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  1. binary

    Music Star battery contacts problem

    Bandai always recommends pressing the reset button when you install a new battery. Then when the Reset / Download menu appears, select Download to restore your previous Tamagotchi character.
  2. binary

    +Color: sizes?

    According to the press release (at time of launch), the size is: width 55 mm x height 65.5 mm x depth 28 mm
  3. binary

    IDL games

    There's a miniguide to many of the iDL games posted on Tama-Zone, here's the link: (I think I posted it on TamaTalk too, but I can't find it.)
  4. Text, such as item names, within the DLC can be altered to English. However, there's no way to change the language of the Tamagotchi iDL itself.
  5. The compartment and the contacts within are same on the Tamagotchi iD. Some information about them can be found here:
  6. binary

    TamaFure guide

    On-screen menus translated to English, and how to connect to a TamaSuku in JukuTama mode:
  7. binary

    flash memory replacement help?

    Yes, chips in that type of package can be easily replaced. The mask ROMs contain the program. The data (meaning the game program instructions) in them can't be altered. The EEPROM contains the save data. The data in it can be overwritten. There are some numbers printed on the chip. One set of numbers will be the part number. Availability will vary by part. It might be cheap and easy to find, or it might be rare. You won't know until you have the part number.
  8. binary

    flash memory replacement help?

    Assuming the flash memory chip is in a package that can be replaced (i.e. not a silicon die that's been glued to the pcb then buried in epoxy) and that you can aquire a replacement chip, you'll still lose your save game when you remove the old chip. So, wouldn't it be easier to just purchase two game cartridges? Play one until it stops working, then switch over to playing the other. Also, I believe 10,000 is the minumum.
  9. binary

    DEVILGOTCHI info gathering! <3

    I participated in a Devilgotchi group hatch a few years ago. You might find some useful information in it. Here's a link:
  10. binary

    Dream Town Discussion Thread

    Oh there it is. Go pick it up. Um hello? You can pick it up now. Kiramotchi, please pick up that red recipe paper. ARGH... Pick it up. please... please... just pick it up... please...
  11. Ok. So it seems there's a bug: the matchmaker's location isn't cleared when recovering from reset - load. I'm guessing you invoked debug mode using Mr.Blinky's special download?
  12. After hitting reset, did you select to start fresh or load previous data?
  13. ... I'm speechless On second thought... I have one question: did you place this unit into debug mode, raise an adult, then change the character?
  14. binary

    How to play hapi chama cafe?

    HAPI CHAMA CAFE It's a run-around-and-catch-the-moving-object game. In this game we find Hapi Chamatchi in TamaCafe near 6 tables. Three different dishes momentarily pop into existence at random tables; strawberry cake, strawberry parfait, and kuro ramen (noodles in a black broth made from squid ink.) Move Hapi Chamatchi to one of the strawberry deserts and have her grab it before it disappears. Pressing the A (left) button moves Hapi Chamatchi. She moves in one direction only: from left to right through each row in turn, then starting over again at the top left. Pressing the B (middle) button tells her to grab whatever dish is on the table she's in front of. Note: She can't take a dish while it's still materializing; she has to wait for the cloud to clear away first. The game ends when she's collected 10 strawberry deserts, attempted to grab a dish from an empty table, or taken the kuro ramen.
  15. binary

    Questions about Store Dekas

    The original DekaTama Shop models came in seven different configurations - with each of the seven regions in Japan getting certain region-specific items. These Deka Tamas were for use with the Keitama and Akai-Series (the Tamagotchi with the red screen.) Later, Bandai released the Tama Tama Market, which contained all the region-specific items together. The Tama Tama Market was for use with the Keitama, Akai-Series, EnTama, and UraTama (the Tamagotchi with the blue screen.) The above Shop/Market models had yellow-orange colored shells. There were also a few special Shop/Market models. The Tama Royal Market had more exotic items. It had a pearl-white shell, with "TAMA ROYAL" written across the top of the screen in English-alphabet letters. I believe it worked only with the EnTama & UraTama. There was a shiny gold plated "Gotchi King" Deka Tama. I'm not sure what the "present" you would receive from it was. (It might have been a money tree.) In addition to the Shop/Market models, there was also a Game Center DekaTama. It can be used with the Keitama, Akai-Series, EnTama, and UraTama. As far as I know, there was only one configuration; no region specific Game Center DekaTamas. The Game Center DekaTama had a red shell. The three or four letter / number combination printed on a small white sticker on the back of the Deka Tama identifies which model it is. Here is a partial list: D03 = DekaTama Shop - Edokotchi (for KeiTama) D04 = DekaTama Shop - Shachitchi (Chubu region) D08 = GameCenter EB03 = Tama Tama Market You'll have to check the rating on their AC adapter to determine whether you'll need a convertor. I believe the AC adapters that came with the Tama Tama Market are marked 100 V, 50/60 Hz. Power in the USA is normally 115-120 V, 60 Hz. I've never seen a Deka Tama with missing pixels, but I suppose if the contacts go bad, a row or column of pixels could become faded or missing. p.s. Prior to the Deka Tamas for the Keitama, there were some released for the Tamagotchi Plus (the model Tamagotchi that came out before the Keitama.) These had a white shell.