless of the level of care; Tacttchi is obtained by having a male teen attend the musician class with good or bad care, and Butterflytchi is obtained by having a female teen attend the pet stylist class with good or bad care. But this leaves a question for the female performers. I'm trying to raise Kiraritchi. I would think that I can get her from having a female teen attend the performer class, however: a female teen with good care having attended the performer class grows into Yumemitchi, and a a female teen with bad care having attended the performer class grows into Furifuritchi. So how do I get Kiraritchi in TFDT?